Player Matchup

Terra
Terra
AomiexVegeta
Terra
Level 160
God Stats
3W - 1L
1,876 SR
Queue Stats
88W - 85L
1,549 Elo+
Party 2
Achilles
Achilles
Blomsom
Achilles
Level 68
God Stats
6W - 14L
1,480 SR
Queue Stats
213W - 212L
1,481 Elo+
Party 3
Neith
Neith
Dopelandx
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,663 Elo+
Party 2
Chronos
Chronos
Hennyzi
Chronos
Level 104
God Stats
1W - 1L
1,805 SR
Queue Stats
42W - 31L
1,616 Elo+
Party 2
Skadi
Skadi
XXrossdaniel
Skadi
Level 60
God Stats
6W - 2L
1,886 SR
Queue Stats
70W - 67L
1,446 Elo+
Party 3
Team Averages
Level 84
1,709 SR
1,551 Elo+

VS

Team Averages
Level 90
1,520 SR
1,551 Elo+
Chronos
Chronos
GoldenPanda5869
Chronos
Level 116
God Stats
3W - 1L
1,891 SR
Queue Stats
36W - 16L
1,662 Elo+
Party 1
Merlin
Merlin
MustangGamer967
Merlin
Level 17
God Stats
1W - 0L
1,191 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 1
Chang'e
Chang'e
PortalOfI
Chang'e
Level 138
God Stats
7W - 3L
1,488 SR
Queue Stats
130W - 110L
1,663 Elo+
Party 1
Discordia
Discordia
chubacaf4
Discordia
Level 142
God Stats
5W - 3L
1,529 SR
Queue Stats
229W - 241L
1,425 Elo+
Solo
Jing Wei
Jing Wei
lightdeus
Jing Wei
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 14
12,288
647
4,890
25,389
39,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Blomsom
Achilles
20
3 / 2 / 18
12,665
667
21,767
25,638
35,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Dopelandx
Neith
19
4 / 7 / 10
12,072
635
15,832
19,178
11,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Hennyzi
Chronos
17
4 / 8 / 8
11,209
590
10,337
20,569
11,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 5 / 9
14,617
769
27,775
17,005
9,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 10
12,760
672
11,851
20,436
11,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
1 / 9 / 12
11,950
629
10,933
20,659
10,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
PortalOfI
Chang'e
20
5 / 3 / 13
13,618
717
19,963
25,761
19,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
chubacaf4
Discordia
20
14 / 5 / 10
14,705
774
33,630
18,715
9,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
lightdeus
Jing Wei
20
5 / 5 / 14
13,217
696
19,287
24,277
13,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
87
24
Kills
28
28
Deaths
26
59
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
L
Achilles
Blomsom
Achilles
3
2
18
6
L
Neith
Dopelandx
Neith
4
7
10
1.29
W
3
4
10
2
L
Chronos
Hennyzi
Chronos
4
8
8
1
W
1
9
12
0.78
W
Chang'e
PortalOfI
Chang'e
5
3
13
3.83
L
12
5
9
3.3
W
Discordia
chubacaf4
Discordia
14
5
10
3.8
W
Jing Wei
lightdeus
Jing Wei
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,601
Damage
95,664
107,779
Taken
109,848
106,486
Mitigated
63,732
40,798
Healing
56,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,890
291
5,072
5,974
25,389
39,036
364
17,374
8,015
7,211
0
L
Achilles
Blomsom
Achilles
21,767
1,489
2,976
14,149
25,638
35,392
573
13,952
11,686
0
37,576
L
Neith
Dopelandx
Neith
15,832
6,177
1,204
3,665
19,178
11,282
2,074
15,277
3,901
0
29,598
W
11,851
2,494
3,021
4,059
20,436
11,245
3,881
2,521
17,642
35,943
0
L
Chronos
Hennyzi
Chronos
10,337
2,689
1,920
3,067
20,569
11,296
1,492
17,152
3,417
21,099
0
W
10,933
639
1,709
2,929
20,659
10,082
834
2,983
17,225
25,457
0
W
Chang'e
PortalOfI
Chang'e
19,963
1,310
18,020
13,936
25,761
19,415
1,321
2,872
22,518
56,301
0
L
27,775
9,133
1,107
1,664
17,005
9,480
3,066
12,622
4,383
0
71,098
W
Discordia
chubacaf4
Discordia
33,630
545
3,335
3,225
18,715
9,536
778
2,571
15,890
50,598
0
W
Jing Wei
lightdeus
Jing Wei
19,287
14,945
1,158
5,279
24,277
13,454
2,759
4,280
19,809
0
38,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,851
Gold Earned
66,250
178
Minions Killed
223
0
Camps Cleared
0
1,625,779
Distance Traveled
1,714,132
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,288
647
0
0
0
321,762
2
L
Achilles
12,665
667
30
2
0
420,736
1
L
Neith
12,072
635
31
2
0
278,604
0
W
Chronos
12,760
672
44
2
0
359,642
0
L
Chronos
11,209
590
29
2
0
267,298
0
W
Merlin
11,950
629
36
2
0
310,117
2
W
Chang'e
13,618
717
66
3
0
342,315
0
L
Skadi
14,617
769
88
5
0
337,379
0
W
Discordia
14,705
774
40
2
0
352,253
0
W
Jing Wei
13,217
696
37
2
0
349,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role