Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
IlIllIlIlIlIll
Ares
Level 53
God Stats
2W - 1L
1,285 SR
Queue Stats
10W - 5L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
Kosumo
Heimdallr
Level 19
God Stats
3W - 1L
1,447 SR
Queue Stats
56W - 67L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
perez_natbell
Erlang Shen
Level 70
God Stats
4W - 0L
1,662 SR
Queue Stats
105W - 98L
1,413 Elo+
Party 1
Horus
Horus
shaqsacc
Horus
Level 127
God Stats
7W - 3L
1,650 SR
Queue Stats
21W - 14L
1,576 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,469 Elo+

VS

Team Averages
Level 46
1,434 SR
1,462 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LaYaga
Izanami
Level 29
God Stats
0W - 2L
1,223 SR
Queue Stats
10W - 22L
1,331 Elo+
Party 2
Ao Kuang
Ao Kuang
RealHomie
Ao Kuang
Level 61
God Stats
4W - 8L
1,446 SR
Queue Stats
135W - 131L
1,480 Elo+
Party 2
King Arthur
King Arthur
Tonylindoo
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
10 / 5 / 10
10,348
545
20,268
12,914
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 13
8,831
465
9,620
20,645
20,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Kosumo
Heimdallr
15
5 / 4 / 9
9,460
498
15,153
13,948
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
perez_natbell
Erlang Shen
14
6 / 4 / 10
9,558
503
10,381
18,295
10,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
shaqsacc
Horus
15
8 / 2 / 13
10,404
548
15,963
16,132
9,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 9 / 6
8,792
463
14,585
20,026
12,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
 
Kuzenbo
11
2 / 3 / 9
8,226
433
9,651
20,631
30,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
LaYaga
Izanami
11
0 / 6 / 3
7,196
379
4,487
13,415
4,523
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
RealHomie
Ao Kuang
13
9 / 5 / 3
8,915
469
12,947
21,280
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Tonylindoo
King Arthur
13
2 / 7 / 5
8,495
447
5,364
17,122
13,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
30
Kills
17
19
Deaths
30
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
5
10
3
L
Zhong Kui
 
Zhong Kui
4
9
6
0.78
L
Kuzenbo
 
Kuzenbo
2
3
9
2.17
W
1
4
13
1.88
W
Heimdallr
Kosumo
Heimdallr
5
4
9
2.38
L
Izanami
LaYaga
Izanami
0
6
3
0.25
L
Ao Kuang
RealHomie
Ao Kuang
9
5
3
2.1
L
King Arthur
Tonylindoo
King Arthur
2
7
5
0.64
W
Erlang Shen
perez_natbell
Erlang Shen
6
4
10
2.75
W
Horus
shaqsacc
Horus
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,385
Damage
47,034
81,934
Taken
92,474
52,965
Mitigated
68,966
22,718
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,268
4,981
0
1,770
12,914
5,751
208
9,464
3,126
72,065
0
L
Zhong Kui
 
Zhong Kui
14,585
1,355
0
3,247
20,026
12,076
73
7,602
12,424
53,885
0
L
Kuzenbo
 
Kuzenbo
9,651
3,934
0
4,655
20,631
30,450
14
6,517
14,114
22,305
0
W
9,620
671
0
5,312
20,645
20,866
441
8,326
12,151
34,918
0
W
Heimdallr
Kosumo
Heimdallr
15,153
8,838
0
4,266
13,948
6,888
513
6,138
7,763
0
81,569
L
Izanami
LaYaga
Izanami
4,487
3,140
0
2,235
13,415
4,523
1,321
2,789
10,626
0
49,398
L
Ao Kuang
RealHomie
Ao Kuang
12,947
2,840
0
5,970
21,280
8,210
31
7,307
13,973
53,531
0
L
King Arthur
Tonylindoo
King Arthur
5,364
730
0
1,691
17,122
13,707
0
5,673
11,449
0
36,774
W
Erlang Shen
perez_natbell
Erlang Shen
10,381
4,514
0
3,789
18,295
10,129
1,712
8,356
9,659
0
63,620
W
Horus
shaqsacc
Horus
15,963
7,263
2,438
5,143
16,132
9,331
1,999
3,976
12,052
0
61,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
41,624
409
Minions Killed
340
0
Camps Cleared
0
1,801,141
Distance Traveled
1,781,819
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,348
545
99
5
0
313,129
4
L
Zhong Kui
8,792
463
92
5
0
319,439
4
L
Kuzenbo
8,226
433
16
1
0
396,041
4
W
Ares
8,831
465
31
2
0
336,293
3
W
Heimdallr
9,460
498
127
7
0
350,349
2
L
Izanami
7,196
379
86
5
0
319,744
1
L
Ao Kuang
8,915
469
79
4
0
373,955
4
L
King Arthur
8,495
447
67
4
0
372,640
0
W
Erlang Shen
9,558
503
73
4
0
423,123
0
W
Horus
10,404
548
79
4
0
378,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role