Player Matchup

Janus
Janus
Baron_Of_Realms
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
991 Elo+
Party 1
Ravana
Ravana
Danoob425
Ravana
Level 29
God Stats
4W - 7L
1,431 SR
Queue Stats
286W - 348L
1,345 Elo+
Party 4
Apollo
Apollo
DrRageClutch
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,268 Elo+
Party 1
Ymir
Ymir
MrRageClutch_OG
Ymir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
991 Elo+
Party 1
Bakasura
Bakasura
TeachMeHow2Qs-
Bakasura
Level 61
God Stats
0W - 2L
1,297 SR
Queue Stats
231W - 270L
1,375 Elo+
Party 4
Team Averages
Level 73
1,446 SR
1,194 Elo+

VS

Team Averages
Level 78
1,573 SR
1,374 Elo+
Thoth
Thoth
FatChickLyfe
Thoth
Level 19
God Stats
3W - 4L
1,332 SR
Queue Stats
243W - 212L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
Mr_disrespecty
Danzaburou
Level 121
God Stats
31W - 18L
1,666 SR
Queue Stats
711W - 714L
1,393 Elo+
Party 2
Hades
Hades
R0GUEKILLER465
Hades
Level 65
God Stats
9W - 3L
1,748 SR
Queue Stats
62W - 71L
1,392 Elo+
Party 3
Horus
Horus
TwoDChan-
Horus
Level 74
God Stats
2W - 2L
1,537 SR
Queue Stats
181W - 209L
1,428 Elo+
Party 3
Awilix
Awilix
uchiha_thunder
Awilix
Level 109
God Stats
6W - 2L
1,581 SR
Queue Stats
22W - 36L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,607
461
1,214
4,655
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Danoob425
Ravana
10
0 / 0 / 0
5,292
529
2,906
5,475
4,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
6
0 / 4 / 0
4,050
405
2,159
6,190
1,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 0 / 0
4,344
434
2,051
6,064
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
7
0 / 4 / 0
4,477
448
1,445
7,259
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,621
662
2,493
2,323
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Mr_disrespecty
Danzaburou
10
4 / 0 / 1
5,592
559
7,127
5,097
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,044
504
3,472
6,589
3,081
Horus
TwoDChan-
Horus
8
1 / 0 / 3
5,507
551
4,292
6,753
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 0 / 1
6,268
627
4,131
7,038
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ravana
Danoob425
Ravana
0
0
0
0
L
Apollo
0
4
0
0
W
3
0
3
4.5
L
0
0
0
0
W
Danzaburou
Mr_disrespecty
Danzaburou
4
0
1
4.5
W
0
0
0
0
L
Bakasura
0
4
0
0
W
Horus
TwoDChan-
Horus
1
0
3
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,775
Damage
21,515
29,643
Taken
27,800
12,311
Mitigated
11,739
4,392
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,214
0
0
473
4,655
1,299
0
1,681
2,734
20,152
0
L
Ravana
Danoob425
Ravana
2,906
1,153
0
1,734
5,475
4,031
183
3,472
2,003
0
34,792
L
Apollo
2,159
1,151
0
281
6,190
1,209
0
0
6,190
0
18,676
W
2,493
144
0
0
2,323
803
1,122
605
1,598
38,269
0
L
2,051
28
0
917
6,064
3,649
0
0
6,064
8,312
0
W
Danzaburou
Mr_disrespecty
Danzaburou
7,127
3,464
0
3,081
5,097
1,936
0
1,234
3,863
0
44,907
W
3,472
827
29
3,813
6,589
3,081
121
0
6,589
25,317
0
L
Bakasura
1,445
1,080
0
987
7,259
2,123
0
504
6,687
0
20,537
W
Horus
TwoDChan-
Horus
4,292
1,896
310
2,951
6,753
3,513
96
967
5,706
0
17,831
W
4,131
1,946
0
641
7,038
2,406
1,147
259
6,688
0
42,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
29,032
211
Minions Killed
285
0
Camps Cleared
0
952,257
Distance Traveled
904,335
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,607
461
47
5
0
179,777
0
L
Ravana
5,292
529
56
6
0
192,608
1
L
Apollo
4,050
405
30
3
0
183,703
3
W
Thoth
6,621
662
80
8
0
160,602
0
L
Ymir
4,344
434
22
2
0
166,390
2
W
Danzaburou
5,592
559
63
6
0
166,343
1
W
Hades
5,044
504
35
4
0
157,641
1
L
Bakasura
4,477
448
56
6
0
229,779
0
W
Horus
5,507
551
29
3
0
198,396
0
W
Awilix
6,268
627
78
8
0
221,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role