Player Matchup

Bacchus
Bacchus
Avp-_-Venom
Bacchus
Level 148
God Stats
3W - 0L
1,833 SR
Queue Stats
191W - 152L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
CaesarRonflex
Zhong Kui
Level 76
God Stats
5W - 4L
1,835 SR
Queue Stats
45W - 40L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T-BearX6
Tsukuyomi
Level 121
God Stats
7W - 2L
1,743 SR
Queue Stats
113W - 107L
1,570 Elo+
Party 1
Izanami
Izanami
hail_zoee
Izanami
Level 13
God Stats
6W - 0L
1,737 SR
Queue Stats
9W - 3L
1,512 Elo+
Party 1
Atlas
Atlas
slukedogg
Atlas
Level 148
God Stats
57W - 39L
1,650 SR
Queue Stats
294W - 272L
1,510 Elo+
Party 1
Team Averages
Level 101
1,759 SR
1,546 Elo+

VS

Team Averages
Level 97
1,586 SR
1,491 Elo+
Chiron
Chiron
BronsLeftNut
Chiron
Level 114
God Stats
1W - 2L
1,642 SR
Queue Stats
84W - 88L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
DaddyGaff25
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 71L
1,434 Elo+
Party 2
Osiris
Osiris
PapaChandler777
Osiris
Level 127
God Stats
2W - 4L
1,603 SR
Queue Stats
121W - 129L
1,483 Elo+
Party 2
Ganesha
Ganesha
SEC_Goku
Ganesha
Level 124
God Stats
2W - 3L
1,438 SR
Queue Stats
175W - 152L
1,491 Elo+
Party 2
Ares
Ares
super_jack9999
Ares
Level 14
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avp-_-Venom
Bacchus
16
7 / 4 / 9
10,120
778
10,512
20,238
26,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
CaesarRonflex
Zhong Kui
17
3 / 3 / 7
9,772
752
15,026
15,224
11,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
T-BearX6
Tsukuyomi
18
4 / 1 / 6
10,637
818
13,063
13,300
5,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
hail_zoee
Izanami
16
2 / 0 / 9
9,593
738
11,398
11,534
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
slukedogg
Atlas
16
5 / 0 / 9
10,426
802
12,344
15,612
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
1 / 1 / 4
9,344
719
16,314
11,733
5,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 1
8,911
685
7,799
11,857
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 4
9,011
693
9,390
13,416
13,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
SEC_Goku
Ganesha
16
0 / 5 / 6
9,448
727
8,226
14,390
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 7 / 1
8,660
666
6,568
17,930
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
21
Kills
7
8
Deaths
21
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Avp-_-Venom
Bacchus
7
4
9
2.88
L
Chiron
1
1
4
3
W
Zhong Kui
CaesarRonflex
Zhong Kui
3
3
7
2.17
L
2
7
1
0.36
L
2
1
4
4
L
Ganesha
SEC_Goku
Ganesha
0
5
6
0.6
W
Tsukuyomi
T-BearX6
Tsukuyomi
4
1
6
7
W
Izanami
hail_zoee
Izanami
2
0
9
6.5
W
Atlas
slukedogg
Atlas
5
0
9
9.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,343
Damage
48,297
75,908
Taken
69,326
66,998
Mitigated
54,117
22,043
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Avp-_-Venom
Bacchus
10,512
1,154
923
5,191
20,238
26,849
127
4,305
15,801
21,679
0
L
Chiron
16,314
3,881
1,048
3,286
11,733
5,635
0
6,027
5,564
0
50,802
W
Zhong Kui
CaesarRonflex
Zhong Kui
15,026
1,321
684
4,187
15,224
11,097
597
5,752
9,350
32,541
0
L
7,799
3,275
0
115
11,857
5,108
0
5,174
6,429
21,971
0
L
9,390
1,947
0
1,499
13,416
13,591
0
5,868
7,211
0
23,471
L
Ganesha
SEC_Goku
Ganesha
8,226
100
0
2,746
14,390
12,591
0
8,267
5,688
27,918
0
W
Tsukuyomi
T-BearX6
Tsukuyomi
13,063
3,007
0
5,886
13,300
5,462
584
4,336
8,672
0
57,138
W
Izanami
hail_zoee
Izanami
11,398
6,369
0
1,622
11,534
4,560
1,641
3,778
6,478
0
40,350
W
Atlas
slukedogg
Atlas
12,344
4,683
0
3,550
15,612
19,030
345
3,653
11,814
26,232
0
L
6,568
452
0
440
17,930
17,192
0
11,262
6,552
17,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,548
Gold Earned
45,374
241
Minions Killed
205
0
Camps Cleared
0
1,420,253
Distance Traveled
1,172,604
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,120
778
16
1
0
302,798
1
L
Chiron
9,344
719
79
6
0
277,099
4
W
Zhong Kui
9,772
752
42
3
0
277,307
2
L
Nu Wa
8,911
685
45
3
0
156,396
0
L
Osiris
9,011
693
48
4
0
295,946
1
L
Ganesha
9,448
727
11
1
0
255,282
0
W
Tsukuyomi
10,637
818
88
7
0
243,213
0
W
Izanami
9,593
738
76
6
0
276,582
2
W
Atlas
10,426
802
19
1
0
320,353
1
L
Ares
8,660
666
22
2
0
187,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role