Player Matchup

King Arthur
King Arthur
SPARKS311
King Arthur
Level 7
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
ToXic waste3234
Poseidon
Level 86
God Stats
0W - 4L
965 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 2
Hades
Hades
Toxic Elk3491
Hades
Level 104
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 2
Medusa
Medusa
ToxicHobo2883
Medusa
Level 20
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 2
Anubis
Anubis
devastation7119
Anubis
Level 48
God Stats
0W - 1L
1,365 SR
Queue Stats
1W - 5L
1,465 Elo+
Party 2
Team Averages
Level 53
1,312 SR
1,332 Elo+

VS

Team Averages
Level 74
1,594 SR
1,433 Elo+
Erlang Shen
Erlang Shen
BigBadBobRoss
Erlang Shen
Level 107
God Stats
17W - 18L
1,437 SR
Queue Stats
51W - 43L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Bub Russ
Kukulkan
Level 119
God Stats
3W - 1L
1,647 SR
Queue Stats
40W - 35L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Nastyposeidon
Cthulhu
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 29L
1,388 Elo+
Solo
Lancelot
Lancelot
dremen1423
Lancelot
Level 73
God Stats
21W - 22L
1,497 SR
Queue Stats
245W - 247L
1,345 Elo+
Solo
Olorun
Olorun
heembeem
Olorun
Level 8
God Stats
5W - 1L
1,888 SR
Queue Stats
6W - 4L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SPARKS311
King Arthur
9
0 / 12 / 0
5,851
344
3,488
20,241
11,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
12
0 / 9 / 1
7,161
421
10,509
15,494
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 0
7,741
455
8,334
17,763
10,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 9 / 0
5,960
351
4,393
15,081
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 11 / 0
6,897
406
6,579
13,303
5,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigBadBobRoss
Erlang Shen
18
12 / 0 / 3
11,684
687
15,397
13,342
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Bub Russ
Kukulkan
18
5 / 1 / 1
10,804
636
10,200
7,146
3,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
14
4 / 1 / 16
9,940
585
8,252
16,313
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
dremen1423
Lancelot
16
4 / 1 / 7
9,875
581
8,143
17,505
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
heembeem
Olorun
16
20 / 0 / 6
11,323
666
22,738
11,507
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
78
2
Kills
45
45
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BigBadBobRoss
Erlang Shen
12
0
3
13.5
W
Kukulkan
Bub Russ
Kukulkan
5
1
1
5.5
W
Cthulhu
4
1
16
12
L
King Arthur
SPARKS311
King Arthur
0
12
0
0
L
Poseidon
0
9
1
0.06
L
2
4
0
0.5
L
0
9
0
0
L
0
11
0
0
W
Lancelot
dremen1423
Lancelot
4
1
7
7.5
W
Olorun
heembeem
Olorun
20
0
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
64,730
81,882
Taken
65,813
37,972
Mitigated
39,901
11,474
Healing
26,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BigBadBobRoss
Erlang Shen
15,397
7,808
0
7,998
13,342
6,931
3,252
8,345
4,997
0
79,711
W
Kukulkan
Bub Russ
Kukulkan
10,200
1,859
0
0
7,146
3,424
1,105
3,189
3,957
108,506
0
W
Cthulhu
8,252
1,273
259
3,480
16,313
15,527
394
4,311
12,002
29,764
0
L
King Arthur
SPARKS311
King Arthur
3,488
738
0
0
20,241
11,040
0
15,599
4,642
0
25,713
L
Poseidon
10,509
1,420
0
3,071
15,494
4,871
0
4,172
11,322
57,379
0
L
8,334
583
0
5,409
17,763
10,691
126
9,169
8,594
44,335
0
L
4,393
3,019
0
1,504
15,081
6,109
0
11,751
3,330
0
32,310
L
6,579
371
0
1,490
13,303
5,261
0
499
12,804
38,836
0
W
Lancelot
dremen1423
Lancelot
8,143
1,376
0
7,290
17,505
8,121
1,234
7,637
9,868
0
67,395
W
Olorun
heembeem
Olorun
22,738
15,166
806
6,517
11,507
5,898
2,416
1,940
9,567
76,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
53,626
269
Minions Killed
566
0
Camps Cleared
0
1,414,062
Distance Traveled
1,697,600
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,684
687
150
9
0
358,445
0
W
Kukulkan
10,804
636
165
10
0
345,001
1
W
Cthulhu
9,940
585
38
2
0
284,515
3
L
King Arthur
5,851
344
35
2
0
317,207
1
L
Poseidon
7,161
421
73
4
0
315,265
1
L
Hades
7,741
455
64
4
0
270,701
0
L
Medusa
5,960
351
43
3
0
247,875
0
L
Anubis
6,897
406
54
3
0
263,014
1
W
Lancelot
9,875
581
109
6
0
390,268
1
W
Olorun
11,323
666
104
6
0
319,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role