Player Matchup

Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
ChiefSoaris
Charybdis
Level 64
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JimboSlice8169
Heimdallr
Level 60
God Stats
32W - 30L
1,593 SR
Queue Stats
251W - 219L
1,536 Elo+
Party 3
Neith
Neith
Zombi3kill3r962
Neith
Level 60
God Stats
4W - 12L
1,287 SR
Queue Stats
117W - 116L
1,448 Elo+
Party 3
Team Averages
Level 92
1,461 SR
1,497 Elo+

VS

Team Averages
Level 84
1,550 SR
1,413 Elo+
Neith
Neith
IffyPiffy
Neith
Level 84
God Stats
5W - 9L
1,446 SR
Queue Stats
376W - 379L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
MR FLEX PLEXICO
Jormungandr
Level 67
God Stats
7W - 2L
1,657 SR
Queue Stats
31W - 51L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
UndeadWakandan
Ao Kuang
Level 103
God Stats
44W - 49L
1,466 SR
Queue Stats
562W - 773L
1,376 Elo+
Party 1
Bastet
Bastet
Want Sum Buk
Bastet
Level 92
God Stats
6W - 3L
1,674 SR
Queue Stats
144W - 131L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
sirr-venom
Baron Samedi
Level 75
God Stats
73W - 61L
1,508 SR
Queue Stats
1,152W - 1,362L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 2 / 3
10,401
1,040
12,468
16,592
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
 
Chang'e
15
2 / 3 / 2
9,933
993
10,216
14,664
7,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ChiefSoaris
Charybdis
15
0 / 4 / 2
9,243
924
11,756
15,282
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
JimboSlice8169
Heimdallr
15
0 / 6 / 1
9,038
904
12,762
16,568
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 3
9,530
953
6,103
8,854
4,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

204

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IffyPiffy
Neith
16
2 / 1 / 10
10,190
1,019
12,003
11,305
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MR FLEX PLEXICO
Jormungandr
16
3 / 1 / 7
10,703
1,070
13,305
15,444
19,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
16
4 / 1 / 6
10,466
1,047
6,857
10,478
6,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
17
9 / 1 / 6
12,166
1,217
26,118
14,739
6,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
sirr-venom
Baron Samedi
16
0 / 0 / 11
9,662
966
10,287
6,354
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
4
Kills
18
18
Deaths
4
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
3
1.25
L
Chang'e
 
Chang'e
2
3
2
1
L
Charybdis
ChiefSoaris
Charybdis
0
4
2
0.25
W
Neith
IffyPiffy
Neith
2
1
10
7
L
Heimdallr
JimboSlice8169
Heimdallr
0
6
1
0.08
W
Jormungandr
MR FLEX PLEXICO
Jormungandr
3
1
7
6.5
W
Ao Kuang
4
1
6
7
W
Bastet
9
1
6
12
L
1
3
3
0.83
W
Baron Samedi
sirr-venom
Baron Samedi
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,305
Damage
68,570
71,960
Taken
58,320
40,469
Mitigated
40,972
21,931
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
12,468
374
2,874
5,261
16,592
13,064
0
6,884
9,708
28,965
0
L
Chang'e
 
Chang'e
10,216
428
4,406
4,340
14,664
7,789
0
4,952
9,712
21,454
0
L
Charybdis
ChiefSoaris
Charybdis
11,756
7,813
0
3,399
15,282
7,145
0
9,873
5,409
0
35,082
W
Neith
IffyPiffy
Neith
12,003
6,648
0
2,181
11,305
5,292
0
4,595
6,710
0
33,110
L
Heimdallr
JimboSlice8169
Heimdallr
12,762
5,987
0
1,237
16,568
8,353
0
5,491
11,077
0
25,698
W
Jormungandr
MR FLEX PLEXICO
Jormungandr
13,305
3,013
910
1,457
15,444
19,035
0
4,939
10,505
30,500
0
W
Ao Kuang
6,857
2,854
997
4,329
10,478
6,321
0
3,140
7,338
12,591
0
W
Bastet
26,118
7,776
0
5,224
14,739
6,820
0
7,576
7,163
0
43,862
L
6,103
2,249
0
414
8,854
4,118
0
3,249
5,605
0
19,556
W
Baron Samedi
sirr-venom
Baron Samedi
10,287
503
3,842
2,432
6,354
3,504
0
2,434
3,920
24,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,145
Gold Earned
53,187
194
Minions Killed
186
3
Camps Cleared
6
936,056
Distance Traveled
881,153
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,401
1,040
34
3
1
226,147
1
L
Chang'e
9,933
993
27
3
0
196,919
1
L
Charybdis
9,243
924
63
6
0
152,211
0
W
Neith
10,190
1,019
55
6
3
165,149
0
L
Heimdallr
9,038
904
21
2
0
174,343
1
W
Jormungandr
10,703
1,070
46
5
0
196,919
0
W
Ao Kuang
10,466
1,047
10
1
0
118,815
0
W
Bastet
12,166
1,217
47
5
3
221,873
0
L
Neith
9,530
953
49
5
2
186,436
1
W
Baron Samedi
9,662
966
28
3
0
178,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role