Player Matchup

Susano
Susano
Dre_Smokes-
Susano
Level 47
God Stats
2W - 2L
1,801 SR
Queue Stats
43W - 54L
1,472 Elo+
Solo
Tiamat
Tiamat
HEROESEMH
Tiamat
Level 86
God Stats
0W - 1L
1,683 SR
Queue Stats
85W - 75L
1,553 Elo+
Party 2
Skadi
Skadi
IckyNasty xD
Skadi
Level 127
God Stats
8W - 10L
1,536 SR
Queue Stats
178W - 162L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
PrimalVIKING810
Erlang Shen
Level 145
God Stats
1W - 2L
1,505 SR
Queue Stats
309W - 285L
1,536 Elo+
Party 2
Ymir
Ymir
cllmebgpoppa
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,675 Elo+
Party 2
Team Averages
Level 86
1,605 SR
1,549 Elo+

VS

Team Averages
Level 75
1,501 SR
1,514 Elo+
Loki
Loki
CowboyJo212
Loki
Level 41
God Stats
2W - 2L
1,449 SR
Queue Stats
60W - 94L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Ogamı
Nu Wa
Level 84
God Stats
17W - 11L
1,620 SR
Queue Stats
66W - 67L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
Sub0_Reaper
Amaterasu
Level 64
God Stats
20W - 13L
1,545 SR
Queue Stats
163W - 152L
1,532 Elo+
Party 1
Medusa
Medusa
davussy
Medusa
Level 28
God Stats
14W - 11L
1,611 SR
Queue Stats
49W - 53L
1,489 Elo+
Party 1
Bacchus
Bacchus
ßoji
Bacchus
Level 156
God Stats
1W - 0L
1,279 SR
Queue Stats
89W - 81L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 5 / 2
7,594
447
3,980
15,066
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
HEROESEMH
Tiamat
14
2 / 2 / 1
8,831
519
7,142
8,430
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 1
8,812
518
7,962
11,850
4,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
PrimalVIKING810
Erlang Shen
15
0 / 4 / 0
9,282
546
12,522
19,550
16,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 3 / 3
7,576
446
5,979
16,567
12,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
9,470
557
9,232
16,993
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Ogamı
Nu Wa
15
4 / 1 / 6
9,298
547
12,636
6,511
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Sub0_Reaper
Amaterasu
15
5 / 0 / 1
8,926
525
13,084
18,262
18,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
davussy
Medusa
11
0 / 1 / 0
6,964
410
4,352
6,785
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ßoji
Bacchus
12
2 / 0 / 8
8,216
483
10,026
13,307
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Susano
1
5
2
0.4
L
Tiamat
HEROESEMH
Tiamat
2
2
1
1.25
L
2
4
1
0.63
W
Nu Wa
Ogamı
Nu Wa
4
1
6
7
L
Erlang Shen
PrimalVIKING810
Erlang Shen
0
4
0
0
W
Amaterasu
Sub0_Reaper
Amaterasu
5
0
1
5.5
L
1
3
3
0.83
W
Medusa
davussy
Medusa
0
1
0
0
W
Bacchus
ßoji
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,585
Damage
49,330
71,463
Taken
61,858
44,500
Mitigated
44,946
17,111
Healing
19,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,232
3,381
136
7,977
16,993
6,960
0
3,020
13,891
0
72,340
L
Susano
3,980
1,895
0
1,253
15,066
6,059
0
4,243
10,774
0
58,416
L
Tiamat
HEROESEMH
Tiamat
7,142
1,131
0
1,693
8,430
5,171
0
4,413
3,858
59,019
0
L
7,962
2,890
0
1,099
11,850
4,611
1,422
4,141
7,572
0
73,566
W
Nu Wa
Ogamı
Nu Wa
12,636
2,761
0
838
6,511
2,847
380
3,590
2,665
80,298
0
L
Erlang Shen
PrimalVIKING810
Erlang Shen
12,522
8,534
0
9,368
19,550
16,256
0
1,826
17,675
0
78,852
W
Amaterasu
Sub0_Reaper
Amaterasu
13,084
7,392
0
6,875
18,262
18,011
0
995
17,267
0
56,921
L
5,979
1,426
1,555
2,143
16,567
12,403
0
7,410
8,922
22,142
0
W
Medusa
davussy
Medusa
4,352
850
0
1,481
6,785
2,344
0
771
6,014
0
47,982
W
Bacchus
ßoji
Bacchus
10,026
2,175
0
2,385
13,307
14,784
232
4,219
8,900
27,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
42,874
508
Minions Killed
455
0
Camps Cleared
0
1,473,107
Distance Traveled
1,578,319
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,470
557
102
6
0
354,987
2
L
Susano
7,594
447
97
6
0
344,310
0
L
Tiamat
8,831
519
116
7
0
284,886
5
L
Skadi
8,812
518
109
6
0
286,595
3
W
Nu Wa
9,298
547
155
9
0
277,081
0
L
Erlang Shen
9,282
546
161
9
0
258,381
2
W
Amaterasu
8,926
525
91
5
0
363,331
0
L
Ymir
7,576
446
25
1
0
298,935
6
W
Medusa
6,964
410
77
5
0
254,382
0
W
Bacchus
8,216
483
30
2
0
328,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role