Player Matchup

Horus
Horus
DisgracedElement
Horus
Level 145
God Stats
21W - 22L
1,584 SR
Queue Stats
427W - 390L
1,555 Elo+
Solo
Scylla
Scylla
LaSalvi98
Scylla
Level 91
God Stats
1W - 1L
1,753 SR
Queue Stats
80W - 104L
1,479 Elo+
Party 2
Osiris
Osiris
RaOS98
Osiris
Level 123
God Stats
4W - 3L
1,711 SR
Queue Stats
214W - 243L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
Syncropolis
Baron Samedi
Level 108
God Stats
8W - 9L
1,637 SR
Queue Stats
361W - 307L
1,571 Elo+
Party 3
Skadi
Skadi
eggrelated
Skadi
Level 127
God Stats
27W - 29L
1,472 SR
Queue Stats
402W - 378L
1,546 Elo+
Party 3
Team Averages
Level 119
1,631 SR
1,530 Elo+

VS

Team Averages
Level 95
1,567 SR
1,584 Elo+
Fenrir
Fenrir
Brigadine
Fenrir
Level 123
God Stats
10W - 1L
1,871 SR
Queue Stats
115W - 120L
1,586 Elo+
Party 1
Ullr
Ullr
JustNoDropped
Ullr
Level 38
God Stats
2W - 0L
1,255 SR
Queue Stats
33W - 26L
1,741 Elo+
Solo
Lancelot
Lancelot
LordDingus789
Lancelot
Level 68
God Stats
4W - 1L
1,741 SR
Queue Stats
63W - 64L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
MenasiteNA
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
TheForgottenMyth
Zhong Kui
Level 119
God Stats
5W - 5L
1,466 SR
Queue Stats
75W - 79L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,000
563
5,326
9,911
7,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
LaSalvi98
Scylla
11
0 / 7 / 4
7,219
451
2,657
10,785
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
RaOS98
Osiris
14
6 / 3 / 3
8,955
560
13,245
14,926
11,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Syncropolis
Baron Samedi
11
0 / 4 / 2
7,052
441
4,823
13,493
11,956
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
14
2 / 3 / 1
8,151
509
6,673
12,349
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brigadine
Fenrir
12
2 / 4 / 6
8,006
500
5,027
12,240
11,346
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 0 / 4
9,404
588
5,328
8,355
3,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
LordDingus789
Lancelot
13
7 / 4 / 3
8,515
532
7,103
13,413
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
16
7 / 1 / 9
9,928
621
14,754
7,269
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
15
2 / 1 / 3
9,243
578
7,537
10,782
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
20
20
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Brigadine
Fenrir
2
4
6
1.25
L
2
3
0
0.67
W
2
0
4
4
L
Scylla
LaSalvi98
Scylla
0
7
4
0.29
W
Lancelot
LordDingus789
Lancelot
7
4
3
2.13
W
Nu Wa
7
1
9
11.5
L
Osiris
RaOS98
Osiris
6
3
3
2.5
L
Baron Samedi
Syncropolis
Baron Samedi
0
4
2
0.25
W
Zhong Kui
2
1
3
3.5
L
Skadi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,724
Damage
39,749
61,464
Taken
52,059
39,848
Mitigated
31,945
18,011
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Brigadine
Fenrir
5,027
1,333
0
2,480
12,240
11,346
0
2,305
9,877
0
12,761
L
5,326
2,428
336
2,952
9,911
7,636
0
2,661
7,250
0
70,812
W
5,328
1,539
0
1,829
8,355
3,068
1,680
145
8,210
0
78,664
L
Scylla
LaSalvi98
Scylla
2,657
541
0
785
10,785
4,128
0
4,395
6,390
43,373
0
W
Lancelot
LordDingus789
Lancelot
7,103
2,074
0
4,210
13,413
5,547
0
1,220
12,175
0
55,781
W
Nu Wa
14,754
3,261
0
250
7,269
3,098
1,122
2,398
4,747
88,831
0
L
Osiris
RaOS98
Osiris
13,245
5,464
0
4,547
14,926
11,106
0
4,008
10,918
0
78,515
L
Baron Samedi
Syncropolis
Baron Samedi
4,823
678
731
4,310
13,493
11,956
0
4,530
8,963
20,866
0
W
Zhong Kui
7,537
2,857
0
5,322
10,782
8,886
0
1,212
9,570
69,934
11,454
L
Skadi
6,673
4,065
0
4,350
12,349
5,022
0
5,304
7,045
0
71,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
45,096
465
Minions Killed
494
0
Camps Cleared
0
1,491,693
Distance Traveled
1,602,423
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,006
500
9
1
0
316,667
5
L
Horus
9,000
563
122
8
0
310,774
4
W
Ullr
9,404
588
122
8
0
304,498
2
L
Scylla
7,219
451
87
5
0
264,746
6
W
Lancelot
8,515
532
87
5
0
391,676
4
W
Nu Wa
9,928
621
134
8
0
313,489
3
L
Osiris
8,955
560
113
7
0
331,639
10
L
Baron Samedi
7,052
441
23
1
0
296,126
3
W
Zhong Kui
9,243
578
142
9
0
276,093
0
L
Skadi
8,151
509
120
8
0
288,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role