Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MondoMedicinals
King Arthur
Level 68
God Stats
49W - 78L
1,405 SR
Queue Stats
180W - 293L
1,402 Elo+
Party 2
Merlin
Merlin
xKINGxBOOx
Merlin
Level 29
God Stats
1W - 5L
1,297 SR
Queue Stats
104W - 144L
1,347 Elo+
Party 2
Team Averages
Level 68
1,401 SR
1,416 Elo+

VS

Team Averages
Level 23
1,517 SR
1,395 Elo+
Artemis
Artemis
BABYNUK
Artemis
Level 35
God Stats
4W - 8L
1,552 SR
Queue Stats
59W - 125L
1,454 Elo+
Party 1
Ymir
Ymir
Faxous
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 104L
1,362 Elo+
Party 1
Ra
Ra
iHiggz
Ra
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
80W - 157L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
11 / 0 / 4
10,019
835
11,739
7,977
3,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MondoMedicinals
King Arthur
14
2 / 1 / 11
8,632
719
8,601
12,562
11,763
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
xKINGxBOOx
Merlin
14
2 / 1 / 9
8,605
717
8,757
4,186
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BABYNUK
Artemis
11
1 / 5 / 1
7,202
600
8,057
10,402
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Faxous
Ymir
11
0 / 5 / 1
7,789
649
3,620
14,852
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
12
1 / 5 / 1
7,447
621
4,822
9,744
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
0
4
13
L
Artemis
BABYNUK
Artemis
1
5
1
0.3
L
Ymir
Faxous
Ymir
0
5
1
0.1
W
King Arthur
MondoMedicinals
King Arthur
2
1
11
7.5
L
Ra
1
5
1
0.3
W
Merlin
xKINGxBOOx
Merlin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
16,499
24,725
Taken
34,998
17,482
Mitigated
24,979
2,989
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,739
785
0
2,739
7,977
3,915
1,296
2,642
5,335
0
30,869
L
Artemis
BABYNUK
Artemis
8,057
2,606
0
482
10,402
4,212
285
2,169
8,233
0
26,873
L
Ymir
Faxous
Ymir
3,620
728
187
2,355
14,852
17,275
69
5,155
9,697
11,380
0
W
King Arthur
MondoMedicinals
King Arthur
8,601
1,086
0
0
12,562
11,763
369
4,603
7,959
0
22,248
L
Ra
4,822
965
1,400
1,843
9,744
3,492
0
1,696
8,048
29,137
0
W
Merlin
xKINGxBOOx
Merlin
8,757
106
0
250
4,186
1,804
829
1,509
2,677
35,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
22,438
128
Minions Killed
115
4
Camps Cleared
4
712,525
Distance Traveled
562,686
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,019
835
25
2
2
264,202
1
L
Artemis
7,202
600
40
3
3
184,882
3
L
Ymir
7,789
649
23
2
0
192,765
1
W
King Arthur
8,632
719
34
3
0
235,939
0
L
Ra
7,447
621
52
4
1
185,039
1
W
Merlin
8,605
717
69
6
2
212,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role