Player Matchup

Baron Samedi
Baron Samedi
Final New York
Baron Samedi
Level 60
God Stats
1W - 1L
1,519 SR
Queue Stats
46W - 68L
1,473 Elo+
Party 2
Raijin
Raijin
PapaGrizz419
Raijin
Level 69
God Stats
2W - 2L
1,313 SR
Queue Stats
208W - 217L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
Th3DirtyCop
Jormungandr
Level 106
God Stats
2W - 2L
1,244 SR
Queue Stats
214W - 195L
1,513 Elo+
Party 1
Ares
Ares
TheMuerteBlanca
Ares
Level 84
God Stats
4W - 1L
1,601 SR
Queue Stats
60W - 82L
1,444 Elo+
Party 2
Merlin
Merlin
xDBxCreepyDemon
Merlin
Level 155
God Stats
1W - 3L
1,280 SR
Queue Stats
249W - 247L
1,504 Elo+
Party 1
Team Averages
Level 95
1,391 SR
1,475 Elo+

VS

Team Averages
Level 121
1,645 SR
1,500 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
EliBossGaming
Jormungandr
Level 86
God Stats
0W - 1L
1,693 SR
Queue Stats
20W - 23L
1,518 Elo+
Solo
Cupid
Cupid
UnikTsalmavet
Cupid
Level 156
God Stats
2W - 1L
1,595 SR
Queue Stats
303W - 284L
1,515 Elo+
Party 3
Loki
Loki
bee_sosa1
Loki
Level 105
God Stats
7W - 3L
1,791 SR
Queue Stats
534W - 544L
1,491 Elo+
Solo
Freya
Freya
sit2win
Freya
Level 105
God Stats
4W - 6L
1,648 SR
Queue Stats
188W - 174L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Final New York
Baron Samedi
19
3 / 2 / 12
10,783
770
13,182
15,632
11,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
16
5 / 6 / 13
10,381
742
8,088
13,130
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Th3DirtyCop
Jormungandr
17
4 / 4 / 16
10,911
779
14,638
21,903
34,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 3 / 14
11,849
846
9,967
21,601
30,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 1 / 14
11,964
855
17,250
11,171
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
7 / 8 / 4
10,900
779
16,026
18,761
9,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
EliBossGaming
Jormungandr
8
0 / 2 / 2
7,293
521
2,132
4,186
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 6
9,185
656
11,796
15,503
11,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
16
1 / 6 / 4
8,287
592
9,501
11,626
5,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
sit2win
Freya
16
4 / 7 / 7
9,627
688
10,075
15,812
7,236
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
31
Kills
15
16
Deaths
31
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
7
8
4
1.13
L
Jormungandr
EliBossGaming
Jormungandr
0
2
2
0.5
W
Baron Samedi
Final New York
Baron Samedi
3
2
12
4.5
W
Raijin
5
6
13
1.92
W
Jormungandr
Th3DirtyCop
Jormungandr
4
4
16
3
W
7
3
14
4.67
L
3
8
6
0.75
L
Loki
1
6
4
0.5
L
Freya
sit2win
Freya
4
7
7
1.07
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,125
Damage
49,530
83,437
Taken
65,888
91,393
Mitigated
38,883
29,471
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
16,026
10,438
426
3,513
18,761
9,224
0
18,010
751
0
32,990
L
Jormungandr
EliBossGaming
Jormungandr
2,132
240
0
0
4,186
4,949
0
4,106
80
2,515
0
W
Baron Samedi
Final New York
Baron Samedi
13,182
765
10,028
6,304
15,632
11,048
2,947
2,578
12,966
37,072
0
W
Raijin
8,088
652
662
786
13,130
7,553
1,994
2,158
10,952
13,983
0
W
Jormungandr
Th3DirtyCop
Jormungandr
14,638
3,842
821
2,602
21,903
34,970
442
4,521
17,358
32,449
0
W
9,967
611
1,268
2,085
21,601
30,473
707
2,061
18,744
10,982
0
L
11,796
4,797
3,392
1,792
15,503
11,891
0
14,958
545
0
19,507
L
Loki
9,501
1,159
18
292
11,626
5,583
0
10,573
1,053
0
24,135
L
Freya
sit2win
Freya
10,075
2,589
464
2,672
15,812
7,236
0
15,478
334
15,301
0
W
17,250
988
2,891
2,024
11,171
7,349
2,562
633
10,474
41,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,888
Gold Earned
45,292
147
Minions Killed
96
0
Camps Cleared
0
1,246,509
Distance Traveled
867,980
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,900
779
29
2
0
207,384
0
L
Jormungandr
7,293
521
3
0
0
43,136
0
W
Baron Samedi
10,783
770
52
4
0
245,864
4
W
Raijin
10,381
742
17
1
0
205,597
0
W
Jormungandr
10,911
779
25
2
0
234,562
0
W
Ares
11,849
846
2
0
0
294,586
0
L
Cupid
9,185
656
24
2
0
183,873
2
L
Loki
8,287
592
25
2
0
232,650
0
L
Freya
9,627
688
15
1
0
200,937
0
W
Merlin
11,964
855
51
4
0
265,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role