Player Matchup

Cthulhu
Cthulhu
Dreadnought59
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jrusty
Ah Muzen Cab
Level 37
God Stats
3W - 2L
1,731 SR
Queue Stats
26W - 24L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
Skedd
Jing Wei
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 93L
1,560 Elo+
Party 1
Aphrodite
Aphrodite
Sockmunkay
Aphrodite
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 15L
1,406 Elo+
Party 1
Ravana
Ravana
SuprisedPatrick
Ravana
Level 6
God Stats
2W - 0L
1,634 SR
Queue Stats
7W - 8L
1,496 Elo+
Party 1
Team Averages
Level 35
1,573 SR
1,482 Elo+

VS

Team Averages
Level 59
1,420 SR
1,420 Elo+
Hachiman
Hachiman
AnonGroggy
Hachiman
Level 18
God Stats
2W - 7L
1,129 SR
Queue Stats
7W - 20L
1,355 Elo+
Party 2
Hercules
Hercules
KillaVic23
Hercules
Level 141
God Stats
2W - 2L
1,797 SR
Queue Stats
2W - 4L
1,457 Elo+
Party 3
Thanatos
Thanatos
SwazyKlapz
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 3
Scylla
Scylla
goingpro1
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,538 Elo+
Party 3
Amaterasu
Amaterasu
pinkyless
Amaterasu
Level 43
God Stats
0W - 2L
1,172 SR
Queue Stats
11W - 24L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 0 / 7
8,499
850
7,526
9,376
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Jrusty
Ah Muzen Cab
16
6 / 0 / 13
9,100
910
21,695
6,755
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Skedd
Jing Wei
16
8 / 1 / 9
9,047
905
15,575
9,642
3,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Sockmunkay
Aphrodite
13
2 / 3 / 15
7,581
758
6,103
9,889
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 7
8,203
820
3,707
9,745
7,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnonGroggy
Hachiman
12
1 / 3 / 2
7,012
701
4,611
9,592
3,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
KillaVic23
Hercules
14
0 / 4 / 3
7,297
730
6,500
13,445
16,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Thanatos
SwazyKlapz
Thanatos
11
0 / 5 / 2
6,343
634
3,153
9,723
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
goingpro1
Scylla
13
2 / 5 / 2
7,122
712
10,074
10,059
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
pinkyless
Amaterasu
13
3 / 7 / 2
7,305
731
5,063
20,101
18,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
24
Kills
6
6
Deaths
24
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AnonGroggy
Hachiman
1
3
2
0.67
W
Cthulhu
5
0
7
8.5
W
Ah Muzen Cab
Jrusty
Ah Muzen Cab
6
0
13
12.5
L
Hercules
KillaVic23
Hercules
0
4
3
0.38
W
Jing Wei
Skedd
Jing Wei
8
1
9
12.5
W
Aphrodite
Sockmunkay
Aphrodite
2
3
15
3.17
W
3
2
7
3.25
L
Thanatos
SwazyKlapz
Thanatos
0
5
2
0.2
L
Scylla
goingpro1
Scylla
2
5
2
0.6
L
Amaterasu
pinkyless
Amaterasu
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,606
Damage
29,401
45,407
Taken
62,920
30,307
Mitigated
47,738
15,875
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AnonGroggy
Hachiman
4,611
4,007
0
468
9,592
3,860
806
2,029
7,563
0
14,091
W
Cthulhu
7,526
496
432
519
9,376
9,683
30
1,848
7,528
18,937
0
W
Ah Muzen Cab
Jrusty
Ah Muzen Cab
21,695
9,069
0
1,763
6,755
2,851
0
1,655
5,100
0
57,225
L
Hercules
KillaVic23
Hercules
6,500
934
0
3,949
13,445
16,193
0
2,338
11,107
0
22,863
W
Jing Wei
Skedd
Jing Wei
15,575
12,973
0
4,517
9,642
3,942
1,268
1,672
7,970
0
35,849
W
Aphrodite
Sockmunkay
Aphrodite
6,103
2,381
3,344
3,846
9,889
6,787
0
2,802
7,087
11,967
0
W
3,707
1,217
0
1,454
9,745
7,044
763
2,097
7,648
0
20,478
L
Thanatos
SwazyKlapz
Thanatos
3,153
1,339
0
1,057
9,723
4,937
0
2,775
6,948
0
5,398
L
Scylla
goingpro1
Scylla
10,074
755
0
395
10,059
4,096
0
1,229
8,830
23,036
0
L
Amaterasu
pinkyless
Amaterasu
5,063
2,094
0
2,884
20,101
18,652
0
5,258
14,843
0
14,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
35,079
204
Minions Killed
122
0
Camps Cleared
0
1,099,104
Distance Traveled
1,005,524
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,012
701
26
3
0
199,540
0
W
Cthulhu
8,499
850
27
3
0
210,798
0
W
Ah Muzen Cab
9,100
910
75
8
0
213,781
1
L
Hercules
7,297
730
40
4
0
211,749
1
W
Jing Wei
9,047
905
54
5
0
235,504
0
W
Aphrodite
7,581
758
13
1
0
208,706
0
W
Ravana
8,203
820
35
4
0
230,315
2
L
Thanatos
6,343
634
4
0
0
214,406
4
L
Scylla
7,122
712
32
3
0
172,066
2
L
Amaterasu
7,305
731
20
2
0
207,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role