Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
MOWGIIii
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,208 Elo+
Party 2
Lancelot
Lancelot
Raskohlnikov
Lancelot
Level 71
God Stats
1W - 5L
1,213 SR
Queue Stats
33W - 62L
1,212 Elo+
Party 2
Team Averages
Level 60
1,404 SR
1,307 Elo+

VS

Team Averages
Level 58
1,461 SR
1,261 Elo+
Merlin
Merlin
Doddzie
Merlin
Level 117
God Stats
8W - 6L
1,466 SR
Queue Stats
75W - 84L
1,444 Elo+
Solo
Da Ji
Da Ji
Saslen
Da Ji
Level 42
God Stats
13W - 7L
1,417 SR
Queue Stats
173W - 200L
1,267 Elo+
Party 1
Ymir
Ymir
TRUESITHLORDE
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 23L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 0
6,251
568
1,436
10,608
5,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 4 / 0
6,703
609
4,804
7,962
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Raskohlnikov
Lancelot
11
0 / 4 / 1
6,681
607
2,652
10,342
4,430
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Doddzie
Merlin
13
1 / 0 / 10
7,895
718
8,479
2,771
1,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Saslen
Da Ji
14
11 / 0 / 1
9,310
846
13,573
6,330
3,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 1 / 12
8,435
767
2,923
6,326
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Merlin
Doddzie
Merlin
1
0
10
6
L
1
4
0
0.25
L
Lancelot
Raskohlnikov
Lancelot
0
4
1
0.13
W
Da Ji
Saslen
Da Ji
11
0
1
11.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,892
Damage
24,975
28,912
Taken
15,427
12,741
Mitigated
10,007
6,278
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,436
151
0
1,382
10,608
5,029
0
4,479
6,129
0
6,039
W
Merlin
Doddzie
Merlin
8,479
679
102
1,059
2,771
1,217
494
929
1,842
38,974
0
L
4,804
310
2,407
2,389
7,962
3,282
0
2,800
5,162
19,013
0
L
Lancelot
Raskohlnikov
Lancelot
2,652
607
0
100
10,342
4,430
0
4,423
5,919
0
18,217
W
Da Ji
Saslen
Da Ji
13,573
4,720
0
567
6,330
3,028
998
2,535
3,795
0
34,806
W
2,923
329
0
1,142
6,326
5,762
46
2,374
3,952
10,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,635
Gold Earned
25,640
89
Minions Killed
118
3
Camps Cleared
8
581,228
Distance Traveled
607,731
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,251
568
12
1
1
174,409
0
W
Merlin
7,895
718
55
5
4
179,682
5
L
Hel
6,703
609
47
4
2
198,633
1
L
Lancelot
6,681
607
30
3
0
208,186
0
W
Da Ji
9,310
846
44
4
1
208,401
4
W
Ymir
8,435
767
19
2
3
219,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role