Player Matchup

Da Ji
Da Ji
Carnegie96
Da Ji
Level 160
God Stats
6W - 4L
1,533 SR
Queue Stats
259W - 201L
1,672 Elo+
Party 2
Ymir
Ymir
irkiddfoxx
Ymir
Level 158
God Stats
4W - 2L
1,871 SR
Queue Stats
186W - 146L
1,660 Elo+
Party 2
Chang'e
Chang'e
v Tyler z
Chang'e
Level 148
God Stats
34W - 30L
1,624 SR
Queue Stats
293W - 329L
1,554 Elo+
Solo
Team Averages
Level 155
1,676 SR
1,629 Elo+

VS

Team Averages
Level 87
1,693 SR
1,624 Elo+
Xing Tian
Xing Tian
Bake Busby
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 243L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
FrigidFear
Baron Samedi
Level 106
God Stats
10W - 8L
1,838 SR
Queue Stats
22W - 17L
1,639 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RandomKhepri
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,742 SR
Queue Stats
27W - 15L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
8 / 6 / 6
11,889
793
17,961
16,631
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 12
12,552
837
11,826
20,559
22,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
v Tyler z
Chang'e
17
4 / 3 / 9
11,191
746
15,717
18,785
7,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bake Busby
Xing Tian
14
3 / 4 / 5
9,905
660
12,614
23,252
20,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
FrigidFear
Baron Samedi
12
0 / 8 / 5
8,880
592
7,001
13,126
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
RandomKhepri
Ah Muzen Cab
15
6 / 6 / 3
10,943
730
24,715
15,969
6,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
9
9
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bake Busby
Xing Tian
3
4
5
1.38
W
Da Ji
8
6
6
1.83
L
Baron Samedi
FrigidFear
Baron Samedi
0
8
5
0.31
L
Ah Muzen Cab
RandomKhepri
Ah Muzen Cab
6
6
3
1.25
W
6
0
12
12
W
Chang'e
v Tyler z
Chang'e
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,504
Damage
44,330
55,975
Taken
52,347
38,994
Mitigated
33,371
20,038
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bake Busby
Xing Tian
12,614
938
144
842
23,252
20,180
0
12,488
10,204
26,427
0
W
Da Ji
17,961
5,235
0
1,378
16,631
8,495
2,158
6,589
10,042
0
52,367
L
Baron Samedi
FrigidFear
Baron Samedi
7,001
201
1,099
1,056
13,126
6,205
226
7,175
5,834
24,217
0
L
Ah Muzen Cab
RandomKhepri
Ah Muzen Cab
24,715
6,649
0
2,577
15,969
6,986
814
7,306
8,469
0
57,450
W
11,826
2,474
0
5,163
20,559
22,894
107
6,170
14,389
30,316
0
W
Chang'e
v Tyler z
Chang'e
15,717
1,151
5,203
8,294
18,785
7,605
523
7,313
11,472
50,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
29,728
197
Minions Killed
147
7
Camps Cleared
6
844,828
Distance Traveled
759,721
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,905
660
16
1
1
276,444
1
W
Da Ji
11,889
793
66
4
2
260,383
1
L
Baron Samedi
8,880
592
34
2
0
232,046
2
L
Ah Muzen Cab
10,943
730
97
6
5
251,231
2
W
Ymir
12,552
837
53
4
0
300,387
5
W
Chang'e
11,191
746
78
5
5
284,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role