Player Matchup

Da Ji
Da Ji
Celtics345201
Da Ji
Level 109
God Stats
0W - 1L
1,370 SR
Queue Stats
9W - 16L
1,385 Elo+
Party 2
Ra
Ra
KingJll
Ra
Level 67
God Stats
0W - 1L
1,738 SR
Queue Stats
7W - 13L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
RoughCEGS
Sun Wukong
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,476 Elo+
Party 3
Yu Huang
Yu Huang
coldcarlos136
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,214 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
inurf8ce
Ah Muzen Cab
Level 143
God Stats
1W - 3L
1,555 SR
Queue Stats
118W - 147L
1,448 Elo+
Party 3
Team Averages
Level 97
1,533 SR
1,384 Elo+

VS

Team Averages
Level 118
1,497 SR
1,484 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bentcer
Scylla
Level 79
God Stats
3W - 0L
1,675 SR
Queue Stats
98W - 64L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
jbdongo
Zhong Kui
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 119L
1,474 Elo+
Solo
Izanami
Izanami
kookoftheyear
Izanami
Level 143
God Stats
4W - 4L
1,333 SR
Queue Stats
124W - 96L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
lmage
Cabrakan
Level 146
God Stats
12W - 14L
1,478 SR
Queue Stats
968W - 1,025L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,021
694
8,175
13,727
6,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 4
9,010
693
13,606
13,191
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
RoughCEGS
Sun Wukong
15
2 / 6 / 10
8,600
662
7,032
18,208
21,024
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
coldcarlos136
Yu Huang
18
1 / 5 / 6
8,655
666
6,572
10,000
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
inurf8ce
Ah Muzen Cab
16
2 / 5 / 7
8,926
687
22,968
13,170
6,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 2 / 16
10,450
804
6,540
20,391
28,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Bentcer
Scylla
18
9 / 3 / 10
11,598
892
15,133
9,303
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
jbdongo
Zhong Kui
18
4 / 3 / 18
10,535
810
16,143
19,492
14,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
19
8 / 1 / 13
11,394
876
18,637
16,886
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
lmage
Cabrakan
15
3 / 3 / 13
9,578
737
8,047
13,121
9,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
11
Kills
28
28
Deaths
12
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
16
6
W
Scylla
Bentcer
Scylla
9
3
10
4.67
L
3
6
4
0.83
L
3
6
4
0.83
L
Sun Wukong
RoughCEGS
Sun Wukong
2
6
10
1.17
L
Yu Huang
coldcarlos136
Yu Huang
1
5
6
0.8
L
Ah Muzen Cab
inurf8ce
Ah Muzen Cab
2
5
7
1.1
W
Zhong Kui
jbdongo
Zhong Kui
4
3
18
4.33
W
Izanami
8
1
13
14.5
W
Cabrakan
lmage
Cabrakan
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,353
Damage
64,500
68,296
Taken
79,193
45,330
Mitigated
66,467
16,366
Healing
40,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,540
383
12,867
8,722
20,391
28,688
521
5,669
14,722
0
12,159
W
Scylla
Bentcer
Scylla
15,133
82
68
538
9,303
4,632
645
2,207
7,096
34,622
0
L
8,175
1,134
1,413
1,189
13,727
6,960
0
7,645
5,860
0
11,233
L
13,606
770
4,382
3,111
13,191
5,802
0
8,117
4,885
30,313
0
L
Sun Wukong
RoughCEGS
Sun Wukong
7,032
529
346
2,612
18,208
21,024
0
8,601
9,374
0
12,363
L
Yu Huang
coldcarlos136
Yu Huang
6,572
369
220
117
10,000
4,779
0
7,949
2,051
18,459
0
L
Ah Muzen Cab
inurf8ce
Ah Muzen Cab
22,968
2,945
998
1,978
13,170
6,765
0
7,011
6,016
0
38,239
W
Zhong Kui
jbdongo
Zhong Kui
16,143
741
1,355
6,486
19,492
14,647
1,192
3,855
15,637
27,181
0
W
Izanami
18,637
8,506
2,739
5,160
16,886
8,752
3,016
4,050
12,836
0
55,084
W
Cabrakan
lmage
Cabrakan
8,047
1,113
1,149
1,455
13,121
9,748
881
4,397
8,724
16,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
53,555
110
Minions Killed
187
0
Camps Cleared
0
1,083,394
Distance Traveled
1,228,598
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,450
804
10
1
0
257,435
0
W
Scylla
11,598
892
50
4
0
255,156
0
L
Da Ji
9,021
694
6
0
0
220,598
0
L
Ra
9,010
693
30
2
0
196,366
0
L
Sun Wukong
8,600
662
12
1
0
194,106
0
L
Yu Huang
8,655
666
30
2
0
226,708
0
L
Ah Muzen Cab
8,926
687
32
2
0
245,616
1
W
Zhong Kui
10,535
810
31
2
0
268,172
0
W
Izanami
11,394
876
86
7
0
242,136
1
W
Cabrakan
9,578
737
10
1
0
205,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role