Player Matchup

Cthulhu
Cthulhu
Xxrip_kidXx
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 2
Neith
Neith
xRiP_JINX
Neith
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,437 Elo+
Party 2
Lancelot
Lancelot
xRiP_KenSHIN
Lancelot
Level 76
God Stats
30W - 33L
1,493 SR
Queue Stats
99W - 107L
1,437 Elo+
Party 2
Team Averages
Level 55
1,498 SR
1,471 Elo+

VS

Team Averages
Level 91
1,305 SR
1,428 Elo+
Hera
Hera
GuilsAlev
Hera
Level 123
God Stats
6W - 3L
1,228 SR
Queue Stats
119W - 122L
1,391 Elo+
Party 1
Medusa
Medusa
bronko27
Medusa
Level 26
God Stats
15W - 20L
1,187 SR
Queue Stats
315W - 457L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
xcmarco
Jormungandr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 210L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Xxrip_kidXx
Cthulhu
12
0 / 5 / 1
8,271
636
5,574
16,852
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
xRiP_JINX
Neith
12
0 / 3 / 1
7,996
615
7,178
10,490
4,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
xRiP_KenSHIN
Lancelot
12
1 / 5 / 1
8,220
632
6,310
10,777
4,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
6 / 0 / 7
10,166
782
15,547
9,180
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
bronko27
Medusa
14
4 / 1 / 9
9,590
738
8,358
8,291
3,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xcmarco
Jormungandr
14
3 / 1 / 9
10,166
782
6,385
13,655
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
7
9.5
L
Cthulhu
Xxrip_kidXx
Cthulhu
0
5
1
0.1
W
Medusa
bronko27
Medusa
4
1
9
8.5
L
Neith
xRiP_JINX
Neith
0
3
1
0.17
L
Lancelot
xRiP_KenSHIN
Lancelot
1
5
1
0.3
W
Jormungandr
xcmarco
Jormungandr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
30,290
38,119
Taken
31,126
26,028
Mitigated
20,446
3,205
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,547
4,083
383
1,711
9,180
4,203
944
2,770
6,410
50,272
0
L
Cthulhu
Xxrip_kidXx
Cthulhu
5,574
558
0
996
16,852
17,045
0
8,904
7,948
16,923
0
W
Medusa
bronko27
Medusa
8,358
4,180
0
592
8,291
3,470
1,558
1,957
6,334
0
26,237
L
Neith
xRiP_JINX
Neith
7,178
2,283
0
1,492
10,490
4,379
0
7,244
3,246
0
35,226
L
Lancelot
xRiP_KenSHIN
Lancelot
6,310
716
0
717
10,777
4,604
0
6,524
4,253
0
32,515
W
Jormungandr
xcmarco
Jormungandr
6,385
2,070
0
2,893
13,655
12,773
535
1,278
12,377
27,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
29,922
148
Minions Killed
157
5
Camps Cleared
7
695,701
Distance Traveled
719,848
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,166
782
91
7
4
265,024
3
L
Cthulhu
8,271
636
17
1
1
230,399
0
W
Medusa
9,590
738
24
2
3
249,382
2
L
Neith
7,996
615
80
6
1
225,733
1
L
Lancelot
8,220
632
51
4
3
239,569
4
W
Jormungandr
10,166
782
42
3
0
205,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role