Player Matchup

Anubis
Anubis
JUANDVLG
Anubis
Level 83
God Stats
12W - 6L
1,538 SR
Queue Stats
135W - 127L
1,479 Elo+
Solo
Janus
Janus
LDCon
Janus
Level 42
God Stats
1W - 0L
1,341 SR
Queue Stats
30W - 36L
1,449 Elo+
Party 3
Artio
Artio
QuadBlox
Artio
Level 109
God Stats
3W - 0L
1,820 SR
Queue Stats
7W - 1L
1,808 Elo+
Party 2
Cupid
Cupid
TeaKnow
Cupid
Level 33
God Stats
6W - 1L
1,691 SR
Queue Stats
111W - 71L
1,604 Elo+
Party 2
Fenrir
Fenrir
Veptor
Fenrir
Level 88
God Stats
1W - 0L
1,497 SR
Queue Stats
208W - 204L
1,514 Elo+
Party 3
Team Averages
Level 71
1,577 SR
1,571 Elo+

VS

Team Averages
Level 89
1,562 SR
1,500 Elo+
Vulcan
Vulcan
Greffandor
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,393 Elo+
Party 1
Bakasura
Bakasura
LilHula
Bakasura
Level 26
God Stats
1W - 2L
1,435 SR
Queue Stats
26W - 41L
1,423 Elo+
Party 1
Mulan
Mulan
QuickTrikster
Mulan
Level 87
God Stats
4W - 5L
1,538 SR
Queue Stats
256W - 227L
1,527 Elo+
Solo
Artemis
Artemis
TexasBOY93SL
Artemis
Level 127
God Stats
50W - 37L
1,601 SR
Queue Stats
182W - 176L
1,533 Elo+
Party 4
Cthulhu
Cthulhu
rollin13solo
Cthulhu
Level 125
God Stats
3W - 6L
1,735 SR
Queue Stats
166W - 153L
1,626 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JUANDVLG
Anubis
18
5 / 4 / 6
12,738
531
20,046
26,578
16,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
LDCon
Janus
17
4 / 8 / 11
12,359
515
10,073
15,512
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
QuadBlox
Artio
17
1 / 2 / 18
12,335
514
6,345
23,780
29,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
TeaKnow
Cupid
20
17 / 2 / 3
15,172
632
24,564
14,290
7,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Veptor
Fenrir
20
6 / 3 / 16
13,354
556
14,925
26,467
15,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Greffandor
Vulcan
16
1 / 8 / 8
10,354
431
9,422
13,203
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bakasura
LilHula
Bakasura
19
11 / 10 / 6
12,790
533
24,889
25,698
11,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 7 / 4
11,932
497
11,817
22,860
14,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TexasBOY93SL
Artemis
19
3 / 4 / 4
12,024
501
14,446
16,338
6,323
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
rollin13solo
Cthulhu
16
3 / 4 / 9
11,396
475
13,497
26,479
29,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
33
Kills
19
19
Deaths
33
54
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Greffandor
Vulcan
1
8
8
0.63
W
Anubis
JUANDVLG
Anubis
5
4
6
2
W
Janus
LDCon
Janus
4
8
11
1.19
L
Bakasura
LilHula
Bakasura
11
10
6
1.4
W
Artio
QuadBlox
Artio
1
2
18
5
L
1
7
4
0.43
W
Cupid
TeaKnow
Cupid
17
2
3
9.25
L
Artemis
TexasBOY93SL
Artemis
3
4
4
1.25
W
Fenrir
Veptor
Fenrir
6
3
16
4.67
L
Cthulhu
rollin13solo
Cthulhu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,953
Damage
74,071
106,627
Taken
104,578
76,756
Mitigated
67,295
45,396
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Greffandor
Vulcan
9,422
3,375
0
398
13,203
5,513
0
5,581
7,622
57,283
0
W
Anubis
JUANDVLG
Anubis
20,046
1,640
0
15,898
26,578
16,566
2,039
5,152
19,933
108,757
0
W
Janus
LDCon
Janus
10,073
640
38
1,550
15,512
7,035
0
3,767
10,820
71,597
0
L
Bakasura
LilHula
Bakasura
24,889
16,579
0
3,925
25,698
11,995
0
6,341
19,357
0
97,250
W
Artio
QuadBlox
Artio
6,345
600
1,461
7,716
23,780
29,723
372
7,203
14,677
25,339
0
L
11,817
1,620
0
6,135
22,860
14,331
589
11,622
11,238
0
105,709
W
Cupid
TeaKnow
Cupid
24,564
17,533
233
4,996
14,290
7,736
4,464
3,487
10,324
0
122,804
L
Artemis
TexasBOY93SL
Artemis
14,446
9,693
0
2,104
16,338
6,323
1,572
5,330
11,008
0
86,778
W
Fenrir
Veptor
Fenrir
14,925
5,718
0
13,504
26,467
15,696
0
5,455
20,658
0
118,374
L
Cthulhu
rollin13solo
Cthulhu
13,497
999
789
5,017
26,479
29,133
0
7,590
18,889
59,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,958
Gold Earned
58,496
643
Minions Killed
599
0
Camps Cleared
0
2,159,155
Distance Traveled
2,064,158
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,354
431
100
4
0
398,941
2
W
Anubis
12,738
531
159
7
0
355,754
6
W
Janus
12,359
515
134
6
0
413,616
5
L
Bakasura
12,790
533
122
5
0
476,186
1
W
Artio
12,335
514
21
1
0
480,910
4
L
Mulan
11,932
497
176
7
0
370,291
3
W
Cupid
15,172
632
194
8
0
429,392
5
L
Artemis
12,024
501
128
5
0
399,486
2
W
Fenrir
13,354
556
135
6
0
479,483
1
L
Cthulhu
11,396
475
73
3
0
419,254
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role