Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DARKEVO_ORTIZ
Persephone
Level 126
God Stats
17W - 10L
1,623 SR
Queue Stats
175W - 171L
1,556 Elo+
Party 2
Sol
Sol
Yxxz
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 145L
1,546 Elo+
Party 2
Ares
Ares
ale3xxis
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 3
Sylvanus
Sylvanus
ΩVanila
Sylvanus
Level 83
God Stats
3W - 4L
1,395 SR
Queue Stats
68W - 91L
1,393 Elo+
Party 3
Team Averages
Level 89
1,504 SR
1,487 Elo+

VS

Team Averages
Level 50
1,468 SR
1,379 Elo+
Pele
Pele
DenamMoore
Pele
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,322 Elo+
Party 1
Ares
Ares
LostInThought08
Ares
Level 62
God Stats
5W - 6L
1,592 SR
Queue Stats
132W - 147L
1,405 Elo+
Party 1
Hel
Hel
Sovrentus
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,065 Elo+
Party 1
Xbalanque
Xbalanque
tango365
Xbalanque
Level 26
God Stats
0W - 2L
1,250 SR
Queue Stats
55W - 75L
1,388 Elo+
Party 1
Tiamat
Tiamat
xforees
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 5 / 5
11,924
1,192
17,343
11,875
6,989
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
DARKEVO_ORTIZ
Persephone
16
0 / 0 / 14
10,781
1,078
19,795
3,964
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Yxxz
Sol
17
3 / 1 / 10
11,046
1,105
24,908
10,929
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
16
0 / 1 / 13
11,284
1,128
7,049
13,294
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ΩVanila
Sylvanus
16
3 / 4 / 9
10,157
1,016
8,134
18,641
22,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

252

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,616
1,062
14,359
20,652
13,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 9
11,528
1,153
11,940
23,910
40,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 4 / 7
9,850
985
2,194
11,797
9,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
tango365
Xbalanque
16
5 / 3 / 6
11,329
1,133
17,130
15,682
9,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xforees
Tiamat
15
0 / 1 / 7
9,774
977
6,512
10,294
9,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
14
Kills
11
11
Deaths
14
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
5
5
2.1
W
Persephone
DARKEVO_ORTIZ
Persephone
0
0
14
7
L
3
5
6
1.2
L
2
1
9
6.5
L
1
4
7
1.13
W
Sol
Yxxz
Sol
3
1
10
8
W
Ares
0
1
13
6.5
L
Xbalanque
tango365
Xbalanque
5
3
6
2.67
L
Tiamat
xforees
Tiamat
0
1
7
3.5
W
Sylvanus
ΩVanila
Sylvanus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,229
Damage
52,135
58,703
Taken
82,335
59,276
Mitigated
82,478
12,985
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,343
11,676
0
0
11,875
6,989
0
3,986
7,889
0
37,116
W
Persephone
DARKEVO_ORTIZ
Persephone
19,795
606
270
1,100
3,964
2,836
0
1,710
2,254
49,089
0
L
14,359
3,426
0
2,739
20,652
13,807
0
14,486
6,166
0
30,155
L
11,940
1,253
126
1,330
23,910
40,242
0
16,409
7,501
26,567
0
L
2,194
479
2,649
1,314
11,797
9,383
0
10,988
809
6,354
0
W
Sol
Yxxz
Sol
24,908
7,088
240
2,932
10,929
7,025
0
4,852
6,077
52,650
0
W
Ares
7,049
832
0
1,391
13,294
19,645
0
3,739
9,555
11,781
0
L
Xbalanque
tango365
Xbalanque
17,130
9,334
0
1,168
15,682
9,579
0
10,474
5,208
0
30,773
L
Tiamat
xforees
Tiamat
6,512
570
0
1,181
10,294
9,467
0
7,529
2,765
34,909
0
W
Sylvanus
ΩVanila
Sylvanus
8,134
1,539
4,292
2,760
18,641
22,781
0
6,386
12,255
15,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,192
Gold Earned
53,097
216
Minions Killed
194
11
Camps Cleared
4
930,412
Distance Traveled
886,121
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,924
1,192
44
4
6
158,218
2
W
Persephone
10,781
1,078
67
7
3
210,789
0
L
Pele
10,616
1,062
47
5
1
180,117
1
L
Ares
11,528
1,153
27
3
0
201,164
0
L
Hel
9,850
985
7
1
1
153,312
0
W
Sol
11,046
1,105
63
6
1
184,403
0
W
Ares
11,284
1,128
12
1
0
216,216
1
L
Xbalanque
11,329
1,133
45
5
2
189,406
0
L
Tiamat
9,774
977
68
7
0
162,122
0
W
Sylvanus
10,157
1,016
30
3
1
160,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role