Player Matchup

Thanatos
Thanatos
OLEOGAMETO
Thanatos
Level 8
God Stats
2W - 6L
1,234 SR
Queue Stats
5W - 21L
1,145 Elo+
Party 2
Zeus
Zeus
Scoring163
Zeus
Level 34
God Stats
0W - 3L
1,195 SR
Queue Stats
13W - 36L
1,164 Elo+
Party 2
Heimdallr
Heimdallr
starkiller1909
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,088 Elo+
Party 2
Team Averages
Level 18
1,309 SR
1,132 Elo+

VS

Team Averages
Level 124
1,480 SR
1,311 Elo+
Bacchus
Bacchus
KagatoTansino
Bacchus
Level 118
God Stats
14W - 27L
1,403 SR
Queue Stats
74W - 102L
1,377 Elo+
Party 1
Fenrir
Fenrir
Kagatox
Fenrir
Level 133
God Stats
7W - 6L
1,598 SR
Queue Stats
166W - 262L
1,281 Elo+
Party 1
Poseidon
Poseidon
Thehiddenfriend9
Poseidon
Level 121
God Stats
7W - 10L
1,439 SR
Queue Stats
131W - 210L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OLEOGAMETO
Thanatos
10
2 / 7 / 1
7,558
630
5,130
12,288
5,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 3
9,740
812
8,534
9,826
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
starkiller1909
Heimdallr
9
0 / 10 / 4
7,290
608
3,749
14,610
6,030
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
4 / 4 / 8
9,197
766
4,929
13,658
11,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Kagatox
Fenrir
15
10 / 1 / 6
10,512
876
12,630
14,431
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 2 / 8
10,405
867
13,564
7,947
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
21
21
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
4
8
2
W
Fenrir
Kagatox
Fenrir
10
1
6
13
L
Thanatos
OLEOGAMETO
Thanatos
2
7
1
0.36
L
4
4
3
1.38
W
7
2
8
5.5
L
Heimdallr
starkiller1909
Heimdallr
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
31,123
36,724
Taken
36,036
15,466
Mitigated
22,319
1,639
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,929
232
0
2,622
13,658
11,818
328
4,246
9,412
14,863
0
W
Fenrir
Kagatox
Fenrir
12,630
2,565
0
5,566
14,431
7,877
1,334
3,657
10,774
0
37,091
L
Thanatos
OLEOGAMETO
Thanatos
5,130
1,892
0
1,580
12,288
5,263
0
6,829
5,101
0
8,406
L
8,534
1,223
0
0
9,826
4,173
0
5,184
4,250
30,527
0
W
13,564
2,116
1,181
1,829
7,947
2,624
1,326
1,573
6,374
50,194
0
L
Heimdallr
starkiller1909
Heimdallr
3,749
921
0
59
14,610
6,030
0
5,910
8,220
0
11,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
30,114
52
Minions Killed
138
2
Camps Cleared
10
590,631
Distance Traveled
737,691
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,197
766
28
2
3
247,081
3
W
Fenrir
10,512
876
37
3
5
267,055
1
L
Thanatos
7,558
630
9
1
0
174,346
0
L
Zeus
9,740
812
40
3
2
213,057
1
W
Poseidon
10,405
867
73
6
2
223,555
3
L
Heimdallr
7,290
608
3
0
0
203,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role