Player Matchup

Cupid
Cupid
Cseb22
Cupid
Level 64
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ragnarok57726
Nu Wa
Level 78
God Stats
7W - 6L
1,505 SR
Queue Stats
196W - 196L
1,513 Elo+
Party 3
Sol
Sol
SKULLIE911
Sol
Level 105
God Stats
5W - 5L
1,559 SR
Queue Stats
100W - 96L
1,543 Elo+
Party 3
Horus
Horus
SSDDTwiggy80
Horus
Level 123
God Stats
0W - 1L
1,349 SR
Queue Stats
13W - 16L
1,497 Elo+
Party 3
Bacchus
Bacchus
XxJeanCarlosxX
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 78
1,453 SR
1,511 Elo+

VS

Team Averages
Level 114
1,625 SR
1,534 Elo+
Ares
Ares
Book5050
Ares
Level 42
God Stats
6W - 0L
1,737 SR
Queue Stats
24W - 21L
1,511 Elo+
Party 2
Mercury
Mercury
Knackk
Mercury
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 175L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
PaladinShark
Sun Wukong
Level 148
God Stats
8W - 8L
1,679 SR
Queue Stats
161W - 120L
1,575 Elo+
Party 2
Sol
Sol
SAINT0906
Sol
Level 98
God Stats
1W - 2L
1,844 SR
Queue Stats
125W - 125L
1,507 Elo+
Party 2
Charybdis
Charybdis
XxWARxHERO12xX
Charybdis
Level 160
God Stats
11W - 12L
1,367 SR
Queue Stats
218W - 244L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cseb22
Cupid
13
2 / 1 / 1
7,138
793
4,489
6,677
2,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 1
7,196
800
11,337
5,549
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 1
8,086
898
8,362
8,832
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 3 / 2
6,303
700
4,392
11,505
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 1
5,858
651
811
1,368
976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 1 / 2
7,122
791
2,341
9,007
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Knackk
Mercury
12
0 / 1 / 1
6,496
722
2,052
6,980
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
PaladinShark
Sun Wukong
15
2 / 0 / 0
7,774
864
10,482
12,684
8,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
1 / 0 / 3
7,023
780
8,769
4,553
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
XxWARxHERO12xX
Charybdis
13
1 / 4 / 1
6,808
756
4,199
8,687
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
6
7
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
2
3
L
Cupid
Cseb22
Cupid
2
1
1
2.5
W
Mercury
Knackk
Mercury
0
1
1
0.5
W
Sun Wukong
PaladinShark
Sun Wukong
2
0
0
2
L
2
1
1
2.5
W
1
0
3
2.5
L
2
1
1
2.5
L
0
3
2
0.33
L
0
1
1
0.5
W
Charybdis
XxWARxHERO12xX
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
27,843
33,931
Taken
41,911
18,149
Mitigated
23,457
10,841
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,341
95
0
621
9,007
6,497
47
5,032
3,876
7,327
0
L
Cupid
Cseb22
Cupid
4,489
2,199
57
1,021
6,677
2,865
0
2,631
3,890
0
17,121
W
Mercury
Knackk
Mercury
2,052
920
0
939
6,980
2,458
0
3,362
3,556
0
19,025
W
Sun Wukong
PaladinShark
Sun Wukong
10,482
1,341
0
3,754
12,684
8,835
14
5,476
7,144
0
36,724
L
11,337
4,812
0
1,313
5,549
2,282
66
1,669
3,738
31,917
0
W
8,769
1,657
0
1,171
4,553
2,032
203
2,888
1,641
29,018
0
L
8,362
3,095
0
5,311
8,832
3,374
0
1,620
7,042
38,120
0
L
4,392
1,507
864
2,275
11,505
8,652
0
4,253
6,906
0
12,086
L
811
194
0
0
1,368
976
0
103
1,245
953
0
W
Charybdis
XxWARxHERO12xX
Charybdis
4,199
1,325
0
156
8,687
3,635
400
3,752
4,779
0
26,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
35,223
170
Minions Killed
211
0
Camps Cleared
0
840,980
Distance Traveled
960,776
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,122
791
8
1
0
191,502
0
L
Cupid
7,138
793
42
5
0
221,722
1
W
Mercury
6,496
722
33
4
0
206,979
0
W
Sun Wukong
7,774
864
65
7
0
217,209
0
L
Nu Wa
7,196
800
41
5
0
180,301
4
W
Sol
7,023
780
46
5
0
186,928
0
L
Sol
8,086
898
80
9
0
195,754
2
L
Horus
6,303
700
7
1
0
198,703
0
L
Bacchus
5,858
651
0
0
0
44,500
0
W
Charybdis
6,808
756
59
7
0
158,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role