Player Matchup

Neith
Neith
BOURT
Neith
Level 10
God Stats
0W - 4L
1,229 SR
Queue Stats
6W - 14L
1,244 Elo+
Party 2
Jormungandr
Jormungandr
LysergicDownpour
Jormungandr
Level 146
God Stats
0W - 1L
1,782 SR
Queue Stats
37W - 58L
1,368 Elo+
Solo
Kukulkan
Kukulkan
captainkeke
Kukulkan
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,244 Elo+
Party 2
Team Averages
Level 75
1,504 SR
1,285 Elo+

VS

Team Averages
Level 75
1,548 SR
1,463 Elo+
Heimdallr
Heimdallr
IceeFlame101
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 293L
1,541 Elo+
Solo
Zeus
Zeus
OutdoorBoss4
Zeus
Level 47
God Stats
24W - 21L
1,589 SR
Queue Stats
37W - 48L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Your TRAASH K1d
Gilgamesh
Level 69
God Stats
29W - 20L
1,554 SR
Queue Stats
108W - 154L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOURT
Neith
19
5 / 3 / 3
13,409
670
12,173
21,591
7,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
LysergicDownpour
Jormungandr
18
2 / 8 / 8
13,003
650
14,191
25,551
20,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
captainkeke
Kukulkan
18
4 / 2 / 5
13,321
666
18,845
14,786
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IceeFlame101
Heimdallr
18
2 / 3 / 10
13,015
651
17,824
19,141
9,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 8
12,668
633
24,119
13,072
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Your TRAASH K1d
Gilgamesh
19
8 / 3 / 3
13,981
699
13,907
27,712
18,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
12
13
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
BOURT
Neith
5
3
3
2.17
W
Heimdallr
IceeFlame101
Heimdallr
2
3
10
2.33
L
Jormungandr
LysergicDownpour
Jormungandr
2
8
8
0.75
W
2
5
8
1.2
W
Gilgamesh
Your TRAASH K1d
Gilgamesh
8
3
3
3.17
L
Kukulkan
captainkeke
Kukulkan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,209
Damage
55,850
61,928
Taken
59,925
34,716
Mitigated
33,237
5,812
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BOURT
Neith
12,173
4,623
0
3,712
21,591
7,854
458
10,718
10,543
0
34,440
W
Heimdallr
IceeFlame101
Heimdallr
17,824
9,512
0
4,975
19,141
9,298
1,825
8,088
10,921
0
70,151
L
Jormungandr
LysergicDownpour
Jormungandr
14,191
5,399
0
1,360
25,551
20,893
573
9,936
15,288
43,334
0
W
24,119
1,216
13
779
13,072
5,534
446
9,693
3,243
65,432
0
W
Gilgamesh
Your TRAASH K1d
Gilgamesh
13,907
2,784
0
4,162
27,712
18,405
268
15,852
11,246
0
58,848
L
Kukulkan
captainkeke
Kukulkan
18,845
918
0
740
14,786
5,969
220
3,842
10,774
58,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
39,664
205
Minions Killed
231
5
Camps Cleared
12
1,073,047
Distance Traveled
1,025,209
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,409
670
62
3
1
355,438
2
W
Heimdallr
13,015
651
94
5
2
332,708
2
L
Jormungandr
13,003
650
46
2
1
310,166
6
W
Zeus
12,668
633
88
4
7
319,131
0
W
Gilgamesh
13,981
699
49
2
3
373,370
1
L
Kukulkan
13,321
666
97
5
3
407,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role