Player Matchup

Ah Puch
Ah Puch
LiteHavocxX
Ah Puch
Level 122
God Stats
154W - 200L
1,378 SR
Queue Stats
154W - 201L
1,287 Elo+
Solo
Apollo
Apollo
Mmericaaa
Apollo
Level 99
God Stats
1W - 0L
1,234 SR
Queue Stats
63W - 74L
1,439 Elo+
Party 2
Cerberus
Cerberus
MrPepper703
Cerberus
Level 80
God Stats
3W - 4L
1,387 SR
Queue Stats
68W - 79L
1,479 Elo+
Party 2
Team Averages
Level 100
1,333 SR
1,402 Elo+

VS

Team Averages
Level 79
1,555 SR
1,597 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Khonceptz
Zeus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
c0nc3pts
Baron Samedi
Level 39
God Stats
1W - 1L
1,666 SR
Queue Stats
4W - 8L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LiteHavocxX
Ah Puch
18
4 / 4 / 12
12,102
712
19,910
11,122
4,790
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Mmericaaa
Apollo
17
9 / 4 / 5
12,685
746
9,412
12,474
5,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
MrPepper703
Cerberus
18
6 / 3 / 12
12,595
741
14,679
21,737
20,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 3 / 3
11,851
697
15,259
19,359
14,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
15
0 / 8 / 9
10,331
608
6,072
13,441
5,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
c0nc3pts
Baron Samedi
15
3 / 8 / 4
10,519
619
10,013
16,472
9,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
10
11
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
3
3
2.83
L
Zeus
0
8
9
0.56
W
Ah Puch
LiteHavocxX
Ah Puch
4
4
12
2.5
W
Apollo
Mmericaaa
Apollo
9
4
5
2.88
W
Cerberus
MrPepper703
Cerberus
6
3
12
4
L
Baron Samedi
c0nc3pts
Baron Samedi
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
31,344
45,333
Taken
49,272
30,116
Mitigated
30,241
13,343
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
15,259
4,343
0
7,246
19,359
14,647
0
12,057
6,792
40,242
0
L
Zeus
6,072
1,956
0
0
13,441
5,904
49
10,311
2,910
23,511
0
W
Ah Puch
LiteHavocxX
Ah Puch
19,910
254
785
1,720
11,122
4,790
184
8,387
2,735
51,523
0
W
Apollo
Mmericaaa
Apollo
9,412
5,201
534
1,026
12,474
5,249
2,363
9,341
3,133
0
32,162
W
Cerberus
MrPepper703
Cerberus
14,679
737
0
9,278
21,737
20,077
229
14,500
7,237
58,559
0
L
Baron Samedi
c0nc3pts
Baron Samedi
10,013
561
830
2,694
16,472
9,690
0
11,492
4,707
39,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
32,701
238
Minions Killed
179
9
Camps Cleared
6
857,853
Distance Traveled
747,791
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,851
697
61
4
4
284,206
1
L
Zeus
10,331
608
53
3
1
209,073
1
W
Ah Puch
12,102
712
62
4
1
277,840
0
W
Apollo
12,685
746
56
3
3
283,625
1
W
Cerberus
12,595
741
120
7
5
296,388
2
L
Baron Samedi
10,519
619
65
4
1
254,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role