Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Yursii_chan
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,221 Elo+
Party 2
Cerberus
Cerberus
yLordRusher-
Cerberus
Level 107
God Stats
1W - 3L
1,532 SR
Queue Stats
51W - 65L
1,535 Elo+
Party 2
Team Averages
Level 130
1,511 SR
1,419 Elo+

VS

Team Averages
Level 64
1,409 SR
1,620 Elo+
Sol
Sol
Drowsy33
Sol
Level 29
God Stats
6W - 2L
1,247 SR
Queue Stats
110W - 82L
1,649 Elo+
Party 1
Loki
Loki
FlavoredTreats
Loki
Level 126
God Stats
6W - 6L
1,479 SR
Queue Stats
157W - 127L
1,656 Elo+
Party 1
Geb
Geb
MommyMovement
Geb
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 133L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 1
7,586
690
5,828
5,386
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Yursii_chan
Lancelot
9
1 / 9 / 1
6,486
590
5,663
14,449
5,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
yLordRusher-
Cerberus
9
0 / 3 / 2
6,783
617
5,958
12,133
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,355
760
12,872
8,057
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
11 / 0 / 2
9,452
859
10,647
10,121
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 14
8,295
754
5,615
11,164
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
W
3
0
9
7.5
W
11
0
2
12
W
0
2
14
3.5
L
Lancelot
Yursii_chan
Lancelot
1
9
1
0.17
L
Cerberus
yLordRusher-
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,449
Damage
29,134
31,968
Taken
29,342
19,449
Mitigated
17,312
4,944
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,828
558
919
953
5,386
2,900
0
2,735
2,553
38,838
0
W
12,872
5,899
0
4,100
8,057
3,114
1,494
4,312
3,745
39,326
4,545
W
10,647
2,851
0
1,201
10,121
4,852
0
3,357
6,764
0
30,170
W
5,615
1,220
0
2,158
11,164
9,346
166
4,343
6,821
11,725
0
L
Lancelot
Yursii_chan
Lancelot
5,663
1,844
0
100
14,449
5,835
0
6,938
7,208
0
9,960
L
Cerberus
yLordRusher-
Cerberus
5,958
109
0
2,972
12,133
10,714
0
7,555
4,397
11,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,855
Gold Earned
26,102
131
Minions Killed
124
4
Camps Cleared
5
551,859
Distance Traveled
633,254
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,586
690
88
8
4
208,531
2
W
Sol
8,355
760
78
7
4
195,270
1
W
Loki
9,452
859
34
3
1
220,043
1
W
Geb
8,295
754
12
1
0
217,941
1
L
Lancelot
6,486
590
15
1
0
160,137
1
L
Cerberus
6,783
617
28
3
0
183,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role