Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
KitFisto89
Chiron
Level 150
God Stats
4W - 6L
1,358 SR
Queue Stats
328W - 358L
1,444 Elo+
Solo
Sylvanus
Sylvanus
ParkerIsZoinkd
Sylvanus
Level 125
God Stats
1W - 1L
1,634 SR
Queue Stats
56W - 56L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
ahp04
Hou Yi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 2
Ullr
Ullr
girlswchokers
Ullr
Level 109
God Stats
0W - 2L
1,302 SR
Queue Stats
50W - 47L
1,481 Elo+
Party 2
Team Averages
Level 118
1,459 SR
1,391 Elo+

VS

Team Averages
Level 123
1,410 SR
1,512 Elo+
Bellona
Bellona
Airblueninja
Bellona
Level 140
God Stats
2W - 0L
1,798 SR
Queue Stats
15W - 11L
1,665 Elo+
Party 1
Ra
Ra
BLUNTWRAITH
Ra
Level 129
God Stats
1W - 0L
1,261 SR
Queue Stats
58W - 56L
1,442 Elo+
Party 1
Nox
Nox
DepredatorWJMG
Nox
Level 89
God Stats
2W - 2L
1,355 SR
Queue Stats
53W - 68L
1,434 Elo+
Solo
Ah Puch
Ah Puch
johnsonboyz1981
Ah Puch
Level 123
God Stats
1W - 0L
1,173 SR
Queue Stats
8W - 7L
1,538 Elo+
Party 1
Cerberus
Cerberus
speccobra95
Cerberus
Level 134
God Stats
2W - 1L
1,464 SR
Queue Stats
20W - 22L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 6 / 7
8,510
709
5,276
21,254
24,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
KitFisto89
Chiron
16
4 / 4 / 6
9,384
782
15,273
14,166
8,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
14
3 / 4 / 8
8,841
737
14,866
15,678
20,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
ahp04
Hou Yi
15
2 / 4 / 6
8,518
710
12,441
14,495
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 9
8,549
712
10,491
12,805
7,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airblueninja
Bellona
16
4 / 4 / 14
9,368
781
11,676
17,841
16,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 2 / 13
10,584
882
17,952
12,528
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 12
9,870
823
11,504
9,087
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 11
9,664
805
15,351
9,257
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
speccobra95
Cerberus
16
2 / 3 / 19
9,918
827
9,014
21,727
29,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
12
Kills
23
23
Deaths
13
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
7
0.75
W
Bellona
Airblueninja
Bellona
4
4
14
2.75
W
6
2
13
6.25
W
5
3
12
3.67
L
Chiron
KitFisto89
Chiron
4
4
6
1.75
L
Sylvanus
3
4
8
1.75
L
Hou Yi
ahp04
Hou Yi
2
4
6
1.25
L
2
5
9
1.3
W
6
1
11
11.5
W
Cerberus
speccobra95
Cerberus
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,347
Damage
65,497
78,398
Taken
70,440
69,586
Mitigated
62,079
30,693
Healing
34,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,276
990
2,593
5,555
21,254
24,213
164
12,167
9,087
0
12,252
W
Bellona
Airblueninja
Bellona
11,676
4,813
1,875
2,269
17,841
16,428
597
2,141
15,260
0
19,251
W
17,952
1,683
8,455
6,637
12,528
6,611
905
3,010
9,426
40,058
0
W
11,504
2,000
2,912
1,291
9,087
4,561
1,045
2,831
6,223
24,289
0
L
Chiron
KitFisto89
Chiron
15,273
5,218
3,688
5,041
14,166
8,404
1,109
10,916
3,250
0
35,729
L
Sylvanus
14,866
3,962
4,353
4,668
15,678
20,158
88
10,258
5,420
19,585
2,144
L
Hou Yi
ahp04
Hou Yi
12,441
4,605
558
2,325
14,495
9,769
477
10,684
3,811
0
17,464
L
10,491
4,785
765
1,147
12,805
7,042
32
9,796
3,009
0
23,274
W
15,351
503
1,407
3,790
9,257
4,863
556
2,911
6,234
24,682
0
W
Cerberus
speccobra95
Cerberus
9,014
979
0
5,799
21,727
29,616
68
2,872
18,602
17,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
49,404
131
Minions Killed
176
0
Camps Cleared
0
1,095,735
Distance Traveled
1,243,990
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,510
709
8
1
0
250,868
1
W
Bellona
9,368
781
20
2
0
254,213
2
W
Ra
10,584
882
63
5
0
268,659
2
W
Nox
9,870
823
33
3
0
226,336
0
L
Chiron
9,384
782
51
4
0
214,908
3
L
Sylvanus
8,841
737
18
2
0
222,398
1
L
Hou Yi
8,518
710
10
1
0
209,439
0
L
Ullr
8,549
712
44
4
0
198,122
0
W
Ah Puch
9,664
805
22
2
0
266,841
0
W
Cerberus
9,918
827
38
3
0
227,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role