Player Matchup

Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
TW1ST3DEL3GANC3
Persephone
Level 115
God Stats
11W - 17L
1,419 SR
Queue Stats
86W - 123L
1,336 Elo+
Party 2
Team Averages
Level 104
1,473 SR
1,445 Elo+

VS

Team Averages
Level 49
1,453 SR
1,303 Elo+
Cthulhu
Cthulhu
Order_69_
Cthulhu
Level 88
God Stats
52W - 46L
1,587 SR
Queue Stats
976W - 1,031L
1,488 Elo+
Solo
Da Ji
Da Ji
Saslen
Da Ji
Level 42
God Stats
13W - 7L
1,474 SR
Queue Stats
173W - 200L
1,280 Elo+
Party 1
Rama
Rama
TRUESITHLORDE
Rama
Level 16
God Stats
2W - 2L
1,298 SR
Queue Stats
5W - 23L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 1 / 1
7,689
699
3,056
3,648
1,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
 
Kuzenbo
11
2 / 5 / 1
7,529
684
4,896
14,579
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
TW1ST3DEL3GANC3
Persephone
13
3 / 6 / 4
8,694
790
12,119
11,946
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Order_69_
Cthulhu
14
5 / 2 / 6
9,140
831
8,796
13,585
7,085
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Saslen
Da Ji
13
7 / 3 / 4
9,167
833
9,399
9,563
4,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 10
7,695
700
5,407
7,745
3,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
12
12
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
1
2.5
L
Kuzenbo
 
Kuzenbo
2
5
1
0.5
W
Cthulhu
Order_69_
Cthulhu
5
2
6
4
W
Da Ji
Saslen
Da Ji
7
3
4
3
W
0
2
10
2.5
L
Persephone
TW1ST3DEL3GANC3
Persephone
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
23,602
30,173
Taken
30,893
24,593
Mitigated
14,729
2,474
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,056
1,210
201
584
3,648
1,493
0
1,316
2,332
0
13,260
L
Kuzenbo
 
Kuzenbo
4,896
2,738
0
890
14,579
18,190
0
4,780
9,799
13,532
0
W
Cthulhu
Order_69_
Cthulhu
8,796
1,502
656
4,612
13,585
7,085
160
8,750
4,835
35,885
0
W
Da Ji
Saslen
Da Ji
9,399
3,728
0
818
9,563
4,436
1,873
4,343
5,220
0
27,134
W
5,407
4,218
0
0
7,745
3,208
401
4,644
3,101
0
18,728
L
Persephone
TW1ST3DEL3GANC3
Persephone
12,119
977
0
799
11,946
4,910
0
3,744
8,196
33,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
26,002
76
Minions Killed
124
2
Camps Cleared
8
374,900
Distance Traveled
585,919
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,689
699
21
2
0
57,519
2
L
Kuzenbo
7,529
684
16
1
2
144,955
2
W
Cthulhu
9,140
831
69
6
4
203,240
2
W
Da Ji
9,167
833
25
2
3
180,011
2
W
Rama
7,695
700
30
3
1
202,668
0
L
Persephone
8,694
790
39
4
0
172,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role