Player Matchup

Neith
Neith
I AKCL I
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
I Bxwy I
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
I WXLD I
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
Muffiinzz
Awilix
Level 49
God Stats
4W - 7L
1,386 SR
Queue Stats
119W - 149L
1,458 Elo+
Party 2
Raijin
Raijin
WilderLicense21
Raijin
Level 124
God Stats
6W - 12L
1,485 SR
Queue Stats
158W - 173L
1,405 Elo+
Solo
Team Averages
Level 38
1,474 SR
1,472 Elo+

VS

Team Averages
Level 74
1,493 SR
1,349 Elo+
Ymir
Ymir
Banesa99
Ymir
Level 48
God Stats
22W - 20L
1,463 SR
Queue Stats
222W - 273L
1,340 Elo+
Party 1
Baron Samedi
Baron Samedi
ClassyFacial
Baron Samedi
Level 47
God Stats
26W - 35L
1,427 SR
Queue Stats
79W - 113L
1,316 Elo+
Solo
Apollo
Apollo
X_Sanemi_
Apollo
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
523W - 586L
1,373 Elo+
Party 1
Arachne
Arachne
o DESTINED o
Arachne
Level 147
God Stats
180W - 147L
1,532 SR
Queue Stats
456W - 472L
1,368 Elo+
Solo
Hun Batz
Hun Batz
pablito_544
Hun Batz
Level 70
God Stats
25W - 20L
1,541 SR
Queue Stats
326W - 375L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I AKCL I
Neith
7
0 / 5 / 1
4,717
393
2,814
5,947
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
I Bxwy I
Amaterasu
8
0 / 4 / 0
4,931
411
1,796
8,153
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
I WXLD I
Ganesha
7
0 / 7 / 1
4,898
408
2,520
11,658
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Muffiinzz
Awilix
11
8 / 2 / 1
7,032
586
11,406
8,379
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 5
7,063
589
4,717
2,970
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 1 / 7
6,464
539
4,336
8,467
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
ClassyFacial
Baron Samedi
10
0 / 4 / 1
5,996
500
1,603
8,462
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
X_Sanemi_
Apollo
11
9 / 2 / 2
7,174
598
7,745
9,454
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
o DESTINED o
Arachne
13
5 / 1 / 0
8,022
669
6,001
12,914
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
pablito_544
Hun Batz
11
0 / 2 / 1
6,263
522
126
6,569
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
17
18
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
7
6.5
W
Baron Samedi
ClassyFacial
Baron Samedi
0
4
1
0.13
L
Neith
I AKCL I
Neith
0
5
1
0.1
L
Amaterasu
I Bxwy I
Amaterasu
0
4
0
0
L
Ganesha
I WXLD I
Ganesha
0
7
1
0.07
L
Awilix
Muffiinzz
Awilix
8
2
1
4.25
L
2
0
5
4.5
W
Apollo
X_Sanemi_
Apollo
9
2
2
5
W
Arachne
o DESTINED o
Arachne
5
1
0
5
W
Hun Batz
pablito_544
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
19,811
37,107
Taken
45,866
16,673
Mitigated
17,931
3,107
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,336
981
402
1,908
8,467
4,881
348
2,799
5,668
19,860
0
W
Baron Samedi
ClassyFacial
Baron Samedi
1,603
102
0
2,417
8,462
3,197
210
2,475
5,987
30,730
0
L
Neith
I AKCL I
Neith
2,814
1,224
0
485
5,947
2,292
0
1,085
4,862
0
22,925
L
Amaterasu
I Bxwy I
Amaterasu
1,796
977
0
1,508
8,153
3,490
694
0
8,153
0
16,019
L
Ganesha
I WXLD I
Ganesha
2,520
592
0
614
11,658
5,600
13
2,487
9,171
11,167
0
L
Awilix
Muffiinzz
Awilix
11,406
5,082
0
0
8,379
4,104
0
1,409
6,970
0
38,011
L
4,717
650
0
500
2,970
1,187
507
958
2,012
43,611
0
W
Apollo
X_Sanemi_
Apollo
7,745
6,315
233
2,971
9,454
2,919
660
1,274
8,180
0
45,293
W
Arachne
o DESTINED o
Arachne
6,001
3,614
0
8,746
12,914
4,751
237
202
12,712
0
58,645
W
Hun Batz
pablito_544
Hun Batz
126
45
0
3,359
6,569
2,183
220
487
6,082
0
41,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
33,919
182
Minions Killed
329
0
Camps Cleared
0
1,088,249
Distance Traveled
1,071,693
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,464
539
35
3
0
215,139
3
W
Baron Samedi
5,996
500
47
4
0
189,585
2
L
Neith
4,717
393
36
3
0
192,184
0
L
Amaterasu
4,931
411
28
2
0
240,109
1
L
Ganesha
4,898
408
0
0
0
188,798
1
L
Awilix
7,032
586
53
4
0
255,488
4
L
Raijin
7,063
589
65
5
0
211,670
6
W
Apollo
7,174
598
66
6
0
208,891
0
W
Arachne
8,022
669
108
9
0
206,279
5
W
Hun Batz
6,263
522
73
6
0
251,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role