Player Matchup

Mercury
Mercury
Legend4113
Mercury
Level 29
God Stats
1W - 5L
1,494 SR
Queue Stats
96W - 89L
1,372 Elo+
Party 2
Izanami
Izanami
Nunes217
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,474 Elo+
Party 4
Anubis
Anubis
SirWilliam201
Anubis
Level 126
God Stats
23W - 19L
1,553 SR
Queue Stats
515W - 497L
1,485 Elo+
Party 4
Eset
Eset
TastefulMonk
Eset
Level 40
God Stats
0W - 3L
1,556 SR
Queue Stats
45W - 62L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
grayson951
Heimdallr
Level 25
God Stats
17W - 31L
1,322 SR
Queue Stats
29W - 42L
1,252 Elo+
Party 2
Team Averages
Level 50
1,485 SR
1,394 Elo+

VS

Team Averages
Level 81
1,578 SR
1,559 Elo+
Ra
Ra
Aceemptyclipz
Ra
Level 20
God Stats
1W - 0L
1,291 SR
Queue Stats
13W - 4L
1,716 Elo+
Party 3
Ymir
Ymir
BoneJackKelly
Ymir
Level 24
God Stats
16W - 8L
2,017 SR
Queue Stats
100W - 93L
1,592 Elo+
Party 1
Mercury
Mercury
LegateConsus
Mercury
Level 111
God Stats
16W - 12L
1,600 SR
Queue Stats
325W - 288L
1,515 Elo+
Party 1
King Arthur
King Arthur
Mickey Mangum
King Arthur
Level 104
God Stats
2W - 2L
1,403 SR
Queue Stats
212W - 193L
1,517 Elo+
Party 1
Charybdis
Charybdis
THE1DAPPA
Charybdis
Level 147
God Stats
3W - 5L
1,577 SR
Queue Stats
82W - 94L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Legend4113
Mercury
15
0 / 8 / 2
9,479
395
4,116
20,355
10,886
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Nunes217
Izanami
14
0 / 5 / 3
9,322
388
6,420
14,682
5,084
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 8 / 1
11,571
482
13,696
20,782
15,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 7 / 4
9,790
408
7,560
18,065
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
grayson951
Heimdallr
19
1 / 4 / 0
11,737
489
13,933
18,458
9,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
15,742
656
10,132
8,163
4,673
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 15
12,916
538
5,429
21,916
29,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
LegateConsus
Mercury
20
16 / 2 / 8
14,808
617
22,371
20,795
9,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Mickey Mangum
King Arthur
20
0 / 1 / 4
13,788
575
10,456
24,352
32,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
THE1DAPPA
Charybdis
20
6 / 2 / 6
14,541
606
19,907
20,428
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
6
Kills
31
32
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
3
1
15
10.5
W
Mercury
LegateConsus
Mercury
16
2
8
10
L
Mercury
Legend4113
Mercury
0
8
2
0.13
W
King Arthur
Mickey Mangum
King Arthur
0
1
4
2
L
Izanami
Nunes217
Izanami
0
5
3
0.3
L
5
8
1
0.69
W
Charybdis
THE1DAPPA
Charybdis
6
2
6
4.5
L
0
7
4
0.29
L
Heimdallr
grayson951
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,725
Damage
68,295
92,342
Taken
95,654
49,641
Mitigated
84,246
22,523
Healing
29,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,132
979
3,218
4,949
8,163
4,673
1,362
2,520
5,643
180,049
0
W
5,429
1,682
0
4,022
21,916
29,218
369
5,527
16,389
52,335
0
W
Mercury
LegateConsus
Mercury
22,371
14,928
0
2,238
20,795
9,256
0
7,955
12,840
0
132,297
L
Mercury
Legend4113
Mercury
4,116
1,412
0
3,710
20,355
10,886
0
1,530
18,825
0
72,814
W
King Arthur
Mickey Mangum
King Arthur
10,456
957
0
5,334
24,352
32,438
120
3,314
21,038
0
109,188
L
Izanami
Nunes217
Izanami
6,420
3,981
0
1,772
14,682
5,084
1,512
2,598
12,084
0
56,916
L
13,696
1,235
250
5,747
20,782
15,853
0
5,047
15,735
82,836
0
W
Charybdis
THE1DAPPA
Charybdis
19,907
9,297
0
9,997
20,428
8,661
5,407
7,070
13,358
0
163,626
L
7,560
422
502
1,202
18,065
7,953
0
5,043
13,022
61,407
0
L
Heimdallr
grayson951
Heimdallr
13,933
7,506
0
9,340
18,458
9,865
0
1,343
17,115
0
102,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,899
Gold Earned
71,795
614
Minions Killed
899
0
Camps Cleared
0
2,027,593
Distance Traveled
2,563,434
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,742
656
300
13
0
524,026
8
W
Ymir
12,916
538
48
2
0
437,432
8
W
Mercury
14,808
617
133
6
0
609,118
3
L
Mercury
9,479
395
106
4
0
443,493
0
W
King Arthur
13,788
575
199
8
0
540,673
2
L
Izanami
9,322
388
110
5
0
399,336
4
L
Anubis
11,571
482
105
4
0
381,797
0
W
Charybdis
14,541
606
219
9
0
452,185
3
L
Eset
9,790
408
112
5
0
434,094
9
L
Heimdallr
11,737
489
181
8
0
368,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role