Player Matchup

Cthulhu
Cthulhu
AuraIux
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,418 Elo+
Party 2
Discordia
Discordia
BluF1ame
Discordia
Level 159
God Stats
6W - 1L
1,755 SR
Queue Stats
148W - 144L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dingusfart
Ah Muzen Cab
Level 126
God Stats
4W - 0L
1,816 SR
Queue Stats
50W - 30L
1,698 Elo+
Party 2
Da Ji
Da Ji
KrypticStarLord
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,418 Elo+
Party 2
Ymir
Ymir
LiI Oven
Ymir
Level 24
God Stats
4W - 4L
1,781 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 2
Team Averages
Level 78
1,670 SR
1,509 Elo+

VS

Team Averages
Level 67
1,344 SR
1,257 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ElMadris
Neith
Level 47
God Stats
97W - 148L
1,276 SR
Queue Stats
130W - 251L
1,176 Elo+
Party 1
Pele
Pele
MrRedTori
Pele
Level 46
God Stats
8W - 12L
1,467 SR
Queue Stats
99W - 200L
1,189 Elo+
Party 1
Mulan
Mulan
SodyElement
Mulan
Level 34
God Stats
4W - 13L
1,179 SR
Queue Stats
41W - 107L
1,207 Elo+
Party 1
Anubis
Anubis
ToriSenpai
Anubis
Level 48
God Stats
77W - 142L
1,300 SR
Queue Stats
127W - 255L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AuraIux
Cthulhu
15
3 / 1 / 1
9,269
618
7,194
10,643
11,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
BluF1ame
Discordia
13
5 / 4 / 10
8,609
574
10,743
9,979
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Dingusfart
Ah Muzen Cab
15
7 / 0 / 1
8,893
593
8,504
7,766
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
12 / 4 / 5
8,890
593
13,734
14,786
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
0 / 0 / 6
7,603
507
1,251
3,666
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
7 / 3 / 0
8,536
569
10,856
13,394
8,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ElMadris
Neith
12
0 / 3 / 0
6,654
444
1,002
7,125
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
10
2 / 9 / 1
6,712
447
6,542
15,784
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 3
6,260
417
6,046
10,804
10,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ToriSenpai
Anubis
8
0 / 9 / 2
5,633
376
4,175
13,188
6,030
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
27
Kills
9
9
Deaths
27
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
7
3
0
2.33
W
Cthulhu
AuraIux
Cthulhu
3
1
1
3.5
W
Discordia
BluF1ame
Discordia
5
4
10
2.5
W
Ah Muzen Cab
Dingusfart
Ah Muzen Cab
7
0
1
7.5
L
Neith
ElMadris
Neith
0
3
0
0
W
12
4
5
3.63
W
Ymir
0
0
6
3
L
Pele
2
9
1
0.28
L
0
3
3
0.5
L
Anubis
ToriSenpai
Anubis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
28,621
46,840
Taken
60,295
27,348
Mitigated
34,511
10,590
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,856
1,042
574
6,511
13,394
8,982
0
4,172
8,998
53,976
0
W
Cthulhu
AuraIux
Cthulhu
7,194
697
0
3,787
10,643
11,415
0
339
9,702
59,402
0
W
Discordia
BluF1ame
Discordia
10,743
1,314
0
2,198
9,979
3,837
35
5,830
4,149
55,995
0
W
Ah Muzen Cab
Dingusfart
Ah Muzen Cab
8,504
4,769
0
2,648
7,766
3,351
882
2,720
5,046
0
75,678
L
Neith
ElMadris
Neith
1,002
514
69
2,072
7,125
3,134
0
38
7,087
0
49,738
W
13,734
5,036
0
999
14,786
5,592
0
3,944
10,811
0
61,327
W
Ymir
1,251
391
0
958
3,666
3,153
0
2,198
1,468
13,162
0
L
Pele
6,542
1,834
0
1,245
15,784
5,515
0
2,363
13,167
0
40,616
L
6,046
1,314
0
2,698
10,804
10,850
526
6,197
4,021
0
33,133
L
Anubis
ToriSenpai
Anubis
4,175
194
0
2,266
13,188
6,030
248
4,932
7,834
29,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
33,795
484
Minions Killed
361
0
Camps Cleared
0
1,479,774
Distance Traveled
1,294,098
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,536
569
100
7
0
262,243
3
W
Cthulhu
9,269
618
154
10
0
289,943
5
W
Discordia
8,609
574
96
6
0
275,260
1
W
Ah Muzen Cab
8,893
593
134
9
0
306,288
1
L
Neith
6,654
444
104
7
0
247,451
0
W
Da Ji
8,890
593
70
5
0
298,201
2
W
Ymir
7,603
507
30
2
0
310,082
0
L
Pele
6,712
447
57
4
0
306,594
2
L
Mulan
6,260
417
61
4
0
235,113
1
L
Anubis
5,633
376
39
3
0
242,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role