Player Matchup

Cupid
Cupid
Andly
Cupid
Level 159
God Stats
4W - 2L
1,597 SR
Queue Stats
172W - 129L
1,617 Elo+
Party 1
Anubis
Anubis
EkulOnSmite
Anubis
Level 44
God Stats
3W - 4L
1,475 SR
Queue Stats
67W - 55L
1,553 Elo+
Solo
Cerberus
Cerberus
xLypTuZx
Cerberus
Level 113
God Stats
4W - 4L
1,267 SR
Queue Stats
137W - 108L
1,572 Elo+
Party 1
Team Averages
Level 105
1,446 SR
1,581 Elo+

VS

Team Averages
Level 77
1,453 SR
1,508 Elo+
Chang'e
Chang'e
AlexTheNinja8
Chang'e
Level 78
God Stats
1W - 4L
1,300 SR
Queue Stats
77W - 48L
1,631 Elo+
Party 2
Anhur
Anhur
MrProdigist
Anhur
Level 120
God Stats
12W - 12L
1,561 SR
Queue Stats
134W - 120L
1,603 Elo+
Party 2
Ares
Ares
TotallyHelix
Ares
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 21L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Andly
Cupid
15
10 / 2 / 4
10,408
867
16,777
11,536
4,798
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
1 / 3 / 12
8,769
731
13,303
7,371
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
xLypTuZx
Cerberus
15
4 / 0 / 10
10,323
860
11,124
18,130
21,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
4 / 3 / 0
8,357
696
10,848
14,148
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 4
8,126
677
13,677
13,730
5,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 7 / 0
7,541
628
4,496
17,150
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
5
5
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
3
0
1.33
W
Cupid
Andly
Cupid
10
2
4
6
W
Anubis
1
3
12
2.33
L
1
5
4
0.6
L
0
7
0
0
W
Cerberus
xLypTuZx
Cerberus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,204
Damage
29,021
37,037
Taken
45,028
30,519
Mitigated
25,352
13,841
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
10,848
1,371
1,733
5,421
14,148
5,065
0
7,801
6,347
34,652
0
W
Cupid
Andly
Cupid
16,777
12,014
448
4,855
11,536
4,798
1,888
3,830
7,706
0
39,539
W
Anubis
13,303
891
0
1,994
7,371
4,072
228
3,258
4,113
39,668
0
L
13,677
7,304
0
2,086
13,730
5,349
0
7,736
5,994
0
34,895
L
4,496
213
289
1,018
17,150
14,938
151
9,355
7,795
10,382
0
W
Cerberus
xLypTuZx
Cerberus
11,124
1,081
0
6,544
18,130
21,649
129
8,520
9,610
29,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
24,024
173
Minions Killed
123
7
Camps Cleared
5
665,353
Distance Traveled
626,759
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,357
696
58
5
3
231,640
4
W
Cupid
10,408
867
53
4
3
227,365
3
W
Anubis
8,769
731
61
5
2
198,074
4
L
Anhur
8,126
677
53
4
1
203,586
1
L
Ares
7,541
628
12
1
1
191,533
0
W
Cerberus
10,323
860
59
5
2
239,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role