Player Matchup

Hel
Hel
BLDealer
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
BLInfinite
Baron Samedi
Level 142
God Stats
5W - 9L
1,366 SR
Queue Stats
57W - 76L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
DescribeWord
Gilgamesh
Level 147
God Stats
9W - 6L
1,723 SR
Queue Stats
180W - 167L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
DougstepSelekta
Cernunnos
Level 75
God Stats
6W - 6L
1,735 SR
Queue Stats
48W - 63L
1,466 Elo+
Party 1
Sol
Sol
WinninStin
Sol
Level 47
God Stats
17W - 13L
1,627 SR
Queue Stats
96W - 94L
1,519 Elo+
Party 1
Team Averages
Level 107
1,590 SR
1,490 Elo+

VS

Team Averages
Level 39
1,466 SR
1,460 Elo+
Cabrakan
Cabrakan
Burdmann
Cabrakan
Level 21
God Stats
5W - 7L
1,563 SR
Queue Stats
14W - 20L
1,414 Elo+
Solo
Chang'e
Chang'e
Death Breath xl
Chang'e
Level 103
God Stats
1W - 2L
1,771 SR
Queue Stats
62W - 59L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
RHOcilin
Heimdallr
Level 15
God Stats
3W - 7L
1,313 SR
Queue Stats
4W - 26L
1,105 Elo+
Solo
Freya
Freya
avex117
Freya
Level 49
God Stats
0W - 3L
1,180 SR
Queue Stats
170W - 144L
1,573 Elo+
Solo
Nemesis
Nemesis
eVo_Reaper_l
Nemesis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
8,125
739
9,667
6,844
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BLInfinite
Baron Samedi
17
5 / 3 / 2
9,575
870
10,124
10,659
5,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DescribeWord
Gilgamesh
14
2 / 1 / 7
8,530
775
7,150
9,385
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
DougstepSelekta
Cernunnos
15
3 / 0 / 4
8,565
779
6,197
6,682
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 4
9,616
874
12,045
8,395
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Burdmann
Cabrakan
13
2 / 4 / 0
7,521
684
2,829
10,553
8,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 4
7,650
695
5,359
9,606
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
RHOcilin
Heimdallr
12
1 / 5 / 1
7,044
640
3,838
14,549
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Freya
avex117
Freya
15
3 / 2 / 1
8,241
749
4,738
10,726
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
eVo_Reaper_l
Nemesis
14
1 / 2 / 3
7,681
698
7,419
13,066
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Baron Samedi
BLInfinite
Baron Samedi
5
3
2
2
L
Cabrakan
Burdmann
Cabrakan
2
4
0
0.5
L
0
2
4
1
W
Gilgamesh
DescribeWord
Gilgamesh
2
1
7
5.5
W
Cernunnos
DougstepSelekta
Cernunnos
3
0
4
5
L
Heimdallr
RHOcilin
Heimdallr
1
5
1
0.3
W
4
2
4
3
L
Freya
avex117
Freya
3
2
1
1.75
L
Nemesis
eVo_Reaper_l
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
24,183
41,965
Taken
58,500
21,363
Mitigated
31,166
18,122
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,667
1,300
4,491
3,700
6,844
3,045
676
2,801
3,919
16,812
0
W
Baron Samedi
BLInfinite
Baron Samedi
10,124
827
979
2,831
10,659
5,624
1,176
3,310
7,171
39,324
0
L
Cabrakan
Burdmann
Cabrakan
2,829
265
15
105
10,553
8,556
0
4,992
5,472
12,167
0
L
5,359
581
723
2,864
9,606
4,537
0
6,331
3,179
23,000
0
W
Gilgamesh
DescribeWord
Gilgamesh
7,150
1,902
0
2,284
9,385
6,447
424
2,348
6,871
0
21,641
W
Cernunnos
DougstepSelekta
Cernunnos
6,197
3,205
0
987
6,682
2,912
2,088
2,815
3,667
0
30,057
L
Heimdallr
RHOcilin
Heimdallr
3,838
1,511
0
2,698
14,549
7,075
0
8,754
5,663
0
15,245
W
12,045
4,586
0
2,850
8,395
3,335
4,744
984
7,411
37,859
0
L
Freya
avex117
Freya
4,738
962
35
5,221
10,726
5,077
0
5,557
4,964
34,698
0
L
Nemesis
eVo_Reaper_l
Nemesis
7,419
2,223
0
2,042
13,066
5,921
0
5,570
7,386
0
25,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
38,137
251
Minions Killed
171
0
Camps Cleared
0
1,250,029
Distance Traveled
1,039,499
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,125
739
24
2
0
243,850
1
W
Baron Samedi
9,575
870
64
6
0
256,850
0
L
Cabrakan
7,521
684
22
2
0
162,920
0
L
Chang'e
7,650
695
44
4
0
231,917
1
W
Gilgamesh
8,530
775
29
3
0
286,839
3
W
Cernunnos
8,565
779
52
5
0
237,809
2
L
Heimdallr
7,044
640
15
1
0
172,208
0
W
Sol
9,616
874
82
7
0
224,681
0
L
Freya
8,241
749
53
5
0
188,811
0
L
Nemesis
7,681
698
37
3
0
283,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role