Player Matchup

Agni
Agni
ScaryJulio
Agni
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,546 Elo+
Party 2
Hachiman
Hachiman
ScaryManu
Hachiman
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,510 Elo+
Party 2
Lancelot
Lancelot
ScaryMiike
Lancelot
Level 129
God Stats
13W - 13L
1,434 SR
Queue Stats
132W - 138L
1,466 Elo+
Party 2
Atlas
Atlas
SotoXD0509
Atlas
Level 104
God Stats
3W - 2L
1,356 SR
Queue Stats
20W - 30L
1,460 Elo+
Party 2
Tyr
Tyr
danicash_mr7
Tyr
Level 129
God Stats
8W - 13L
1,294 SR
Queue Stats
215W - 230L
1,527 Elo+
Party 2
Team Averages
Level 99
1,417 SR
1,502 Elo+

VS

Team Averages
Level 60
1,481 SR
1,484 Elo+
Kuzenbo
Kuzenbo
Colonel Zier
Kuzenbo
Level 37
God Stats
1W - 5L
1,345 SR
Queue Stats
21W - 31L
1,347 Elo+
Solo
Fenrir
Fenrir
Ilossan
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Purewells
Set
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
562W - 432L
1,605 Elo+
Party 1
Apollo
Apollo
Str8t_Zaza
Apollo
Level 11
God Stats
1W - 4L
1,562 SR
Queue Stats
4W - 5L
1,452 Elo+
Party 1
Scylla
Scylla
z_verbalsmakz_z
Scylla
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
308W - 260L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
11,490
500
10,517
12,919
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
ScaryManu
Hachiman
16
4 / 3 / 3
10,728
466
15,669
17,678
8,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
ScaryMiike
Lancelot
18
2 / 1 / 1
11,809
513
4,247
13,002
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Atlas
17
3 / 1 / 4
11,990
521
7,695
17,649
24,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
3 / 3 / 2
12,680
551
6,573
13,967
16,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Colonel Zier
Kuzenbo
15
0 / 2 / 6
9,300
404
8,273
19,581
21,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Ilossan
Fenrir
3
0 / 3 / 0
6,077
264
117
3,387
930
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 1 / 0
13,508
587
18,387
19,174
22,204
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Str8t_Zaza
Apollo
9
1 / 3 / 0
7,306
318
2,908
10,522
3,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 4
9,958
433
5,954
14,711
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
13
Kills
14
14
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Colonel Zier
Kuzenbo
0
2
6
1.5
L
Fenrir
Ilossan
Fenrir
0
3
0
0
L
12
1
0
12
W
1
6
4
0.5
W
Hachiman
ScaryManu
Hachiman
4
3
3
1.83
W
Lancelot
ScaryMiike
Lancelot
2
1
1
2.5
W
Atlas
3
1
4
5
L
Apollo
Str8t_Zaza
Apollo
1
3
0
0.33
W
3
3
2
1.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
35,639
75,215
Taken
67,375
62,262
Mitigated
53,848
22,904
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Colonel Zier
Kuzenbo
8,273
2,885
0
4,984
19,581
21,796
26
5,600
13,866
30,902
0
L
Fenrir
Ilossan
Fenrir
117
117
0
393
3,387
930
0
276
3,075
0
3,677
L
18,387
6,834
0
10,189
19,174
22,204
558
4,959
14,005
0
126,000
W
10,517
421
0
630
12,919
6,070
1,901
3,831
8,848
77,269
0
W
Hachiman
ScaryManu
Hachiman
15,669
10,811
0
8,592
17,678
8,033
9,014
3,882
13,796
0
99,742
W
Lancelot
ScaryMiike
Lancelot
4,247
1,769
0
7,769
13,002
6,894
0
1,430
11,492
0
118,141
W
Atlas
7,695
3,962
173
2,377
17,649
24,790
2,005
2,922
14,567
48,925
0
L
Apollo
Str8t_Zaza
Apollo
2,908
1,847
0
1,232
10,522
3,580
627
1,471
9,011
0
23,986
W
6,573
267
0
3,363
13,967
16,475
0
2,162
11,405
0
92,062
L
5,954
90
0
379
14,711
5,338
0
5,117
9,206
59,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,697
Gold Earned
46,149
719
Minions Killed
399
0
Camps Cleared
0
1,922,067
Distance Traveled
1,511,314
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,300
404
42
2
0
415,538
2
L
Fenrir
6,077
264
12
1
0
70,267
2
L
Set
13,508
587
194
8
0
450,434
1
W
Agni
11,490
500
157
7
0
391,768
2
W
Hachiman
10,728
466
153
7
0
327,559
1
W
Lancelot
11,809
513
166
7
0
409,916
4
W
Atlas
11,990
521
73
3
0
421,502
3
L
Apollo
7,306
318
48
2
0
228,603
1
W
Tyr
12,680
551
170
7
0
371,322
0
L
Scylla
9,958
433
103
4
0
346,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role