Player Matchup

Zeus
Zeus
BagBaggerson
Zeus
Level 29
God Stats
2W - 0L
1,667 SR
Queue Stats
8W - 6L
1,420 Elo+
Party 1
Bakasura
Bakasura
I stay flowing
Bakasura
Level 45
God Stats
2W - 4L
1,087 SR
Queue Stats
34W - 84L
1,195 Elo+
Party 1
Medusa
Medusa
Sir Willett
Medusa
Level 81
God Stats
9W - 7L
1,516 SR
Queue Stats
64W - 159L
1,231 Elo+
Party 1
Team Averages
Level 52
1,423 SR
1,282 Elo+

VS

Team Averages
Level 45
1,533 SR
1,211 Elo+
Ah Puch
Ah Puch
BudzWeedz
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,140 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DarkXHillbillyX
Ah Muzen Cab
Level 51
God Stats
0W - 1L
1,730 SR
Queue Stats
50W - 83L
1,328 Elo+
Party 2
Jormungandr
Jormungandr
DarkXScurraX
Jormungandr
Level 55
God Stats
14W - 23L
1,369 SR
Queue Stats
25W - 51L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 10
12,906
759
25,449
12,118
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
17
4 / 1 / 13
11,990
705
7,478
13,364
8,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
18
12 / 1 / 7
13,249
779
21,087
13,605
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BudzWeedz
Ah Puch
12
2 / 11 / 2
9,598
565
6,969
18,391
9,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DarkXHillbillyX
Ah Muzen Cab
14
0 / 7 / 3
10,053
591
10,403
20,548
9,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DarkXScurraX
Jormungandr
16
6 / 7 / 1
12,155
715
11,476
24,498
33,965
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
25
Kills
8
8
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
6
10
2.33
L
Ah Puch
BudzWeedz
Ah Puch
2
11
2
0.27
L
Ah Muzen Cab
DarkXHillbillyX
Ah Muzen Cab
0
7
3
0.21
L
Jormungandr
DarkXScurraX
Jormungandr
6
7
1
0.93
W
Bakasura
4
1
13
10.5
W
Medusa
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,014
Damage
28,848
39,087
Taken
63,437
20,638
Mitigated
53,271
6,143
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,449
3,462
0
1,094
12,118
5,345
881
5,368
6,750
43,423
0
L
Ah Puch
BudzWeedz
Ah Puch
6,969
637
136
351
18,391
9,901
54
8,986
9,405
19,179
0
L
Ah Muzen Cab
DarkXHillbillyX
Ah Muzen Cab
10,403
3,301
565
3,406
20,548
9,405
230
10,307
10,026
0
37,063
L
Jormungandr
DarkXScurraX
Jormungandr
11,476
2,586
369
454
24,498
33,965
170
6,225
17,349
27,271
0
W
Bakasura
7,478
3,221
661
3,600
13,364
8,589
919
6,753
6,611
0
20,281
W
Medusa
21,087
9,420
0
788
13,605
6,704
814
7,584
6,021
0
77,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
31,806
220
Minions Killed
104
10
Camps Cleared
2
957,613
Distance Traveled
778,362
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,906
759
62
4
3
271,115
4
L
Ah Puch
9,598
565
30
2
0
221,332
0
L
Ah Muzen Cab
10,053
591
46
3
1
268,363
0
L
Jormungandr
12,155
715
28
2
1
288,667
1
W
Bakasura
11,990
705
26
2
2
362,299
0
W
Medusa
13,249
779
132
8
5
324,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role