Player Matchup

Rama
Rama
 
Rama
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Out0fM4na
Heimdallr
Level 160
God Stats
2W - 0L
1,520 SR
Queue Stats
383W - 288L
1,660 Elo+
Party 1
Lancelot
Lancelot
zCyan
Lancelot
Level 48
God Stats
1W - 3L
1,396 SR
Queue Stats
192W - 36L
1,862 Elo+
Party 1
Loki
Loki
мıηαтø
Loki
Level 160
God Stats
31W - 11L
1,806 SR
Queue Stats
339W - 199L
1,716 Elo+
Party 1
Team Averages
Level 128
1,544 SR
1,648 Elo+

VS

Team Averages
Level 65
1,485 SR
1,466 Elo+
Shiva
Shiva
DylanGamer-28YT
Shiva
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 120L
1,401 Elo+
Party 2
Set
Set
PootisCaptain
Set
Level 26
God Stats
1W - 2L
1,720 SR
Queue Stats
17W - 18L
1,569 Elo+
Party 3
Athena
Athena
YordyFox
Athena
Level 62
God Stats
1W - 4L
1,150 SR
Queue Stats
104W - 113L
1,547 Elo+
Party 3
Freya
Freya
geometrygg54321
Freya
Level 81
God Stats
9W - 7L
1,562 SR
Queue Stats
179W - 193L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
starkwolf55
Zhong Kui
Level 101
God Stats
21W - 24L
1,494 SR
Queue Stats
271W - 281L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 1 / 0
6,428
643
7,051
9,035
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
 
Khepri
9
0 / 1 / 4
5,541
554
2,176
4,224
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Out0fM4na
Heimdallr
9
2 / 1 / 5
5,944
594
7,220
5,704
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
zCyan
Lancelot
11
7 / 2 / 2
6,926
693
6,548
7,314
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
6,025
603
4,356
5,680
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,130
513
3,427
7,030
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 3 / 1
5,174
517
2,814
8,104
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
YordyFox
Athena
7
1 / 1 / 2
4,826
483
2,782
8,507
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 2
5,053
505
4,672
7,826
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
starkwolf55
Zhong Kui
9
1 / 3 / 1
5,234
523
2,995
6,903
5,640
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
5
6
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
0
4
W
Khepri
 
Khepri
0
1
4
2
L
0
2
1
0.25
W
Heimdallr
Out0fM4na
Heimdallr
2
1
5
4.5
L
3
3
1
1.17
L
Athena
YordyFox
Athena
1
1
2
2
L
0
4
2
0.25
L
Zhong Kui
starkwolf55
Zhong Kui
1
3
1
0.5
W
Lancelot
zCyan
Lancelot
7
2
2
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
16,690
31,957
Taken
38,370
13,734
Mitigated
19,605
14,033
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,051
6,032
0
6,287
9,035
3,550
0
4,387
4,222
0
53,942
W
Khepri
 
Khepri
2,176
356
0
1,276
4,224
2,418
0
1,695
2,392
13,948
0
L
3,427
1,574
0
2,335
7,030
3,679
0
38
6,992
0
25,654
W
Heimdallr
Out0fM4na
Heimdallr
7,220
4,426
0
1,203
5,704
2,650
0
2,863
2,810
0
41,873
L
2,814
1,279
0
1,220
8,104
2,862
0
74
8,030
0
22,672
L
Athena
YordyFox
Athena
2,782
1,358
0
1,364
8,507
5,029
0
1,356
7,151
10,653
0
L
4,672
1,377
0
2,059
7,826
2,395
0
498
7,328
27,585
0
L
Zhong Kui
starkwolf55
Zhong Kui
2,995
658
0
2,387
6,903
5,640
0
210
6,693
30,549
0
W
Lancelot
zCyan
Lancelot
6,548
2,029
0
2,533
7,314
3,328
0
941
6,373
0
39,373
W
4,356
1,751
0
2,734
5,680
1,788
0
0
5,411
0
44,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
25,417
345
Minions Killed
217
0
Camps Cleared
0
1,028,798
Distance Traveled
995,420
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,428
643
100
10
0
176,133
1
W
Khepri
5,541
554
13
1
0
169,198
5
L
Shiva
5,130
513
53
5
0
217,737
2
W
Heimdallr
5,944
594
67
7
0
202,792
3
L
Set
5,174
517
43
4
0
218,365
2
L
Athena
4,826
483
12
1
0
210,128
1
L
Freya
5,053
505
58
6
0
167,355
2
L
Zhong Kui
5,234
523
51
5
0
181,835
3
W
Lancelot
6,926
693
81
8
0
266,966
3
W
Loki
6,025
603
84
8
0
213,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role