Player Matchup

Bacchus
Bacchus
Crookpapa
Bacchus
Level 7
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 11L
1,505 Elo+
Party 2
Neith
Neith
SoggyLoggy
Neith
Level 84
God Stats
3W - 0L
1,552 SR
Queue Stats
76W - 53L
1,619 Elo+
Party 2
Hades
Hades
xShcKx Savage
Hades
Level 117
God Stats
3W - 0L
1,997 SR
Queue Stats
66W - 57L
1,577 Elo+
Party 2
Team Averages
Level 69
1,755 SR
1,567 Elo+

VS

Team Averages
Level 32
1,425 SR
1,315 Elo+
Fenrir
Fenrir
Carlosyamalpr
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,448 Elo+
Solo
Jing Wei
Jing Wei
ShiroNagasaki
Jing Wei
Level 15
God Stats
4W - 9L
1,276 SR
Queue Stats
7W - 23L
1,209 Elo+
Party 1
Fafnir
Fafnir
lauvalu
Fafnir
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 38L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crookpapa
Bacchus
11
1 / 1 / 10
7,850
785
3,671
7,113
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
9 / 0 / 4
8,848
885
18,735
6,259
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 9
7,671
767
8,426
7,970
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,665
567
6,150
13,600
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
ShiroNagasaki
Jing Wei
10
0 / 2 / 1
5,838
584
4,804
11,397
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
lauvalu
Fafnir
10
1 / 3 / 0
6,170
617
2,835
13,118
15,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Bacchus
Crookpapa
Bacchus
1
1
10
6
L
Jing Wei
ShiroNagasaki
Jing Wei
0
2
1
0.25
W
Neith
9
0
4
11
L
Fafnir
lauvalu
Fafnir
1
3
0
0.33
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
13,789
21,342
Taken
38,115
16,138
Mitigated
27,421
9,018
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
1,251
0
1,586
13,600
7,631
0
4,120
9,480
0
15,985
W
Bacchus
Crookpapa
Bacchus
3,671
747
0
1,994
7,113
8,578
283
1,109
5,929
7,959
0
L
Jing Wei
ShiroNagasaki
Jing Wei
4,804
4,252
437
2,001
11,397
4,675
0
3,990
7,407
0
16,321
W
Neith
18,735
10,325
0
2,492
6,259
3,202
1,629
561
5,496
0
48,930
L
Fafnir
lauvalu
Fafnir
2,835
653
490
1,747
13,118
15,115
0
3,987
9,131
11,319
0
W
8,426
1,176
742
3,790
7,970
4,358
751
1,501
6,247
24,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
17,673
118
Minions Killed
65
6
Camps Cleared
2
506,076
Distance Traveled
527,905
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,665
567
22
2
0
158,315
1
W
Bacchus
7,850
785
7
1
1
171,895
0
L
Jing Wei
5,838
584
35
4
2
190,821
3
W
Neith
8,848
885
69
7
4
163,080
1
L
Fafnir
6,170
617
8
1
0
178,769
1
W
Hades
7,671
767
42
4
1
171,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role