Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
hurricanepete88
Thanatos
Level 147
God Stats
34W - 69L
1,265 SR
Queue Stats
200W - 322L
1,354 Elo+
Solo
Olorun
Olorun
m-a-t-t-y-b3
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,346 Elo+
Party 2
Team Averages
Level 115
1,422 SR
1,400 Elo+

VS

Team Averages
Level 127
1,479 SR
1,388 Elo+
Eset
Eset
AncoraImparo420
Eset
Level 158
God Stats
5W - 3L
1,449 SR
Queue Stats
127W - 154L
1,368 Elo+
Party 1
Skadi
Skadi
KittenKicker11
Skadi
Level 120
God Stats
12W - 10L
1,455 SR
Queue Stats
183W - 219L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
OochGoochPetruch
Gilgamesh
Level 104
God Stats
51W - 38L
1,534 SR
Queue Stats
153W - 180L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 5 / 3
8,279
690
7,307
10,634
3,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
2 / 6 / 2
7,795
650
5,265
9,707
3,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
2 / 4 / 1
7,669
639
3,833
9,479
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,336
778
5,055
9,496
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 6
10,364
864
12,770
9,481
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
12
3 / 5 / 9
8,874
740
7,051
14,059
9,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
15
15
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
3
0.7
W
3
1
9
7.5
W
9
0
6
12
W
Gilgamesh
3
5
9
1.5
L
Thanatos
2
6
2
0.5
L
Olorun
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,405
Damage
24,876
29,820
Taken
33,036
12,204
Mitigated
17,057
4,540
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,307
1,992
0
742
10,634
3,878
0
2,355
8,279
0
34,482
W
5,055
77
937
2,910
9,496
4,006
465
1,346
8,150
30,853
0
W
12,770
4,980
0
2,116
9,481
3,878
2,406
984
8,497
0
46,757
W
Gilgamesh
7,051
1,744
270
464
14,059
9,173
150
1,437
12,622
0
14,414
L
Thanatos
5,265
385
0
2,593
9,707
3,636
0
1,087
8,620
0
10,309
L
Olorun
3,833
1,198
176
1,029
9,479
4,690
0
2,058
7,421
23,129
2,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,743
Gold Earned
28,574
104
Minions Killed
136
3
Camps Cleared
7
583,403
Distance Traveled
676,890
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,279
690
64
5
1
189,963
2
W
Eset
9,336
778
67
6
1
237,062
4
W
Skadi
10,364
864
53
4
2
222,326
3
W
Gilgamesh
8,874
740
16
1
4
217,502
1
L
Thanatos
7,795
650
8
1
0
204,875
4
L
Olorun
7,669
639
32
3
2
188,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role