Player Matchup

Neith
Neith
AvatarDragon100
Neith
Level 28
God Stats
4W - 0L
1,810 SR
Queue Stats
81W - 57L
1,502 Elo+
Party 3
Tiamat
Tiamat
ChefBean_
Tiamat
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 95L
1,546 Elo+
Party 3
Medusa
Medusa
Drift_SZN
Medusa
Level 135
God Stats
5W - 4L
1,425 SR
Queue Stats
134W - 110L
1,524 Elo+
Party 3
Da Ji
Da Ji
OS_Xeros
Da Ji
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 160L
1,534 Elo+
Party 3
Guan Yu
Guan Yu
ROBOTICUS25
Guan Yu
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 25L
1,228 Elo+
Solo
Team Averages
Level 80
1,547 SR
1,467 Elo+

VS

Team Averages
Level 78
1,365 SR
1,424 Elo+
Tiamat
Tiamat
AjoloteMacias
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,451 Elo+
Party 2
Horus
Horus
VSKConker
Horus
Level 106
God Stats
0W - 2L
1,300 SR
Queue Stats
18W - 19L
1,488 Elo+
Party 2
Rama
Rama
Wayward
Rama
Level 29
God Stats
0W - 6L
1,154 SR
Queue Stats
130W - 175L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
epicsonic
Gilgamesh
Level 142
God Stats
4W - 7L
1,374 SR
Queue Stats
341W - 410L
1,419 Elo+
Party 1
Thoth
Thoth
momiscool
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 20
13,856
660
18,322
18,310
8,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
ChefBean_
Tiamat
20
4 / 3 / 29
14,435
687
20,080
17,024
14,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Drift_SZN
Medusa
20
16 / 6 / 16
16,015
763
38,595
23,492
11,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
OS_Xeros
Da Ji
20
12 / 7 / 22
14,861
708
34,093
25,858
12,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
ROBOTICUS25
Guan Yu
20
3 / 7 / 25
13,043
621
13,205
26,000
30,662
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 12
14,205
676
16,883
24,457
14,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
VSKConker
Horus
20
4 / 9 / 20
13,716
653
18,982
36,817
39,197
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
Wayward
Rama
16
3 / 10 / 9
11,825
563
10,903
21,239
6,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
epicsonic
Gilgamesh
20
8 / 7 / 15
15,134
721
29,498
44,652
36,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
momiscool
Thoth
20
9 / 10 / 10
15,194
724
19,054
23,145
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
94
42
Kills
28
29
Deaths
43
112
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
7
12
1.43
W
7
6
20
2.83
W
Tiamat
ChefBean_
Tiamat
4
3
29
6.17
W
Medusa
Drift_SZN
Medusa
16
6
16
4
W
Da Ji
OS_Xeros
Da Ji
12
7
22
3.29
W
Guan Yu
ROBOTICUS25
Guan Yu
3
7
25
2.21
L
Horus
VSKConker
Horus
4
9
20
1.56
L
Rama
Wayward
Rama
3
10
9
0.75
L
Gilgamesh
epicsonic
Gilgamesh
8
7
15
2.21
L
Thoth
momiscool
Thoth
9
10
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,295
Damage
95,320
110,684
Taken
150,310
77,987
Mitigated
104,973
39,877
Healing
52,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,883
2,299
1,684
5,870
24,457
14,682
403
4,485
19,972
42,775
0
W
18,322
7,604
995
2,981
18,310
8,775
415
5,394
12,916
0
37,338
W
Tiamat
ChefBean_
Tiamat
20,080
2,763
0
3,053
17,024
14,292
1,215
5,326
11,698
43,378
0
W
Medusa
Drift_SZN
Medusa
38,595
16,235
1,071
6,706
23,492
11,884
3,781
8,581
14,911
0
78,409
W
Da Ji
OS_Xeros
Da Ji
34,093
9,759
2,906
5,046
25,858
12,374
2,152
9,924
15,934
0
48,791
W
Guan Yu
ROBOTICUS25
Guan Yu
13,205
1,966
10,005
7,114
26,000
30,662
750
7,923
18,077
0
21,436
L
Horus
VSKConker
Horus
18,982
6,029
11,028
11,233
36,817
39,197
30
4,670
32,147
0
29,099
L
Rama
Wayward
Rama
10,903
8,448
136
2,183
21,239
6,422
1,051
2,554
18,685
0
21,437
L
Gilgamesh
epicsonic
Gilgamesh
29,498
4,910
3,710
12,002
44,652
36,522
843
5,563
39,089
1,624
46,759
L
Thoth
momiscool
Thoth
19,054
1,155
1,399
3,159
23,145
8,150
1,912
2,808
20,337
60,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,210
Gold Earned
70,074
211
Minions Killed
197
0
Camps Cleared
0
1,717,186
Distance Traveled
1,735,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,205
676
45
2
0
387,904
0
W
Neith
13,856
660
43
2
0
331,116
0
W
Tiamat
14,435
687
57
3
0
406,262
0
W
Medusa
16,015
763
69
3
0
347,124
0
W
Da Ji
14,861
708
30
1
0
324,962
0
W
Guan Yu
13,043
621
12
1
0
307,722
0
L
Horus
13,716
653
16
1
0
350,046
0
L
Rama
11,825
563
30
1
0
295,084
0
L
Gilgamesh
15,134
721
25
1
0
372,276
0
L
Thoth
15,194
724
81
4
0
329,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role