Player Matchup

Ra
Ra
CrisAuditore21
Ra
Level 99
God Stats
5W - 5L
1,437 SR
Queue Stats
54W - 70L
1,358 Elo+
Solo
Chaac
Chaac
Gravity-420-69
Chaac
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 117L
1,619 Elo+
Party 1
Loki
Loki
Pattyboistrx
Loki
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 13L
1,651 Elo+
Party 1
Team Averages
Level 69
1,479 SR
1,543 Elo+

VS

Team Averages
Level 101
1,511 SR
1,389 Elo+
Baron Samedi
Baron Samedi
GRM SNAKE13
Baron Samedi
Level 90
God Stats
12W - 10L
1,501 SR
Queue Stats
164W - 166L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
StPUrWorstEnemy
Danzaburou
Level 150
God Stats
123W - 133L
1,389 SR
Queue Stats
304W - 397L
1,379 Elo+
Solo
Bacchus
Bacchus
StealinF4ces
Bacchus
Level 64
God Stats
6W - 5L
1,642 SR
Queue Stats
348W - 458L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
18,445
709
27,275
19,403
10,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 11 / 8
17,081
657
29,533
42,393
39,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 7
17,675
680
15,928
21,594
11,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GRM SNAKE13
Baron Samedi
20
14 / 5 / 6
19,991
769
35,186
30,853
20,075
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
StPUrWorstEnemy
Danzaburou
17
2 / 12 / 13
15,871
610
13,447
31,986
14,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
StealinF4ces
Bacchus
20
7 / 2 / 16
20,030
770
15,434
30,325
54,948
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
19
Kills
23
23
Deaths
19
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
L
Baron Samedi
GRM SNAKE13
Baron Samedi
14
5
6
3.4
W
7
11
8
1
W
5
7
7
1.21
L
Danzaburou
StPUrWorstEnemy
Danzaburou
2
12
13
0.71
L
Bacchus
StealinF4ces
Bacchus
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,736
Damage
64,067
83,390
Taken
93,164
61,141
Mitigated
89,860
21,236
Healing
36,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,275
2,563
2,693
7,350
19,403
10,115
1,430
11,580
7,409
129,508
0
L
Baron Samedi
GRM SNAKE13
Baron Samedi
35,186
2,577
3,802
15,257
30,853
20,075
1,629
9,375
20,973
107,535
0
W
29,533
6,236
0
8,776
42,393
39,730
831
23,793
17,732
292
71,828
W
15,928
6,029
0
2,417
21,594
11,296
897
14,194
7,070
0
42,262
L
Danzaburou
StPUrWorstEnemy
Danzaburou
13,447
5,246
0
7,148
31,986
14,837
1,227
10,009
21,458
0
83,151
L
Bacchus
StealinF4ces
Bacchus
15,434
2,588
1,326
9,389
30,325
54,948
0
8,800
20,916
32,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
55,892
314
Minions Killed
266
11
Camps Cleared
10
1,301,970
Distance Traveled
1,205,823
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,445
709
193
7
6
438,737
4
L
Baron Samedi
19,991
769
144
6
1
372,142
3
W
Chaac
17,081
657
69
3
4
414,501
5
W
Loki
17,675
680
52
2
1
448,732
1
L
Danzaburou
15,871
610
90
3
7
354,562
2
L
Bacchus
20,030
770
32
1
2
479,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role