Player Matchup

Ra
Ra
LegacyDeath1
Ra
Level 79
God Stats
1W - 0L
1,632 SR
Queue Stats
35W - 21L
1,437 Elo+
Party 2
Mercury
Mercury
LegacyFatdabs
Mercury
Level 28
God Stats
4W - 2L
1,872 SR
Queue Stats
8W - 10L
1,409 Elo+
Party 2
Medusa
Medusa
PantsGoblin29
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,478 Elo+
Party 2
Hades
Hades
legacyunicorn66
Hades
Level 105
God Stats
2W - 1L
1,608 SR
Queue Stats
68W - 60L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
michealvic21
Kuzenbo
Level 27
God Stats
4W - 3L
1,709 SR
Queue Stats
20W - 24L
1,470 Elo+
Party 2
Team Averages
Level 61
1,664 SR
1,451 Elo+

VS

Team Averages
Level 42
1,407 SR
1,332 Elo+
Medusa
Medusa
DaddyDareBear69
Medusa
Level 24
God Stats
0W - 3L
1,191 SR
Queue Stats
7W - 27L
1,158 Elo+
Party 1
Achilles
Achilles
Zom-b-guy
Achilles
Level 60
God Stats
33W - 35L
1,459 SR
Queue Stats
39W - 40L
1,401 Elo+
Party 1
Thor
Thor
adBro-_-
Thor
Level 80
God Stats
0W - 3L
1,212 SR
Queue Stats
53W - 61L
1,392 Elo+
Party 1
Cerberus
Cerberus
dead_on29
Cerberus
Level 17
God Stats
3W - 2L
1,763 SR
Queue Stats
5W - 7L
1,302 Elo+
Party 1
Poseidon
Poseidon
fatcatrider
Poseidon
Level 29
God Stats
14W - 14L
1,408 SR
Queue Stats
34W - 38L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
8,854
632
8,292
10,118
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
13
8 / 2 / 5
8,651
618
8,009
9,205
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 4
7,077
506
10,600
7,832
2,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 3
9,275
663
11,560
17,861
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kuzenbo
michealvic21
Kuzenbo
10
2 / 1 / 1
6,325
452
1,706
3,063
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,179
441
4,979
10,598
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Zom-b-guy
Achilles
10
1 / 4 / 0
5,802
414
6,776
11,344
7,329
Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
4 / 7 / 2
7,105
508
9,591
14,187
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
dead_on29
Cerberus
10
1 / 2 / 3
6,447
461
2,593
10,156
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
fatcatrider
Poseidon
12
3 / 5 / 2
7,378
527
7,499
9,985
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
12
12
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
6
3
3
2.5
W
Mercury
8
2
5
5.25
W
1
3
4
1
L
Achilles
Zom-b-guy
Achilles
1
4
0
0.25
L
Thor
4
7
2
0.71
L
Cerberus
dead_on29
Cerberus
1
2
3
1.25
L
Poseidon
fatcatrider
Poseidon
3
5
2
0.8
W
5
3
3
2.17
W
Kuzenbo
michealvic21
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,167
Damage
31,438
48,079
Taken
56,270
21,525
Mitigated
29,694
17,457
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,979
2,338
0
2,956
10,598
3,547
349
735
9,863
0
27,849
W
8,292
658
638
3,989
10,118
4,080
472
5,095
4,726
66,686
0
W
Mercury
8,009
5,871
0
0
9,205
3,107
163
1,480
7,685
0
41,617
W
10,600
4,989
0
1,724
7,832
2,978
87
1,153
6,679
0
52,777
L
Achilles
Zom-b-guy
Achilles
6,776
1,449
0
1,380
11,344
7,329
58
7,551
3,793
0
29,005
L
Thor
9,591
3,519
0
1,942
14,187
6,222
0
5,211
8,976
0
36,378
L
Cerberus
dead_on29
Cerberus
2,593
304
0
2,851
10,156
8,542
129
1,508
8,648
25,510
0
L
Poseidon
fatcatrider
Poseidon
7,499
1,996
0
2,201
9,985
4,054
233
6,553
3,432
45,453
0
W
11,560
2,486
102
11,004
17,861
8,966
823
735
17,108
74,130
0
W
Kuzenbo
michealvic21
Kuzenbo
1,706
823
0
0
3,063
2,394
0
1,274
1,789
10,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
32,911
402
Minions Killed
253
0
Camps Cleared
0
1,193,821
Distance Traveled
1,243,696
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,179
441
57
4
0
245,038
0
W
Ra
8,854
632
108
8
0
248,818
5
W
Mercury
8,651
618
53
4
0
304,852
0
W
Medusa
7,077
506
77
6
0
262,067
1
L
Achilles
5,802
414
38
3
0
261,940
4
L
Thor
7,105
508
52
4
0
248,500
0
L
Cerberus
6,447
461
39
3
0
246,234
0
L
Poseidon
7,378
527
67
5
0
241,984
0
W
Hades
9,275
663
149
11
0
223,549
2
W
Kuzenbo
6,325
452
15
1
0
154,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role