Player Matchup

Anubis
Anubis
Lockolegolad
Anubis
Level 8
God Stats
3W - 1L
1,779 SR
Queue Stats
11W - 2L
1,888 Elo+
Party 1
Pele
Pele
SirDicingtons
Pele
Level 111
God Stats
30W - 17L
1,736 SR
Queue Stats
494W - 400L
1,664 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TinothyTinothy
Cu Chulainn
Level 11
God Stats
4W - 4L
1,417 SR
Queue Stats
9W - 5L
1,490 Elo+
Party 1
Team Averages
Level 43
1,644 SR
1,681 Elo+

VS

Team Averages
Level 73
1,495 SR
1,345 Elo+
Ymir
Ymir
Balless
Ymir
Level 18
God Stats
101W - 150L
1,484 SR
Queue Stats
102W - 155L
1,391 Elo+
Party 2
Olorun
Olorun
RndomCorrupt
Olorun
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 173L
1,379 Elo+
Party 2
Cupid
Cupid
WhiteBear92
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 10 / 15
14,697
774
28,880
23,053
13,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 3 / 5
16,312
859
32,178
25,384
11,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
TinothyTinothy
Cu Chulainn
14
1 / 7 / 5
10,975
578
6,826
22,965
14,397
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Balless
Ymir
16
4 / 5 / 13
13,035
686
17,030
26,073
28,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
18
9 / 6 / 9
14,254
750
26,078
24,584
10,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 9 / 7
13,323
701
18,811
24,576
9,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
19
Kills
20
20
Deaths
20
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
Balless
Ymir
4
5
13
2.1
W
Anubis
4
10
15
1.15
L
Olorun
9
6
9
2.25
W
14
3
5
5.5
W
Cu Chulainn
TinothyTinothy
Cu Chulainn
1
7
5
0.5
L
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,884
Damage
61,919
71,402
Taken
75,233
39,711
Mitigated
48,232
21,359
Healing
23,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Balless
Ymir
17,030
5,351
0
2,564
26,073
28,446
0
10,699
15,374
35,103
0
W
Anubis
28,880
802
0
8,318
23,053
13,373
1,077
12,272
10,781
67,392
0
L
Olorun
26,078
14,661
2,650
10,877
24,584
10,590
1,656
10,983
13,601
65,414
6,943
W
32,178
8,742
0
11,971
25,384
11,941
1,759
14,188
11,196
0
80,860
W
Cu Chulainn
TinothyTinothy
Cu Chulainn
6,826
1,682
0
1,070
22,965
14,397
340
13,570
9,395
0
18,137
L
18,811
13,296
1,481
5,702
24,576
9,196
1,665
7,832
16,744
0
56,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
40,612
175
Minions Killed
198
5
Camps Cleared
11
950,323
Distance Traveled
875,599
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,035
686
24
1
2
307,811
3
W
Anubis
14,697
774
77
4
0
264,912
1
L
Olorun
14,254
750
92
5
4
269,224
7
W
Pele
16,312
859
80
4
5
387,162
6
W
Cu Chulainn
10,975
578
18
1
0
298,249
2
L
Cupid
13,323
701
82
4
5
298,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role