Player Matchup

Bellona
Bellona
Quistophia
Bellona
Level 104
God Stats
53W - 43L
1,564 SR
Queue Stats
275W - 260L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
Sebastian332
Heimdallr
Level 99
God Stats
22W - 14L
1,428 SR
Queue Stats
479W - 398L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
domitsunami2285
Morgan Le Fay
Level 59
God Stats
0W - 2L
1,313 SR
Queue Stats
150W - 143L
1,581 Elo+
Solo
Xing Tian
Xing Tian
filthynewwwbu
Xing Tian
Level 127
God Stats
15W - 12L
1,649 SR
Queue Stats
694W - 684L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
ivanjore
Cliodhna
Level 124
God Stats
3W - 8L
1,371 SR
Queue Stats
452W - 450L
1,463 Elo+
Party 1
Team Averages
Level 103
1,465 SR
1,503 Elo+

VS

Team Averages
Level 100
1,521 SR
1,585 Elo+
Ra
Ra
LuckyPorkChop
Ra
Level 86
God Stats
4W - 2L
1,598 SR
Queue Stats
75W - 56L
1,578 Elo+
Party 2
Sol
Sol
NinJowsh
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,594 Elo+
Party 2
Guan Yu
Guan Yu
alessandro1502
Guan Yu
Level 124
God Stats
5W - 8L
1,413 SR
Queue Stats
318W - 295L
1,585 Elo+
Solo
Chaac
Chaac
puskkaaaa
Chaac
Level 77
God Stats
4W - 3L
1,594 SR
Queue Stats
122W - 106L
1,576 Elo+
Solo
Mulan
Mulan
taco killer452
Mulan
Level 87
God Stats
4W - 3L
1,502 SR
Queue Stats
26W - 16L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Quistophia
Bellona
18
3 / 2 / 1
11,614
528
14,756
23,079
26,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Sebastian332
Heimdallr
17
1 / 4 / 1
10,747
489
11,446
15,460
6,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
domitsunami2285
Morgan Le Fay
16
2 / 8 / 1
9,909
450
9,001
19,519
8,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
filthynewwwbu
Xing Tian
11
0 / 5 / 2
7,927
360
9,172
26,221
26,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
ivanjore
Cliodhna
15
0 / 4 / 4
9,172
417
13,932
20,166
8,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
12,704
577
16,859
13,836
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 0 / 2
13,117
596
13,372
17,723
7,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 0 / 12
11,585
527
11,913
23,011
28,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
puskkaaaa
Chaac
18
10 / 1 / 4
11,795
536
19,367
19,392
12,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 4 / 5
11,182
508
17,932
27,148
21,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
23
23
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
5
0
2
6
L
Bellona
Quistophia
Bellona
3
2
1
1.75
L
Heimdallr
Sebastian332
Heimdallr
1
4
1
0.38
W
3
0
12
9
L
Morgan Le Fay
domitsunami2285
Morgan Le Fay
2
8
1
0.31
L
Xing Tian
filthynewwwbu
Xing Tian
0
5
2
0.2
L
Cliodhna
ivanjore
Cliodhna
0
4
4
0.5
W
Chaac
puskkaaaa
Chaac
10
1
4
12
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,307
Damage
79,443
104,445
Taken
101,110
77,372
Mitigated
77,519
26,279
Healing
60,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,859
1,080
2,314
4,986
13,836
7,219
220
5,534
8,300
118,960
0
W
13,372
5,274
0
12,157
17,723
7,536
4,096
2,520
15,203
138,360
0
L
Bellona
Quistophia
Bellona
14,756
7,469
0
9,719
23,079
26,591
0
3,700
19,292
0
96,692
L
Heimdallr
Sebastian332
Heimdallr
11,446
7,459
0
3,860
15,460
6,976
32
8,047
7,413
0
102,162
W
11,913
1,648
5,912
9,760
23,011
28,483
265
6,539
16,472
0
37,859
L
Morgan Le Fay
domitsunami2285
Morgan Le Fay
9,001
703
0
2,861
19,519
8,769
0
4,375
14,982
83,256
0
L
Xing Tian
filthynewwwbu
Xing Tian
9,172
1,071
0
3,259
26,221
26,251
0
9,545
16,361
26,191
0
L
Cliodhna
ivanjore
Cliodhna
13,932
2,469
0
6,580
20,166
8,785
0
3,897
16,166
0
79,190
W
Chaac
puskkaaaa
Chaac
19,367
5,967
0
11,506
19,392
12,868
467
3,709
15,683
0
107,276
W
17,932
2,465
0
13,729
27,148
21,413
2,282
958
26,190
0
99,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,369
Gold Earned
60,383
642
Minions Killed
742
0
Camps Cleared
0
2,085,457
Distance Traveled
2,116,371
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,704
577
180
8
0
468,137
6
W
Sol
13,117
596
219
10
0
372,809
4
L
Bellona
11,614
528
196
9
0
422,071
1
L
Heimdallr
10,747
489
177
8
0
413,467
2
W
Guan Yu
11,585
527
41
2
0
419,686
1
L
Morgan Le Fay
9,909
450
140
6
0
362,003
4
L
Xing Tian
7,927
360
17
1
0
420,242
2
L
Cliodhna
9,172
417
112
5
0
467,674
7
W
Chaac
11,795
536
132
6
0
495,910
0
W
Mulan
11,182
508
170
8
0
359,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role