Player Matchup

Ymir
Ymir
JellyBoi07
Ymir
Level 18
God Stats
16W - 12L
1,500 SR
Queue Stats
60W - 43L
1,444 Elo+
Party 2
King Arthur
King Arthur
Longtime234
King Arthur
Level 60
God Stats
9W - 13L
1,277 SR
Queue Stats
60W - 47L
1,385 Elo+
Party 2
Janus
Janus
raptorjesus6
Janus
Level 82
God Stats
9W - 13L
1,034 SR
Queue Stats
185W - 170L
1,391 Elo+
Party 2
Team Averages
Level 53
1,270 SR
1,407 Elo+

VS

Team Averages
Level 33
1,481 SR
1,204 Elo+
Cabrakan
Cabrakan
ACEAGGRON
Cabrakan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,281 Elo+
Party 1
Danzaburou
Danzaburou
ItsDahBachs
Danzaburou
Level 23
God Stats
1W - 4L
1,442 SR
Queue Stats
1W - 13L
1,209 Elo+
Party 1
Scylla
Scylla
Simple_Mannn
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
9,579
737
5,106
8,985
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Longtime234
King Arthur
13
3 / 2 / 8
8,684
668
6,614
11,162
10,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
9 / 0 / 5
10,705
823
21,498
6,821
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ACEAGGRON
Cabrakan
12
1 / 1 / 1
8,454
650
6,438
15,746
19,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ItsDahBachs
Danzaburou
12
1 / 6 / 1
7,678
591
3,946
11,749
6,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
0 / 7 / 1
7,011
539
4,084
11,389
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ACEAGGRON
Cabrakan
1
1
1
1.5
L
Danzaburou
ItsDahBachs
Danzaburou
1
6
1
0.25
W
2
0
10
7
W
King Arthur
Longtime234
King Arthur
3
2
8
3.5
L
Scylla
0
7
1
0.07
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
14,468
26,968
Taken
38,884
25,390
Mitigated
31,666
2,406
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ACEAGGRON
Cabrakan
6,438
1,063
0
957
15,746
19,950
0
8,872
6,437
16,555
0
L
Danzaburou
ItsDahBachs
Danzaburou
3,946
1,363
71
1,054
11,749
6,155
0
8,005
3,367
0
19,496
W
5,106
602
0
964
8,985
11,438
0
3,080
5,905
12,997
0
W
King Arthur
Longtime234
King Arthur
6,614
758
251
791
11,162
10,816
148
4,730
6,432
0
14,497
L
Scylla
4,084
1,239
0
250
11,389
5,561
0
8,901
2,129
14,677
0
W
21,498
998
0
400
6,821
3,136
1,069
3,362
3,459
65,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
23,143
150
Minions Killed
81
9
Camps Cleared
3
718,479
Distance Traveled
612,255
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,454
650
11
1
0
254,485
1
L
Danzaburou
7,678
591
36
3
2
172,198
0
W
Ymir
9,579
737
18
1
1
197,022
1
W
King Arthur
8,684
668
19
1
3
257,757
1
L
Scylla
7,011
539
34
3
1
185,572
0
W
Janus
10,705
823
113
9
5
263,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role