Player Matchup

Discordia
Discordia
ECUTOP
Discordia
Level 76
God Stats
3W - 1L
1,680 SR
Queue Stats
67W - 72L
1,418 Elo+
Solo
He Bo
He Bo
Elasticbox
He Bo
Level 21
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 5L
1,193 Elo+
Party 2
Artemis
Artemis
Tahelom
Artemis
Level 46
God Stats
1W - 1L
1,736 SR
Queue Stats
51W - 75L
1,345 Elo+
Party 3
Bacchus
Bacchus
TheMrPatrick
Bacchus
Level 21
God Stats
0W - 3L
1,498 SR
Queue Stats
2W - 5L
1,063 Elo+
Party 2
Lancelot
Lancelot
Thesuperfactor3
Lancelot
Level 143
God Stats
4W - 3L
1,591 SR
Queue Stats
76W - 100L
1,374 Elo+
Party 3
Team Averages
Level 61
1,550 SR
1,278 Elo+

VS

Team Averages
Level 58
1,453 SR
1,513 Elo+
Apollo
Apollo
AquA-G7iTcH
Apollo
Level 114
God Stats
3W - 10L
1,089 SR
Queue Stats
202W - 200L
1,417 Elo+
Solo
Horus
Horus
Destricon
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GetOutOfTown42
Kumbhakarna
Level 63
God Stats
2W - 0L
1,434 SR
Queue Stats
7W - 4L
1,562 Elo+
Party 1
Olorun
Olorun
Kewlish
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,465 Elo+
Party 1
Hades
Hades
strikerzone
Hades
Level 82
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 2L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ECUTOP
Discordia
16
2 / 5 / 3
9,740
749
15,699
12,459
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
15
2 / 6 / 3
8,849
681
11,827
11,807
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Tahelom
Artemis
15
0 / 3 / 4
8,673
667
8,654
12,170
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
TheMrPatrick
Bacchus
15
1 / 6 / 6
8,837
680
8,706
17,560
17,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
17
3 / 4 / 2
9,976
767
16,312
17,226
8,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
3 / 1 / 6
10,734
826
6,192
11,175
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
Destricon
Horus
17
7 / 2 / 8
10,135
780
15,190
18,642
16,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
GetOutOfTown42
Kumbhakarna
16
2 / 2 / 8
9,770
752
4,088
16,960
16,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Kewlish
Olorun
18
3 / 2 / 8
10,432
802
13,089
12,770
6,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
8 / 1 / 11
11,564
890
21,990
20,171
12,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
8
Kills
23
24
Deaths
8
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
1
6
6
W
Horus
Destricon
Horus
7
2
8
5.5
L
Discordia
ECUTOP
Discordia
2
5
3
0.7
L
He Bo
2
6
3
0.58
W
Kumbhakarna
GetOutOfTown42
Kumbhakarna
2
2
8
3
W
Olorun
Kewlish
Olorun
3
2
8
3.5
L
Artemis
Tahelom
Artemis
0
3
4
0.67
L
Bacchus
TheMrPatrick
Bacchus
1
6
6
0.67
L
Lancelot
3
4
2
1
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,198
Damage
60,549
71,222
Taken
79,718
40,458
Mitigated
56,772
6,912
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,192
2,911
0
4,186
11,175
4,850
4,704
3,623
7,312
0
48,257
W
Horus
Destricon
Horus
15,190
6,885
1,835
3,661
18,642
16,911
788
8,552
9,484
0
21,268
L
Discordia
ECUTOP
Discordia
15,699
542
86
1,537
12,459
5,169
542
6,044
6,246
39,551
0
L
He Bo
11,827
1,184
0
132
11,807
4,592
197
8,913
2,745
19,843
0
W
Kumbhakarna
GetOutOfTown42
Kumbhakarna
4,088
517
0
895
16,960
16,801
140
6,942
9,448
10,579
0
W
Olorun
Kewlish
Olorun
13,089
6,712
243
3,117
12,770
6,186
1,616
5,945
6,427
36,323
0
L
Artemis
Tahelom
Artemis
8,654
3,427
0
1,651
12,170
4,880
0
7,027
5,023
0
31,756
L
Bacchus
TheMrPatrick
Bacchus
8,706
1,325
0
634
17,560
17,365
0
8,917
8,327
17,041
0
L
Lancelot
16,312
2,540
0
2,872
17,226
8,452
570
8,266
8,783
0
33,466
W
21,990
3,271
926
11,250
20,171
12,024
863
8,858
10,815
61,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,075
Gold Earned
52,635
194
Minions Killed
254
0
Camps Cleared
0
1,245,316
Distance Traveled
1,382,192
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,734
826
81
6
0
260,793
1
W
Horus
10,135
780
20
2
0
287,182
0
L
Discordia
9,740
749
67
5
0
237,189
0
L
He Bo
8,849
681
35
3
0
211,284
0
W
Kumbhakarna
9,770
752
8
1
0
293,091
1
W
Olorun
10,432
802
51
4
0
253,386
0
L
Artemis
8,673
667
37
3
0
261,497
1
L
Bacchus
8,837
680
16
1
0
244,445
0
L
Lancelot
9,976
767
39
3
0
290,901
2
W
Hades
11,564
890
94
7
0
287,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role