Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Critiks
Kumbhakarna
Level 145
God Stats
10W - 13L
1,580 SR
Queue Stats
92W - 93L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
OscarMayerBiener
Ne Zha
Level 143
God Stats
10W - 5L
1,518 SR
Queue Stats
155W - 143L
1,520 Elo+
Solo
Shiva
Shiva
The Escamilla
Shiva
Level 160
God Stats
1W - 0L
1,624 SR
Queue Stats
43W - 42L
1,466 Elo+
Party 1
Apollo
Apollo
daraider
Apollo
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
147W - 146L
1,202 Elo+
Solo
Team Averages
Level 150
1,544 SR
1,427 Elo+

VS

Team Averages
Level 99
1,569 SR
1,515 Elo+
Bacchus
Bacchus
TonedManatee77
Bacchus
Level 108
God Stats
6W - 2L
1,854 SR
Queue Stats
121W - 164L
1,483 Elo+
Party 2
Medusa
Medusa
XXXRANGO21XXX21
Medusa
Level 123
God Stats
31W - 23L
1,633 SR
Queue Stats
391W - 345L
1,597 Elo+
Solo
Olorun
Olorun
bigqwalt76
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 120L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
carlos-944
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,302 SR
Queue Stats
54W - 61L
1,520 Elo+
Party 3
Hercules
Hercules
excaliber9
Hercules
Level 91
God Stats
10W - 11L
1,558 SR
Queue Stats
76W - 68L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 5
8,123
812
8,921
7,956
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Critiks
Kumbhakarna
14
0 / 0 / 8
7,139
714
4,386
8,698
9,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 9
7,931
793
10,207
6,918
3,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 6
7,594
759
9,965
10,380
11,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
daraider
Apollo
16
4 / 0 / 5
8,341
834
5,260
4,234
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,694
669
3,734
11,604
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

14
0 / 2 / 1
6,970
697
6,463
8,401
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
bigqwalt76
Olorun
13
0 / 5 / 0
6,708
671
4,849
10,855
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
carlos-944
Morgan Le Fay
14
0 / 2 / 0
7,043
704
5,900
7,158
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
excaliber9
Hercules
13
1 / 0 / 0
6,959
696
4,049
8,164
5,153
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
13
Kills
1
1
Deaths
13
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
5
6.5
W
Kumbhakarna
Critiks
Kumbhakarna
0
0
8
4
W
2
0
9
6.5
W
3
0
6
6
L
0
4
1
0.13
L
0
2
1
0.25
L
Olorun
bigqwalt76
Olorun
0
5
0
0
L
Morgan Le Fay
carlos-944
Morgan Le Fay
0
2
0
0
W
Apollo
daraider
Apollo
4
0
5
6.5
L
Hercules
excaliber9
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,739
Damage
24,995
38,186
Taken
46,182
31,065
Mitigated
28,069
10,719
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,921
629
2,523
2,782
7,956
4,192
118
3,672
4,284
34,528
0
W
Kumbhakarna
Critiks
Kumbhakarna
4,386
70
0
750
8,698
9,849
168
3,146
5,552
11,388
0
W
10,207
2,381
0
1,266
6,918
3,702
7
2,157
4,761
0
27,931
W
9,965
1,697
1,094
1,557
10,380
11,092
0
3,382
6,998
0
25,342
L
3,734
305
0
528
11,604
11,711
0
3,670
7,934
8,072
0
L
6,463
3,022
0
895
8,401
3,216
0
2,856
5,545
0
27,030
L
Olorun
bigqwalt76
Olorun
4,849
2,958
332
1,921
10,855
4,565
0
3,152
7,703
20,828
0
L
Morgan Le Fay
carlos-944
Morgan Le Fay
5,900
478
162
527
7,158
3,424
0
1,614
5,544
27,938
0
W
Apollo
daraider
Apollo
5,260
2,770
0
747
4,234
2,230
2,816
2,126
2,108
0
34,788
L
Hercules
excaliber9
Hercules
4,049
550
0
1,754
8,164
5,153
0
2,015
6,149
0
15,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
34,374
229
Minions Killed
181
0
Camps Cleared
0
1,138,173
Distance Traveled
953,849
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,123
812
55
6
0
226,681
2
W
Kumbhakarna
7,139
714
8
1
0
217,196
5
W
Ne Zha
7,931
793
52
5
0
246,276
0
W
Shiva
7,594
759
33
3
0
243,829
2
L
Bacchus
6,694
669
8
1
0
178,609
0
L
Medusa
6,970
697
59
6
0
211,154
6
L
Olorun
6,708
671
37
4
0
179,199
0
L
Morgan Le Fay
7,043
704
53
5
0
180,830
1
W
Apollo
8,341
834
81
8
0
204,191
0
L
Hercules
6,959
696
24
2
0
204,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role