Player Matchup

Kukulkan
Kukulkan
COULDBEAJEVV
Kukulkan
Level 28
God Stats
47W - 80L
1,410 SR
Queue Stats
272W - 369L
1,413 Elo+
Party 2
Neith
Neith
COULDBEAKUM
Neith
Level 68
God Stats
31W - 46L
1,360 SR
Queue Stats
51W - 89L
1,352 Elo+
Party 2
Vamana
Vamana
montcarl99
Vamana
Level 108
God Stats
41W - 49L
1,373 SR
Queue Stats
352W - 481L
1,416 Elo+
Party 2
Team Averages
Level 68
1,381 SR
1,394 Elo+

VS

Team Averages
Level 93
1,463 SR
1,442 Elo+
Cernunnos
Cernunnos
LayLowEtc
Cernunnos
Level 68
God Stats
20W - 35L
1,383 SR
Queue Stats
141W - 211L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
MicRo Etc
Kukulkan
Level 89
God Stats
2W - 5L
1,505 SR
Queue Stats
88W - 145L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
lifeforce3236
Jormungandr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 158L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COULDBEAJEVV
Kukulkan
18
5 / 0 / 9
12,736
708
17,475
5,068
2,661
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 6
12,740
708
17,460
21,800
10,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
montcarl99
Vamana
18
6 / 0 / 7
13,254
736
16,174
33,751
52,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LayLowEtc
Cernunnos
15
0 / 5 / 2
10,164
565
19,325
17,308
9,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MicRo Etc
Kukulkan
16
2 / 7 / 0
11,287
627
20,314
22,401
12,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
lifeforce3236
Jormungandr
11
1 / 6 / 1
9,904
550
5,599
16,693
18,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
3
3
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
COULDBEAJEVV
Kukulkan
5
0
9
9.5
W
7
3
6
3.33
L
Cernunnos
LayLowEtc
Cernunnos
0
5
2
0.2
L
Kukulkan
MicRo Etc
Kukulkan
2
7
0
0.29
L
Jormungandr
lifeforce3236
Jormungandr
1
6
1
0.25
W
Vamana
montcarl99
Vamana
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,109
Damage
45,238
60,619
Taken
56,402
66,396
Mitigated
39,728
26,285
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
COULDBEAJEVV
Kukulkan
17,475
1,219
0
874
5,068
2,661
786
3,111
1,957
52,351
0
W
17,460
10,175
0
9,449
21,800
10,909
936
11,732
10,068
0
54,706
L
Cernunnos
LayLowEtc
Cernunnos
19,325
10,058
275
1,304
17,308
9,430
147
5,120
12,188
0
42,904
L
Kukulkan
MicRo Etc
Kukulkan
20,314
2,512
402
3,649
22,401
12,147
0
8,336
14,065
65,276
0
L
Jormungandr
lifeforce3236
Jormungandr
5,599
1,456
376
1,804
16,693
18,151
30
4,263
12,430
18,543
0
W
Vamana
montcarl99
Vamana
16,174
8,253
771
15,191
33,751
52,826
936
11,413
22,338
0
55,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
31,355
205
Minions Killed
171
11
Camps Cleared
2
1,032,853
Distance Traveled
745,480
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,736
708
81
5
3
353,163
0
W
Neith
12,740
708
60
3
4
296,833
0
L
Cernunnos
10,164
565
48
3
0
287,825
2
L
Kukulkan
11,287
627
109
6
2
289,954
4
L
Jormungandr
9,904
550
14
1
0
167,701
0
W
Vamana
13,254
736
64
4
4
382,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role