Player Matchup

Yemoja
Yemoja
CanisOfDarkBlood
Yemoja
Level 87
God Stats
3W - 9L
1,323 SR
Queue Stats
111W - 127L
1,276 Elo+
Party 1
Susano
Susano
Captain_Vasuki
Susano
Level 87
God Stats
5W - 1L
1,442 SR
Queue Stats
129W - 127L
1,284 Elo+
Party 1
Chaac
Chaac
MockintGhost680
Chaac
Level 24
God Stats
21W - 23L
1,311 SR
Queue Stats
35W - 44L
1,228 Elo+
Party 1
The Morrigan
The Morrigan
Young_Scouter
The Morrigan
Level 45
God Stats
8W - 9L
1,335 SR
Queue Stats
72W - 74L
1,313 Elo+
Party 1
Cupid
Cupid
tiaangel1900
Cupid
Level 25
God Stats
5W - 8L
1,295 SR
Queue Stats
196W - 236L
1,201 Elo+
Party 1
Team Averages
Level 54
1,341 SR
1,260 Elo+

VS

Team Averages
Level 50
1,443 SR
1,400 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BabyGravy2077
Zeus
Level 88
God Stats
1W - 2L
1,244 SR
Queue Stats
204W - 199L
1,360 Elo+
Solo
Ullr
Ullr
Bonzia5870
Ullr
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 191L
1,328 Elo+
Solo
Lancelot
Lancelot
StoneThumper
Lancelot
Level 48
God Stats
5W - 6L
1,470 SR
Queue Stats
160W - 161L
1,313 Elo+
Solo
Bacchus
Bacchus
giibgiib
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 18
11,502
500
5,956
13,255
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
11 / 3 / 14
12,743
554
22,473
15,629
8,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
9 / 3 / 11
12,170
529
19,691
21,619
25,571
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Young_Scouter
The Morrigan
17
10 / 5 / 4
11,893
517
14,272
15,327
8,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 11
10,642
463
13,853
12,931
6,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 7 / 3
11,134
484
11,880
19,427
9,250
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 9 / 6
10,762
468
13,712
17,378
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 4
7,703
335
6,435
16,204
5,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
StoneThumper
Lancelot
16
2 / 7 / 5
10,046
437
14,622
29,295
20,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
giibgiib
Bacchus
11
0 / 8 / 1
7,344
319
1,302
15,373
15,573
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
37
Kills
12
13
Deaths
37
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
7
3
1.21
L
3
9
6
0.67
L
0
6
4
0.33
W
1
0
18
10
W
11
3
14
6
W
9
3
11
4.83
L
Lancelot
StoneThumper
Lancelot
2
7
5
0.64
W
The Morrigan
Young_Scouter
The Morrigan
10
5
4
2.4
L
Bacchus
giibgiib
Bacchus
0
8
1
0.06
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,245
Damage
47,951
78,761
Taken
97,677
64,244
Mitigated
57,986
24,851
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,880
1,019
336
5,464
19,427
9,250
562
5,105
14,322
56,996
0
L
13,712
1,146
0
577
17,378
6,388
315
3,522
13,856
78,591
0
L
6,435
2,476
0
500
16,204
5,902
0
4,841
11,363
0
29,630
W
5,956
1,244
6,105
3,846
13,255
15,187
1,563
3,004
10,251
49,063
0
W
22,473
6,001
0
3,960
15,629
8,861
1,541
3,687
11,942
0
78,627
W
19,691
3,011
0
4,494
21,619
25,571
1,270
6,426
15,193
0
85,849
L
Lancelot
StoneThumper
Lancelot
14,622
2,404
0
6,852
29,295
20,873
0
1,262
28,033
0
76,540
W
The Morrigan
Young_Scouter
The Morrigan
14,272
2,614
0
2,748
15,327
8,098
2,638
9,109
6,218
81,098
1,773
L
Bacchus
giibgiib
Bacchus
1,302
93
0
260
15,373
15,573
0
3,951
11,422
17,302
0
W
13,853
7,604
1,411
2,287
12,931
6,527
2,986
5,648
7,283
0
64,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,950
Gold Earned
46,989
535
Minions Killed
379
0
Camps Cleared
0
2,164,429
Distance Traveled
1,892,862
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,134
484
83
4
0
344,057
0
L
Zeus
10,762
468
125
5
0
345,116
2
L
Ullr
7,703
335
41
2
0
392,601
0
W
Yemoja
11,502
500
63
3
0
403,246
6
W
Susano
12,743
554
115
5
0
504,734
2
W
Chaac
12,170
529
115
5
0
444,381
0
L
Lancelot
10,046
437
110
5
0
427,846
1
W
The Morrigan
11,893
517
120
5
0
394,945
0
L
Bacchus
7,344
319
20
1
0
383,242
8
W
Cupid
10,642
463
122
5
0
417,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role