Player Matchup

Horus
Horus
ControlFrenzy
Horus
Level 101
God Stats
1W - 5L
1,255 SR
Queue Stats
102W - 111L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
Gwenswarny
Baba Yaga
Level 28
God Stats
20W - 14L
1,569 SR
Queue Stats
81W - 86L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
StolidSparrow
Ao Kuang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 80L
1,509 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,516 Elo+

VS

Team Averages
Level 53
1,343 SR
1,439 Elo+
The Morrigan
The Morrigan
DarkWulfer
The Morrigan
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,549 Elo+
Solo
Chaac
Chaac
PrincessSkittlez
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 164L
1,403 Elo+
Party 2
Izanami
Izanami
djcj211
Izanami
Level 18
God Stats
1W - 3L
1,030 SR
Queue Stats
4W - 5L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,514
751
4,901
9,595
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Gwenswarny
Baba Yaga
12
3 / 1 / 3
7,094
709
14,622
7,372
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
StolidSparrow
Ao Kuang
11
1 / 3 / 3
6,619
662
4,707
7,215
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkWulfer
The Morrigan
10
3 / 3 / 1
6,900
690
3,709
7,193
3,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 3
6,535
654
7,532
10,715
10,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
djcj211
Izanami
11
0 / 3 / 4
6,556
656
4,293
9,326
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
4
4
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
The Morrigan
DarkWulfer
The Morrigan
3
3
1
1.17
W
Baba Yaga
Gwenswarny
Baba Yaga
3
1
3
4.5
L
1
0
3
2.5
W
Ao Kuang
StolidSparrow
Ao Kuang
1
3
3
0.83
L
Izanami
djcj211
Izanami
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
15,534
24,182
Taken
27,234
15,288
Mitigated
17,656
8,633
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,901
2,051
1,936
4,253
9,595
7,846
81
1,740
7,855
0
14,676
L
The Morrigan
DarkWulfer
The Morrigan
3,709
828
0
537
7,193
3,287
0
6,114
735
14,812
953
W
Baba Yaga
Gwenswarny
Baba Yaga
14,622
349
0
929
7,372
3,558
357
1,074
6,298
36,785
0
L
7,532
2,452
0
4,860
10,715
10,155
0
5,622
4,898
0
21,067
W
Ao Kuang
StolidSparrow
Ao Kuang
4,707
1,653
0
1,515
7,215
3,884
10
746
6,469
11,226
1,963
L
Izanami
djcj211
Izanami
4,293
1,824
0
2,764
9,326
4,214
0
6,365
2,541
0
24,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,227
Gold Earned
19,991
107
Minions Killed
112
4
Camps Cleared
6
550,552
Distance Traveled
563,379
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,514
751
18
2
1
181,942
1
L
The Morrigan
6,900
690
28
3
3
173,034
5
W
Baba Yaga
7,094
709
65
7
2
182,670
3
L
Chaac
6,535
654
30
3
1
211,754
4
W
Ao Kuang
6,619
662
24
2
1
185,940
0
L
Izanami
6,556
656
54
5
2
178,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role