Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MondoMedicinals
King Arthur
Level 68
God Stats
49W - 78L
1,417 SR
Queue Stats
180W - 293L
1,413 Elo+
Party 2
Merlin
Merlin
xKINGxBOOx
Merlin
Level 32
God Stats
1W - 5L
1,522 SR
Queue Stats
104W - 144L
1,364 Elo+
Party 2
Team Averages
Level 69
1,480 SR
1,426 Elo+

VS

Team Averages
Level 95
1,538 SR
1,577 Elo+
Tsukuyomi
Tsukuyomi
IINeXI
Tsukuyomi
Level 63
God Stats
8W - 7L
1,460 SR
Queue Stats
37W - 60L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
StupidPeanut
Nu Wa
Level 159
God Stats
8W - 2L
1,738 SR
Queue Stats
19W - 7L
1,882 Elo+
Solo
Tyr
Tyr
gbthekid21
Tyr
Level 64
God Stats
4W - 6L
1,414 SR
Queue Stats
113W - 131L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 7 / 4
8,465
564
10,391
15,965
5,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
MondoMedicinals
King Arthur
13
2 / 8 / 2
8,884
592
9,845
23,804
22,431
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
xKINGxBOOx
Merlin
14
2 / 7 / 1
9,571
638
5,269
14,560
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IINeXI
Tsukuyomi
16
5 / 0 / 13
11,209
747
11,037
9,967
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 1 / 10
12,529
835
26,305
10,681
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 10
11,545
770
10,677
20,437
21,442
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
22
22
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
7
4
0.29
W
Tsukuyomi
IINeXI
Tsukuyomi
5
0
13
11.5
L
King Arthur
MondoMedicinals
King Arthur
2
8
2
0.38
W
10
1
10
15
W
7
3
10
4
L
Merlin
xKINGxBOOx
Merlin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
48,019
54,329
Taken
41,085
33,036
Mitigated
29,878
2,785
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,391
1,754
0
2,180
15,965
5,862
0
7,258
8,332
0
32,804
W
Tsukuyomi
IINeXI
Tsukuyomi
11,037
2,784
0
2,206
9,967
4,152
142
2,254
7,713
0
33,745
L
King Arthur
MondoMedicinals
King Arthur
9,845
846
45
310
23,804
22,431
0
10,346
12,880
0
27,770
W
26,305
5,686
0
1,648
10,681
4,284
2,055
846
9,835
63,313
0
W
10,677
1,839
496
5,838
20,437
21,442
240
2,941
17,496
0
31,989
L
Merlin
xKINGxBOOx
Merlin
5,269
180
0
250
14,560
4,743
0
7,893
6,287
32,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
35,283
125
Minions Killed
169
3
Camps Cleared
8
713,043
Distance Traveled
871,699
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,465
564
35
2
1
232,395
1
W
Tsukuyomi
11,209
747
42
3
3
299,611
3
L
King Arthur
8,884
592
29
2
2
259,298
2
W
Nu Wa
12,529
835
104
7
3
270,090
2
W
Tyr
11,545
770
23
2
2
301,998
4
L
Merlin
9,571
638
61
4
0
221,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role