Player Matchup

Olorun
Olorun
DisownedBean
Olorun
Level 53
God Stats
8W - 5L
1,675 SR
Queue Stats
31W - 25L
1,566 Elo+
Party 2
Artio
Artio
GranChungus
Artio
Level 102
God Stats
2W - 1L
1,868 SR
Queue Stats
161W - 157L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
drunkenbillygoat
Gilgamesh
Level 147
God Stats
2W - 5L
1,642 SR
Queue Stats
308W - 272L
1,606 Elo+
Party 1
Neith
Neith
ossythelord
Neith
Level 67
God Stats
1W - 3L
1,387 SR
Queue Stats
61W - 56L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
resito
Tsukuyomi
Level 28
God Stats
2W - 3L
1,774 SR
Queue Stats
7W - 6L
1,501 Elo+
Party 2
Team Averages
Level 79
1,669 SR
1,563 Elo+

VS

Team Averages
Level 118
1,595 SR
1,556 Elo+
Nu Wa
Nu Wa
Books Due
Nu Wa
Level 103
God Stats
14W - 6L
1,665 SR
Queue Stats
119W - 126L
1,564 Elo+
Party 3
Heimdallr
Heimdallr
Chipsahoyboy3
Heimdallr
Level 152
God Stats
15W - 9L
1,647 SR
Queue Stats
122W - 121L
1,597 Elo+
Party 3
Horus
Horus
Voltaged Daisyz
Horus
Level 125
God Stats
3W - 1L
1,876 SR
Queue Stats
96W - 96L
1,574 Elo+
Party 3
Kukulkan
Kukulkan
Walterr Weight
Kukulkan
Level 67
God Stats
5W - 5L
1,555 SR
Queue Stats
8W - 9L
1,475 Elo+
Party 3
Artio
Artio
pingpongchingbi
Artio
Level 141
God Stats
1W - 2L
1,229 SR
Queue Stats
197W - 191L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
1 / 3 / 7
10,809
676
21,047
21,183
10,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 2 / 6
10,725
670
4,807
19,319
22,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
17
3 / 6 / 6
11,626
727
14,654
23,252
19,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
5 / 2 / 5
11,679
730
20,545
14,437
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
resito
Tsukuyomi
16
0 / 6 / 6
9,675
605
14,917
21,176
8,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Books Due
Nu Wa
20
9 / 3 / 7
12,329
771
24,863
12,937
6,054
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Chipsahoyboy3
Heimdallr
20
5 / 0 / 13
12,134
758
30,225
17,533
10,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 13
10,042
628
8,419
22,113
22,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
18
3 / 1 / 13
11,319
707
14,912
10,362
5,555
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 11
10,977
686
7,911
25,330
35,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
11
Kills
19
19
Deaths
11
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Books Due
Nu Wa
9
3
7
4.17
W
Heimdallr
Chipsahoyboy3
Heimdallr
5
0
13
11.5
L
Olorun
1
3
7
1.5
L
2
2
6
2.5
W
0
4
13
1.63
W
Kukulkan
3
1
13
9.5
L
Gilgamesh
3
6
6
1
L
5
2
5
3.75
W
2
3
11
2.5
L
Tsukuyomi
resito
Tsukuyomi
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,970
Damage
86,330
99,367
Taken
88,275
66,721
Mitigated
79,080
27,391
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Books Due
Nu Wa
24,863
5,629
0
707
12,937
6,054
1,215
2,885
10,052
65,692
0
W
Heimdallr
Chipsahoyboy3
Heimdallr
30,225
8,028
0
7,130
17,533
10,086
2,815
8,364
9,169
0
72,228
L
Olorun
21,047
10,181
2,372
12,027
21,183
10,069
0
9,037
12,146
63,415
0
L
4,807
20
1,500
3,008
19,319
22,518
0
9,275
10,036
21,518
0
W
8,419
3,275
3,977
4,803
22,113
22,338
0
5,709
16,404
0
14,213
W
Kukulkan
14,912
1,740
896
1,124
10,362
5,555
2,401
1,450
8,912
35,844
0
L
Gilgamesh
14,654
4,540
924
1,718
23,252
19,439
0
10,975
12,277
0
34,351
L
20,545
7,442
0
3,306
14,437
6,678
736
7,663
6,774
0
70,906
W
7,911
545
2,975
4,545
25,330
35,047
0
7,446
17,884
28,599
0
L
Tsukuyomi
resito
Tsukuyomi
14,917
3,245
0
2,536
21,176
8,017
0
10,736
10,440
0
32,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,514
Gold Earned
56,801
285
Minions Killed
299
0
Camps Cleared
0
1,658,933
Distance Traveled
1,593,331
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,329
771
93
6
0
290,059
2
W
Heimdallr
12,134
758
107
7
0
327,727
2
L
Olorun
10,809
676
87
5
0
289,683
4
L
Artio
10,725
670
34
2
0
352,071
0
W
Horus
10,042
628
11
1
0
345,864
2
W
Kukulkan
11,319
707
54
3
0
307,084
5
L
Gilgamesh
11,626
727
28
2
0
403,744
3
L
Neith
11,679
730
106
7
0
314,214
3
W
Artio
10,977
686
34
2
0
322,597
3
L
Tsukuyomi
9,675
605
30
2
0
299,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role