Player Matchup

Baron Samedi
Baron Samedi
Cappelpie
Baron Samedi
Level 105
God Stats
26W - 10L
1,740 SR
Queue Stats
54W - 54L
1,537 Elo+
Party 1
Medusa
Medusa
Glinsk98
Medusa
Level 106
God Stats
22W - 12L
1,599 SR
Queue Stats
67W - 57L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Purpletothemaxx
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,259 Elo+
Party 1
Team Averages
Level 90
1,613 SR
1,429 Elo+

VS

Team Averages
Level 88
1,348 SR
1,340 Elo+
Gilgamesh
Gilgamesh
B3NWY1D5
Gilgamesh
Level 148
God Stats
2W - 16L
1,155 SR
Queue Stats
134W - 165L
1,363 Elo+
Solo
Neith
Neith
DavSanBau
Neith
Level 57
God Stats
4W - 4L
1,673 SR
Queue Stats
7W - 13L
1,373 Elo+
Party 2
Janus
Janus
xXSaelPererXx
Janus
Level 60
God Stats
0W - 4L
1,216 SR
Queue Stats
23W - 45L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cappelpie
Baron Samedi
18
4 / 4 / 7
12,319
725
23,240
17,114
8,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Glinsk98
Medusa
18
7 / 4 / 3
12,687
746
19,436
18,387
7,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 10
10,879
640
8,775
19,977
19,734
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B3NWY1D5
Gilgamesh
16
4 / 3 / 5
10,868
639
11,746
23,658
14,029
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
DavSanBau
Neith
17
3 / 2 / 6
11,350
668
13,361
22,048
10,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 5
10,951
644
14,029
15,128
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
11
Kills
10
11
Deaths
11
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B3NWY1D5
Gilgamesh
4
3
5
2.17
W
Baron Samedi
Cappelpie
Baron Samedi
4
4
7
1.88
L
Neith
DavSanBau
Neith
3
2
6
3
W
Medusa
Glinsk98
Medusa
7
4
3
2.13
W
0
3
10
1.67
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,451
Damage
39,136
55,478
Taken
60,834
35,774
Mitigated
30,736
16,872
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B3NWY1D5
Gilgamesh
11,746
2,452
0
191
23,658
14,029
0
13,120
10,538
0
26,562
W
Baron Samedi
Cappelpie
Baron Samedi
23,240
1,357
3,609
7,219
17,114
8,476
936
5,424
11,526
65,554
0
L
Neith
DavSanBau
Neith
13,361
3,370
0
5,267
22,048
10,417
412
11,674
10,374
0
56,742
W
Medusa
Glinsk98
Medusa
19,436
6,357
0
2,891
18,387
7,564
2,056
4,027
14,086
0
59,442
W
8,775
382
729
2,424
19,977
19,734
42
4,532
15,187
17,803
0
L
14,029
754
0
836
15,128
6,290
0
8,111
7,017
51,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
33,169
205
Minions Killed
199
10
Camps Cleared
6
902,983
Distance Traveled
939,865
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,868
639
22
1
0
317,176
1
W
Baron Samedi
12,319
725
87
5
7
306,360
6
L
Neith
11,350
668
98
6
2
325,815
0
W
Medusa
12,687
746
89
5
2
309,287
2
W
Cthulhu
10,879
640
29
2
1
287,336
0
L
Janus
10,951
644
79
5
4
296,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role