Player Matchup

Bacchus
Bacchus
Molllyyyy
Bacchus
Level 14
God Stats
1W - 3L
1,550 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 1
Da Ji
Da Ji
TheMilkMan16
Da Ji
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 1
Nox
Nox
aidanf11
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 1
Team Averages
Level 57
1,517 SR
1,568 Elo+

VS

Team Averages
Level 70
1,497 SR
1,599 Elo+
Gilgamesh
Gilgamesh
Fal55
Gilgamesh
Level 18
God Stats
1W - 2L
1,358 SR
Queue Stats
168W - 121L
1,557 Elo+
Party 2
Medusa
Medusa
Mommymilkers11
Medusa
Level 67
God Stats
26W - 20L
1,613 SR
Queue Stats
603W - 576L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
Rodregrrez
Baron Samedi
Level 126
God Stats
33W - 22L
1,519 SR
Queue Stats
501W - 386L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Molllyyyy
Bacchus
11
0 / 2 / 2
7,571
631
4,748
10,402
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 1
7,128
594
2,638
8,194
3,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 1
7,541
628
9,221
5,517
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fal55
Gilgamesh
12
1 / 1 / 6
8,082
674
4,655
8,508
5,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 3
8,245
687
9,254
7,233
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Rodregrrez
Baron Samedi
13
3 / 1 / 4
8,311
693
6,587
6,770
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fal55
Gilgamesh
1
1
6
4
L
Bacchus
Molllyyyy
Bacchus
0
2
2
0.5
W
3
1
3
4.5
W
Baron Samedi
Rodregrrez
Baron Samedi
3
1
4
5
L
1
5
1
0.3
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
20,496
24,113
Taken
22,511
19,612
Mitigated
11,740
1,875
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fal55
Gilgamesh
4,655
2,073
518
2,750
8,508
5,326
100
4,325
4,033
4
10,003
L
Bacchus
Molllyyyy
Bacchus
4,748
258
0
1,001
10,402
13,034
0
3,417
6,985
9,392
0
W
9,254
3,455
0
1,594
7,233
3,305
808
4,795
2,196
0
47,924
W
Baron Samedi
Rodregrrez
Baron Samedi
6,587
985
1,094
2,315
6,770
3,109
240
4,541
2,059
22,244
0
L
2,638
502
0
0
8,194
3,724
0
2,082
6,112
0
8,317
L
9,221
623
0
874
5,517
2,854
0
1,331
4,186
36,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,240
Gold Earned
24,638
108
Minions Killed
147
2
Camps Cleared
8
627,635
Distance Traveled
672,605
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,082
674
13
1
1
232,561
4
L
Bacchus
7,571
631
7
1
0
223,971
3
W
Medusa
8,245
687
94
8
4
235,791
2
W
Baron Samedi
8,311
693
40
3
3
204,253
5
L
Da Ji
7,128
594
19
2
2
211,157
1
L
Nox
7,541
628
82
7
0
192,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role