Player Matchup

Chang'e
Chang'e
Gold II
BettleBomb1313
Chang'e
Gold II
Level 103
God Stats
1W - 3L
1,158 SR
Queue Stats
61W - 70L
1,495 MMR
Solo
Achilles
Achilles
Gold V
Gh0sttBR
Achilles
Gold V
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 199L
1,397 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
LucasPalmieri
Ah Muzen Cab
Gold I
Level 129
God Stats
29W - 16L
1,915 SR
Queue Stats
142W - 165L
1,684 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,524 SR
1,525 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,562 SR
1,280 MMR
Ao Kuang
Ao Kuang
Bronze III
AchyChaff565335
Ao Kuang
Bronze III
Level 65
God Stats
0W - 1L
1,623 SR
Queue Stats
4W - 6L
1,248 MMR
Party 2
Ymir
Ymir
Bronze III
ProphetObama
Ymir
Bronze III
Level 41
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 6L
1,285 MMR
Party 2
Izanami
Izanami
Bronze III
TaPRewind
Izanami
Bronze III
Level 61
God Stats
0W - 1L
1,350 SR
Queue Stats
3W - 5L
1,306 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,523
752
8,746
7,823
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Gh0sttBR
Achilles
12
0 / 1 / 9
7,902
790
6,258
11,373
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
14
6 / 0 / 3
8,616
862
16,246
3,635
1,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AresBaron SamediJormungandrKuzenboGanesha

VS

Bans
Hou YiPoseidonAmaterasuBaba YagaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 3 / 1
6,311
631
5,383
10,694
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 2
6,579
658
3,150
15,491
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TaPRewind
Izanami
11
1 / 3 / 1
6,514
651
7,014
10,150
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
3
1
0.5
W
3
1
5
5.5
W
Achilles
Gh0sttBR
Achilles
0
1
9
4.5
W
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
6
0
3
7.5
L
0
3
2
0.33
L
Izanami
TaPRewind
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
15,547
22,831
Taken
36,335
15,193
Mitigated
22,735
10,920
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
5,383
934
440
2,964
10,694
4,775
0
2,331
8,363
13,808
0
W
8,746
460
2,012
3,706
7,823
2,598
292
2,474
5,349
23,530
0
W
Achilles
Gh0sttBR
Achilles
6,258
1,613
423
2,924
11,373
11,062
260
4,631
6,742
0
12,176
W
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
16,246
6,582
0
1,855
3,635
1,533
2,212
1,631
2,004
0
41,726
L
3,150
609
480
2,974
15,491
13,216
0
3,352
12,139
10,193
0
L
Izanami
TaPRewind
Izanami
7,014
4,293
320
2,476
10,150
4,744
0
3,245
6,905
0
36,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
19,404
114
Minions Killed
123
6
Camps Cleared
3
592,987
Distance Traveled
514,249
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,311
631
38
4
1
170,148
1
W
Chang'e
7,523
752
39
4
1
196,882
2
W
Achilles
7,902
790
13
1
3
210,966
4
W
Ah Muzen Cab
8,616
862
62
6
2
185,139
1
L
Ymir
6,579
658
15
2
0
175,906
3
L
Izanami
6,514
651
70
7
2
168,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role